Medium Beast, Unaligned
Armor Class 10
Hit Points 27 (5d8 + 5)
Speed 30 ft., swim 30 ft.
STR
12 (+1)
DEX
10 (+0)
CON
12 (+1)
INT
2 (-4)
WIS
10 (+0)
CHA
3 (-4)
Skills Perception +2, Stealth +3
Senses Darkvision 30 ft., Passive Perception 12
Languages --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Amphibious. The frog can breathe air and water.

Standing Leap. The frog's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start.

Horrid Prey  Frightened creatures cannot make opportunity attacks against the frog.

Actions

Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage, and the target is grappled (escape DC 11). Until this grapple ends, the target is restrained, and the frog can't bite another target.

Bone claw. Melee Weapon Attack: +3 to hit, reach 10 ft., one target. Hit: 7 (1d12 + 1) slashing damage. Then the frog, and all frightened creatures within 5ft of it, take 1d6 psychic damage.

 

Bonus Actions

Bloodshot Eyes (recharge 5-6) All creatures that can see the horror frog, must make a DC 13 Wisdom saving throw, or be frightened, until the end of their next turn.

Monster Tags: Misc Creature

Habitat: ForestSwamp

AlexandrosThegreat

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