Tiny Monstrosity (Shapechanger), Neutral
Armor Class 10 (natural armor)
Hit Points 10 (1d8 + 2)
Speed 5 ft.
STR
8 (-1)
DEX
10 (+0)
CON
15 (+2)
INT
5 (-3)
WIS
13 (+1)
CHA
10 (+0)
Skills Stealth +2
Damage Immunities Acid
Condition Immunities Prone
Senses Darkvision 60 ft., Passive Perception 11
Languages --
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Shapechanger. The mimic can use its action to polymorph into an object or back into its true, amorphous form. Its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.
Adhesive (Object Form Only). The mimic adheres to anything that touches it. A Huge or smaller creature adhered to the mimic is also grappled by it (escape DC 13). Ability checks made to escape this grapple have disadvantage.
False Appearance (Object Form Only). While the mimic remains motionless, it is indistinguishable from an ordinary object.
Grappler. The mimic has advantage on attack rolls against any creature grappled by it.

 
Actions

Bite. Melee Weapon Attack: -1 to hit, reach 5 ft., one target. Hit: 1 (1d4-1) piercing damage plus 1 (1d4-1) acid damage.

Description

These Mimics have been know to take fingers of many a greedy adventurer. They are a sub-breed of mimic that disguises itself as currency, thought to have came to being by a wizard trying to guard his wealth. Coin Mimics usually live with other Coin Mimics forming a swarm, or will live near other larger Mimics surviving off their scraps.

"If you pick a shiny gold coin up in a dungeon, you should stab it rather than bite it. Trust me, Mimics don't taste too good and they stick to the roof of your mouth." - Gnorland the Greedy

Previous Versions

Name Date Modified Views Adds Version Actions
12/2/2018 4:14:29 AM
4266
56
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Coming Soon

Monster Tags: Shapechanger

Habitat: UnderdarkUrban

LuckyTab

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