Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 7 (2d6) frost damage.
Ice Claw. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (1d6 +2) slashing damage plus 7 (2d6) frost damage. And target must make a constitution saving throw or be paralyzed for 30 seconds or 3 rounds.
Description
These metallic beasts are often found in the arctic and glacial areas these creatures have been said to freeze a man with just a scratch
Previous Versions
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12/10/2018 9:25:51 PM
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Coming Soon
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Posted Dec 10, 2018The last one was meant to be a mount for my d&d group this one is for everyone and has more health