Medium Beast, Neutral
Armor Class 15 (natural armor)
Hit Points 55 (7d8 + 14)
Speed 50 ft.
STR
17 (+3)
DEX
12 (+1)
CON
14 (+2)
INT
6 (-2)
WIS
13 (+1)
CHA
6 (-2)
Skills Perception +3
Damage Resistances Slashing
Damage Immunities Cold
Senses Darkvision 60 ft., Passive Perception 15
Languages Understands common but cant speak it
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 7 (2d6) frost damage.

Ice Claw. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (1d6 +2) slashing damage plus 7 (2d6) frost damage. And target must make a constitution saving throw or be paralyzed for 30 seconds or 3 rounds. 

Description

These metallic beasts are often found in the arctic and glacial areas these creatures have been said to freeze a man with just a scratch 

Previous Versions

Name Date Modified Views Adds Version Actions
12/10/2018 9:25:51 PM
27
1
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Coming Soon

Habitat: Arctic

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