Keen Smell. The rat has advantage on Wisdom (Perception) checks that rely on smell.
Chimeric Creation. The rat has gills, iridescent scales, and the ability to breathe air and water. Also they can breathe in soapy water without damaging itself.
Aura of Cleaning. The rat while in water turns it into soapy water that is toxic to most aquatic animals & not at all save to drink, but is perfect water for cleaning. And the Rat is passively casting prestidigitation to clean anything and everything in a 10ft aura.
Mage Hand. The rat can summon a magical hand to move items that are no more then 25 pounds. Also the Rat can use a weapon to attack with if needed.
Multiattack. The rat deals one Bite attack or Weapon Attack & then two Mage Punches a turn.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 3d4+3 piercing damage.
Mage Punch. Melee Spell Attack: +5 to hit, reach 10 ft., one target. Hit: 1d6+3 magical bludgeoning damage.
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Posted Sep 11, 2025I just submitted a clean rat stat block then immediately found out someone else had the same idea :/
Cool monster though.