Small Beast, Chaotic Good
Armor Class 13
Hit Points 100 (50d4)
Speed 45 ft., Climb 35 ft. , Swim 25 ft.
STR
5 (-3)
DEX
16 (+3)
CON
13 (+1)
INT
9 (-1)
WIS
16 (+3)
CHA
11 (+0)
Saving Throws INT +1, WIS +5
Skills Perception +5, Stealth +5
Senses Blindsight 90 ft., Tremorsense 90 ft., Passive Perception 13
Languages Common, Telepathy 30 ft --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Keen Smell. The rat has advantage on Wisdom (Perception) checks that rely on smell.

Chimeric Creation. The rat has gills, iridescent scales, and the ability to breathe air and water. Also they can breathe in soapy water without damaging itself.

Aura of Cleaning. The rat while in water turns it into soapy water that is toxic to most aquatic animals & not at all save to drink, but is perfect water for cleaning. And the Rat is passively casting prestidigitation to clean anything and everything in a 10ft aura.

Mage Hand. The rat can summon a magical hand to move items that are no more then 25 pounds. Also the Rat can use a weapon to attack with if needed.

Actions

Multiattack. The rat deals one Bite attack or Weapon Attack & then two Mage Punches a turn.

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 3d4+3 piercing damage.

Mage Punch. Melee Spell Attack: +5 to hit, reach 10 ft., one target. Hit: 1d6+3 magical bludgeoning damage.

Monster Tags: NPC

Xel_Unknown

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