Channel Divinity: Twilight Sanctuary: As an action, Anivia presents her holy symbol, and a sphere of twilight emanates from her. The sphere is centered on her, has a 30-foot radius, and is filled with dim light. The sphere moves with her, and it lasts for 1 minute or until she is incapacitated or dies. Whenever a creature (including her) ends its turn in the sphere, she can grant that creature one of these benefits:
- She grants it temporary hit points equal to 1d6 plus your cleric level (1d6 +9).
- She ends one effect on it causing it to be charmed or frightened.
Spellcasting. Anivia is a 9th-level spellcaster. Her spellcasting ability is Wisdom (spell save DC 15, +7 to hit with spell attacks). She has the following cleric spells prepared:
Cantrips (at will): light, mending, sacred flame, spare the dying
1st level (4 slots): divine favor, guiding bolt, healing word, shield of faith
2nd level (3 slots): lesser restoration, magic weapon, moonbeam, warding bond, spiritual weapon
3rd level (3 slots): beacon of hope, crusader’s mantle, counterspell, daylight*, spirit guardians, leomund's tiny hut
4th level (3 slots): aura of vitality, freedom of movement, guardian of faith, death ward
5th level (1 slot): dawn*, mass cure wounds, summon celestial
*daylight is moonlight
Multiattack. Anivia makes two melee attacks.
Moonlight Greatsword. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage.
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Posted May 1, 2022Hello mother