Angelic Weapons. The solar's weapon attacks are magical. When the solar hits with any weapon, the weapon deals an extra 6d8 radiant damage (included in the attack).
Dive Attack. If the affinity is flying and dives at least 30 feet straight toward a target and then hits it with a melee weapon attack, the attack deals an extra 3 (1d6) damage to the target.
Divine Halberd. Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 7 (1d10+2) slashing damage plus 4 (1d8) radiant damage.
Divine Longbow. Ranged Weapon Attack: +4 to hit, 150/600 ft, one target. Hit: 6 (1d+2) piercing damage plus 4 (1d8) radiant damage.
Description
Servants of the higher up celestials and gods. The lowest level of the celestial authority. They fight to protect the hierarchy of heaven, and defend against demons and other evil beings. They are generally weak, except the generals, who are fairly strong. When soldiers and knights die, and their hearts are righteous. They become the angels that defend the celestials, further boosting their forces.
-
View User Profile
-
Send Message
Posted Dec 14, 2020cool