Armor Class
1
Plate
Hit Points
1
(1d4)
Speed
STR
2
(-4)
DEX
2
(-4)
CON
1
(-5)
INT
1
(-5)
WIS
1
(-5)
CHA
1
(-5)
Damage Resistances
Bludgeoning, Piercing, and Slashing from Nonmagical Attacks; Bludgeoning, Piercing, and Slashing from Magic Weapons
Senses
Passive Perception 1
Languages
Its natural language/languages and it understands its master without fail.
Challenge
0 (10 XP)
Proficiency Bonus
+2
Traits
Arcane Ignition: The Arcane Engine has a self destruct sequence that can only be stopped by the creator/owner of the engine. A magical creature that is strong enough might be able to stop it from exploding.
Actions
Based on the Base Monster.
Reactions
Based on the Base Monster.
Legendary Actions
Based on the Base Monster.
Description
"Arcane Engine: " is an augmented creature. It is a slave creature to whoever made/owns the Arcane Engine that is attached to it It gains the sub-type Construct or Augmented. The alignment is based on it's owner/controller. It has the stats and abilities of the base creature, unless otherwise noted below.
- AC: DM's Choice
- Passive Perception: Base Monster's +2
- HP: Base Monster's + DM's Choice
- Die Value: Base Monster's
These bonuses are added to the base creatures ability scores.
- Str: +2
- Dex: +2
- Con: +1
- Int: +0
- Wis: +0
- Cha: +0
Lair and Lair Actions
Based on the Base Monster.
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Posted May 26, 2019The spells to create and attach the Arcane Engine:
Arcane Imbibing, to create:
https://www.dndbeyond.com/spells/181634-arcane-imbibing
Arcane Coalescence, to attach:
https://www.dndbeyond.com/spells/181610-arcane-coalescence