Armor Class
16
Natural Armour
Hit Points
18
(3d8)
Speed
30 ft.
STR
15
(+2)
DEX
14
(+2)
CON
13
(+1)
INT
10
(+0)
WIS
8
(-1)
CHA
8
(-1)
Damage Resistances
Psychic
Damage Immunities
Fire
Senses
Passive Perception 14
Languages
Common
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Arsonist. playing with fire has made them immune to its affects
Orky Regen. when hit by any attack ork can roll (2d4) to regain some health (can't be used next turn)
Unstable Concoction. if defeated by piercing or bludgeoning damage Burna Boy will explode dealing (4d4) fire damage
Actions
Stabby. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 10 (2d4 + 3) piercing damage.
FLAMEFROWER!!! Ranged Weapon Attack: +4 to hit, range 15 ft cone., two targets. Hit: 13 (Dex. save) (3d6 + 3) fire damage.
Reactions
Opportunity attack
Description
Height. 6'2 ft - hunched over 6'8 ft standing upright
Skin. Green
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Posted Jun 12, 2023Check out my other 40k creations
https://www.dndbeyond.com/monsters/3612617-gorkanaut
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https://www.dndbeyond.com/monsters/3610926-ork
https://www.dndbeyond.com/monsters/3612646-deffkopta