Medium Humanoid, Chaotic Evil
Armor Class 16 Natural Armour
Hit Points 18 (3d8)
Speed 30 ft.
STR
15 (+2)
DEX
14 (+2)
CON
13 (+1)
INT
10 (+0)
WIS
8 (-1)
CHA
8 (-1)
Damage Resistances Psychic
Damage Immunities Fire
Senses Passive Perception 14
Languages Common
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Arsonist. playing with fire has made them immune to its affects

Orky Regen. when hit by any attack ork can roll (2d4) to regain some health (can't be used next turn)

Unstable Concoction. if defeated by piercing or bludgeoning damage Burna Boy will explode dealing (4d4) fire damage

Actions

Stabby. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 10 (2d4 + 3) piercing damage.

FLAMEFROWER!!! Ranged Weapon Attack: +4 to hit, range 15 ft cone., two targets. Hit: 13 (Dex. save) (3d6 + 3) fire damage.

Reactions

Opportunity attack

Description

Height. 6'2 ft - hunched over  6'8 ft standing upright

Skin. Green

Vrtexed

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