Innate Spellcasting. Cheetah tube´s spellcasting ability is Charisma wisdom dexterity (spell save DC #). He can innately cast the following spells, requiring no material components:
At will: Power Word: Kill, Wish, Meteor Swarm, Dimension Door
T-Pose of Infinite Cosmic Power. Melee Weapon Attack: +# to hit, reach # ft., # target. Hit: # (#d# + #) [damage type] damage.
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Reaction Name. Enter the description for your action.
Legendary Actions. Cheetah Tube can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Cheetah tube regains spent legendary actions at the start of its turn.
Black Hole. Cheetah Tube summons a Black hole. Everyone dies. in a hundred foot radius it grows by 50 feet each turn
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Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
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Lair and Lair Actions
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Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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Posted Sep 20, 2023this is a joke monster
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Posted Apr 29, 2024This is totally balanced. Gonna use this in my game