Armor Class
11
(leather armor)
Hit Points
12
(2d8 + 2)
Speed
30 ft.
STR
14
(+2)
DEX
10
(+0)
CON
14
(+2)
INT
8
(-1)
WIS
10
(+0)
CHA
10
(+0)
Senses
Passive Perception 10
Languages
Any one language (usually Common)
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Actions
Duel Wielding Axes.Melee Weapon Attack:+3 to hit,range 5ft.one target.Hit:(1d6+1)slashing dmg.On the swing with the second axe has disadvantage.
Description
Bandits rove in gangs and are sometimes led by thugs, veterans, or spellcasters. Not all bandits are evil. Oppression, drought, disease, or famine can often drive otherwise honest folk to a life of banditry. Pirates are bandits of the high seas. They might be freebooters interested only in treasure and murder, or they might be privateers sanctioned by the crown to attack and plunder an enemy nation's vessels.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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1/14/2024 5:19:29 PM
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1
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1
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Posted Jan 23, 2025cool