Huge Monstrosity, Unaligned
Armor Class 20 Natural Armor
Hit Points 395 (32d12 + 224)
Speed 40 ft.
STR
30 (+10)
DEX
11 (+0)
CON
25 (+7)
INT
7 (-2)
WIS
11 (+0)
CHA
5 (-3)
Saving Throws STR +15, DEX +5, CON +12, WIS +5
Damage Resistances Acid
Condition Immunities Grappled
Senses Darkvision, Passive Perception 12
Languages None
Challenge 16 (15,000 XP)
Proficiency Bonus +5
Traits

Siege Beast. Double Damage to buildings and vehicles.

Legendary Resistance. If it fails a saving throw it can choose to succeed instead (3/day).

Induce Fear. Player must make a DC 15 Wisdom upon seeing a Bull Rancor. If failed the player will be Frightened. If passed immune for 24 hours.

Actions

Multiattack. The Rancor can use it's Horned Rush and either two claw attacks or it's bite or swallows.

Horned Rush. Melee Weapon Attack: +7 to hit, reach 60 ft., multi (if grouped up together) target. Hit:  20 (4d8 + 5) Piercing damage. 

Claw. Melee Weapon Attack: +13 to hit, reach 10 ft., 1 target. Hit: 20 (3d8 + 7) Slashing damage. 

Bite. Melee Weapon Attack: +13 to hit, reach 10 ft., 1 target. Hit: 27 (3d12 + 7) Piercing damage. If the target is a creature, It is restrained(escape DC 17), And the rancor can make another bite.

Throw Boulder. RangedWeapon Attack: +13 to hit, range 60/240 ft. 1 target. Hit: 33 (4d12 + 7) Kinetic damage.

Swallow. The Rancor against a medium or smaller creature it is grappled . If The target is take the bite damage and it is swallowed. While swallowed the target is restrained and blinded and it is completely protected against attacks and effects outside of the rancor. While inside the rancor you take 35 (10d6) acid damage at the start of each of the Rancor Turns.

If the rancor take 35 damage or more on a single turn for the creature inside of the rancor, The rancor must make a DC 23 Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, which fall prone 10 ft away from the rancor. If the rancor dies the swallowed creatures is now longer restrained and can crawl 10ft proned out of the rancor.

Reactions

Rage. Upon taking damage it can make a counter attack once per round.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Description

 
A bull rancor attacked by hunters.
The bull rancor was marked by its paler flesh, elongated tail and the males' immense horns that sprouted from their massive heads. These generally solitary creatures were incredibly dangerous, even to other rancors, and guarded the legendary "rancor graveyard"on Felcuia. They were noted to have been much more aggressive than the females, and lesser male kindred, and the Felucians believed that they were incapable of being captured or tamed. They had extremely tough armor, but the eyes and mouth were two major weak points. However, a lightsaber blade could easily pierce it's thick hide.

Habitat: Forest

Wavesz

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