Medium Beast (Dragonborn), Unaligned
Armor Class 14 (natural armor)
Hit Points 37 (5d10 + 10)
Speed 50 ft., Fly 50 ft.
STR
13 (+1)
DEX
17 (+3)
CON
15 (+2)
INT
12 (+1)
WIS
12 (+1)
CHA
15 (+2)
Skills Acrobatics +5, Perception +4, Stealth +6
Senses Darkvision 30 ft, Passive Perception 13
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Keen Hearing and Smell. The fox has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics. The fox has advantage on an attack roll against a creature if at least one of the foxes allies is within 5 feet of the creature and the ally isn't incapacitated.

Eternal Soul.  Should the fox die and it has a bond, it will soul bind to its companion. After 48 hours, the foxes soul will separate from its companion and its body will reform over 24 hours, being exposed to its corresponding element halves the time needed.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone

Photokinesis.  As a bonus action, the fox can wrap light around its body to turn itself invisible. Its invisibility ends if the fox gets hit, attacks, gets incapacitated, or dies.

Description

Draconic Foxes come in the same variety of colors as Dragonborn, the only difference is that there is one extra color called prism. Each Draconic Fox is capable of manipulating the element corresponding to its color with Prism Draconic Foxes being capable of manipulating light.  Forging a Bond with a Draconic Fox grants a player access to the Soul Bind Feat. When soul bind is activated the Draconic Fox merges with the user, causing the user to grow the ears and tail of a fox, gain the keen hearing and smell trait (if you don't already have it), gain the ability to manipulate the element the draconic fox could, and grow a pair of wings.

Elemental Atttunment

  • Black: Acid
  • Blue: Lightning
  • Brass: Fire
  • Bronze: Lightning
  • Copper: Acid
  • Gold: Fire
  • Green: Poison
  • Red: Fire
  • Silver: Cold
  • White: Cold
  • Prism: Light

Monster Tags: Misc Creature

Habitat: ForestHill

BraveInari

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