Tiny Fey, Neutral Good
AC 15    Initiative +4 (14)
HP 10 (4d4)
Speed 10 ft., fly 40 ft.
Mod Save
STR 3 -4 -4
DEX 18 +4 +4
CON 10 +0 +0
Mod Save
INT 14 +2 +2
WIS 13 +1 +1
CHA 11 +0 +0
Skills Perception +3, Stealth +8
Senses Passive Perception 13
Languages Common, Elvish, Sylvan
CR 1/4 (XP 50; PB +2)
Actions

Needle Sword. Melee Attack Roll: +6, reach 5 ft. Hit: 6 (1d4 + 4) Piercing damage.

Enchanting Bow. Ranged Attack Roll: +6, range 40/160 ft. Hit: 1 Piercing damage, and the target has the Charmed condition until the start of the sprite’s next turn.

Heart Sight. Charisma Saving Throw: DC 10, one creature within 5 feet the sprite can see (Celestials, Fiends, and Undead automatically fail the save). Failure: The sprite knows the target’s emotions and alignment.

Invisibility. The sprite casts Invisibility on itself, requiring no spell components and using Charisma as the spellcasting ability.

Habitat: ForestPlanar (Feywild)

Treasure:  Armaments

Monster Manual, pg. 298

Comments

Posts Quoted:
Reply
Clear All Quotes