AC
8
Initiative
-2 (8)
HP
15
(2d8 + 6)
Speed
20 ft.
Mod | Save | ||
---|---|---|---|
STR | 13 | +1 | +1 |
DEX | 6 | -2 | -2 |
CON | 16 | +3 | +3 |
Mod | Save | ||
---|---|---|---|
INT | 3 | -4 | -4 |
WIS | 6 | -2 | +0 |
CHA | 5 | -3 | -3 |
Immunities
Poison; Exhaustion, Poisoned
Senses
Darkvision 60 ft., Passive Perception 8
Languages
Understands Common plus one other language but can’t speak
CR
1/4 (XP 50; PB +2)
Traits
Undead Fortitude. If damage reduces the zombie to 0 Hit Points, it makes a Constitution saving throw (DC 5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the zombie drops to 1 Hit Point instead.
Actions
Slam. Melee Attack Roll: +3, reach 5 ft. Hit: 5 (1d8 + 1) Bludgeoning damage.
nombie
Brainssss