Huge Beast, Unaligned
Armor Class 14 natural armor
Hit Points 157 (15d12 + 60)
Speed 50 ft., Climb 40 ft.
STR
23 (+6)
DEX
14 (+2)
CON
19 (+4)
INT
7 (-2)
WIS
12 (+1)
CHA
7 (-2)
Skills Athletics +9, Perception +4
Senses Darkvision 60 ft., Passive Perception 14
Languages --
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Charge. If the bullenwidder moves at least 20 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 13 (3d8) piercing damage . If the target is a creature, it must succeed on a DC 17 Strength saving throw or be knocked prone.

Actions

Multiattack. The bullenwidder makes two fist attacks, two gore attacks, or one of each.

Fist. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) bludgeoning damage.

Rock. Ranged Weapon Attack: +9 to hit, range 50/100 ft., one target. Hit: 30 (7d6 + 6) bludgeoning damage.

Gore. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 18 (3d8 + 5) piercing damage.

Description

Bullenwidders can serve as cattle for giants and other huge creatures similar to them. They can also serve as mounts for 1-2 large creatures (simultaneously), or for 1-6 Medium or Small creatures (also simultaneously). Riding a bullenwidder requires an exotic saddle.

Monster Tags: Misc Creature

Habitat: GrasslandHillMountainUnderdark

banj617

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