Medium or Small Humanoid (Orc), Chaotic Evil
AC 20 Baby flesh    Initiative +3 (13)
HP 83 (8d8 + 16)
Speed 30 ft.
Mod Save
STR 15 +2 +4
DEX 16 +3 +5
CON 14 +2 +2
Mod Save
INT 14 +2 +2
WIS 11 +0 +2
CHA 14 +2 +2
Skills Athletics +4, Deception +4, Intimidation +18
Immunities Charmed, Stunned, Unconscious
Gear [Tooltip Not Found], [Tooltip Not Found], [Tooltip Not Found]
Senses Passive Perception 15
Languages Common, Thieves' Cant
CR 3 (XP 700; PB +2)
Actions

Multiattack. The bandit makes two attacks, using toddler and baby in any combination.

toddler. Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Slashing damage.

Baby. Ranged Attack Roll: +5, range 30/90 ft. Hit: 8 (1d10 + 3) Piercing damage.

Reactions

Parry. Trigger: The baby thrower is hit by a melee attack roll while holding a weapon. Response: The baby thrower adds 2 to its AC against that attack, possibly causing it to miss.

Habitat: Any

Treasure:  Individual

CHALUPASROCK

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