Medium Construct, Unaligned
Armor Class 16 Armor Plating
Hit Points 111 (15d8 + 45)
Speed 40 ft.
STR
14 (+2)
DEX
20 (+5)
CON
14 (+2)
INT
16 (+3)
WIS
13 (+1)
CHA
8 (-1)
Saving Throws DEX +8
Skills Acrobatics +8, Perception +4, Stealth +8
Damage Vulnerabilities Lightning
Damage Resistances Necrotic, Poison, Psychic
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 12
Languages Binary, Galactic Basic
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Droid Synergy. Once per turn, BX can deal an extra 7 (2d6) damage to a creature it hits with a weapon attack if that creature is within 5 feet of an ally of BX that isn't incapacitated.

Droid Vulnerability. BX is vulnerable to ion and lightning damage.

Evasion. If BX is subjected to an effect that forces it to make a Dexterity saving throw to take half damage, it instead takes no damage on a success and half damage on a failure.

Increased Jump. BX’s long jump distance is 30 feet, and its high jump is 10 feet.

Stealth Field Generator. BX has advantage on Dexterity (Stealth) checks that rely on sight.

Actions

Multiattack. BX makes two weapon attacks.

Blaster Carbine. Ranged Weapon Attack: +8 to hit, range 30/240 ft., one target. Hit: 7 (1d6+4) energy damage.

Techblade. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 7 (1d6+4) kinetic damage.

Reactions

Opportunist (3/day). If a creature BX can see makes an attack against BX, BX may use its reaction to impose disadvantage on that attack roll. If the creature misses that attack, then BX may make one attack against that creature if it is within range.

SoulOfCrimson

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