Medium Dragon (Half-Dragon), Chaotic Evil
Armor Class 15 (natural armor)
Hit Points 26 (2d12 + 6)
Speed 25 ft., fly 65 ft.
STR
16 (+3)
DEX
17 (+3)
CON
18 (+4)
INT
16 (+3)
WIS
17 (+3)
CHA
18 (+4)
Saving Throws CON +6, CHA +6
Skills Stealth +10
Damage Vulnerabilities Radiant
Damage Resistances Fire
Condition Immunities Charmed, Poisoned
Senses Blindsight 10 ft., Darkvision 80 ft., Unknown 50 ft., Passive Perception 18
Languages Common, Draconic Speaks Common and Draconic
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Keen Senses. The dragon has advantage on Wisdom (Perception) checks that rely on sight, hearing, or smell.

Magic Resistance. The dragon has advantage on saving throws against spells and other magical effects.

 

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (2d4 + 3) piercing damage plus (1d4) necrotic damage for 5 turns.

Sting. Melee Weapon Attack: +4 to hit, reach 10 ft., one creature. Hit: 4 (1d8 + 4) piercing damage, and the target must succeed on a DC 11 Constitution saving throw or become poisoned for 1 hour. If the saving throw fails by 5 or more, the target falls unconscious for the same duration, or until it takes damage or another creature uses an action to shake it awake.

Habitat: ArcticCoastalDesertForestHillMountainSwampUnderdarkUrban

TokayGecko888

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