Bite. Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2) piercing damage.
Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage. If the target is a creature, it must succeed on a DC 10 Constitution saving throw against disease or become Poisoned until the disease is cured. Every 24 hours that elapse, the creature must repeat the saving throw, reducing its hit point maximum by 2 (1d4) on a failure. This reduction lasts until the disease is cured. The creature dies if the disease reduces its hit point maximum to 0.
Description
Similar to their larger brethren, the Carrion Ghoul survives on the dead or dying. They hunt in packs and feed on recently killed creatures.
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Posted Jan 24, 2020I forgot to reduce the damage of this creature. making a new version. 2d6 is way too much for a 1/4 CR