Large Swarm of Medium constructs, Unaligned
Armor Class 12 Clay
Hit Points 45 (10d8)
Speed 30 ft.
STR
14 (+2)
DEX
10 (+0)
CON
10 (+0)
INT
3 (-4)
WIS
8 (-1)
CHA
3 (-4)
Damage Immunities Poison
Senses Darkvision 60, Passive Perception 9
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Swarm. The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Medium construct. The swarm can't regain hit points or gain temporary hit points.

Construct Nature. The swarm doesn't require air, food, drink, or sleep.

Volatile Cores. When the swarm is reduced to 0 hit points, its remaining arcane cores erupt. Each creature within 10 feet of the swarm must make a DC 12 Dexterity saving throw, taking 7 (2d6) fire damage on a failed save, or half as much damage on a successful one.

Actions

Slams. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 17 (5d4 + 5) bludgeoning damage.

Habitat: Urban

Graham3D

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