| Mod | Save | ||
|---|---|---|---|
| STR | 9 | −1 | −1 |
| DEX | 20 | +5 | +9 |
| CON | 15 | +2 | +2 |
| Mod | Save | ||
|---|---|---|---|
| INT | 13 | +1 | +1 |
| WIS | 15 | +2 | +2 |
| CHA | 18 | +4 | +8 |
Swarm Displacement. When someone attempts to make an attack against the Swarm, they must make a DC 17 Wisdom Saving Throw to see the actual location. Fail: That attack missesThis trait is then inactive until the end of that creatures turn.
Multiattack. The Swarm makes 3 Bite attacks and can replace one attack with a use of Distort Reality.
Bite. Melee Weapon Attack: +9 to hit, reach 10 ft., 1 target. Hit: 18 (3d8 + 5) Piercing damage.
Distort Reality (Recharge 5-6). Charisma Saving throw DC 17. 6 Creatures within 120 feet Fail: the creature suffers disavantage on attacks, -2 against AC, and half speed and take 27 (5d8+4) Force Damage. Success: Half Damage
Fast Reacting. The Swarm can take up to 4 reactions per round, but only one per turn.
Duck! Trigger. The Swarm is hit by an attack, Response, the swarm causes the attack to be reroll
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Posted Oct 25, 2026I love the Duck! reaction
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Posted Oct 25, 2026Muah ha ha ha haaaaaa