Angelic Weapons. The deva's weapon attacks are magical. When the deva hits with any weapon, the weapon deals an extra 4d8 radiant damage (included in the attack).
Innate Spellcasting. The deva's spellcasting ability is Charisma (spell save DC 17). The deva can innately cast the following spells, requiring only verbal components:
At will: detect evil and good
1/day each: commune, raise dead
Magic Resistance. The deva has advantage on saving throws against spells and other magical effects.
Multiattack. The deva makes two melee attacks.
Ark. 2d10 radiant (orb 70 feet
Greater sun. 8d10+5 radiant damage ( range 200 feet 40 feet Orb. Once per day)
Cruel sun. 4d10 +5 radiant damage range 150 feet 10 feet orb ( takes full action)
Unarmared strike 1d10 +4 radiant damage
the one. At noon Mael can as a bonus action to become the manifestation of power givning him 2d8 extra radiant damage +5 to strength and +4 to ac And 20 temp hit points
Celestial control. mael can control humans and at the same time givning them +3 to strength and +2 to constiton (the hummanoid must make a dc 18 wisdom save)
qausi transform. as a bonus action Mael can Quasi transform and Gain +2 to strength and plus +8 temp hit points
3/day reroll
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Posted Jun 9, 2021I dont remember making this