Small Beast, Unaligned
Armor Class 12
Hit Points 3 (1d6)
Speed 40 ft.
STR
8 (-1)
DEX
15 (+2)
CON
11 (+0)
INT
3 (-4)
WIS
12 (+1)
CHA
6 (-2)
Skills Perception +3
Senses Passive Perception 13
Languages --
Challenge 0 (10 XP)
Proficiency Bonus +2

Keen Hearing and Smell. The jackal has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics. The jackal has advantage on an attack roll against a creature if at least one of the jackal's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Bite. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 (1d4 – 1) piercing damage.

Monster Tags: Misc Creature

Environment: DesertGrassland

Basic Rules, pg. 141

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