How does one say goodbye? To me, the only way is to say it with gratitude. For the past three years, every reader of D&D Beyond’s articles has been a blessing to my soul. I have loved engaging with you in the comments, answering your article suggestions as often as I can, and providing you my best thoughts, dreams, and schemes on a tri-, or more recently, bi-weekly basis.
Nevertheless, today is my last day as Lead Writer for D&D Beyond.
For three years, I’ve done my best to juggle a dozen different article series to give you loyal readers a mix of comfortable consistency and joyful surprise. Some were tuned to be as broadly appealing as possible, like the Class 101 series and New Players’ Guide, which took aim at the vast landscape of brand-new D&D players and welcomed them to the game with open arms. (Class 101 also gave me a weekly opportunity to flex my prose-writing muscles. Writing flash fiction is hard, y’all!)
There’s a common saying that the number one way people got into D&D was when their older cousin came over with a set of D&D books and taught them how to play. That might not be totally true—I suspect Critical Role is now the number one source of new D&D players. Regardless, my goal when I stepped into the role of Lead Writer for D&D Beyond was to be an older cousin to all of you. In my own family, I am the eldest cousin, and I love it when my younger cousins ask me D&D questions and gushed about all the new characters they were going to create with the new options in Xanathar’s (and then Tasha’s, as of this year’s Christmas Zoom call). I always wanted to be there in comments with you, chatting, trading opinions, and keeping the discourse healthy and constructive.
That mission evolved over the years, and as more and more newbies became loyal readers, whose usernames and avatars I could recognize in a split-second. I hope I can properly express the joy it brought me to see a name I recognized post a long, insightful comment sharing their experiences and relating to other commenters beneath an article. I still wanted to be older cousin to all new players, but there was something more I knew could be done. The goal was now to encourage everyone to think deeply about the stories and games you love, crack open their shells and separate the good and the bad, and really look at what brings you joy. Once you’ve done that, you can start creating the sort of stories you want to experience yourself, and use them to express yourself.
To me, RPGs (D&D included), are an unparalleled form of creative expression and personal connection. The more you know about what you like and dislike about a game system—and more broadly, what you like and dislike about stories—the better you’ll be able to share your love with your friends. In the past year of 2020, I’ve felt more disconnected from the world around me than I ever have before (and I was really depressed in college, so that’s saying something), and D&D and the friends I play with every week have been my strongest tether to joy and the life I remember.
I hope the things I’ve written have helped you forge that tether for yourselves, too. I hope those words have inspired you to think deeply, to create ambitiously, to fail disastrously, and then learn and succeed magnificently.
I’m leaving D&D Beyond today, but I’m not leaving RPGs. My passion has always been game design, and creating opportunities for people to tell stories that center their unique experiences, and share that joy with their friends. That’s why I’ve written Encounters of the Week nearly every Monday for the past two years. It’s why I’ve written grand adventures in books like Waterdeep: Dragon Heist and Explorer’s Guide to Wildemount in the past three years. I’m grateful to D&D Beyond and Fandom for giving me a platform to share with you what wisdom I’ve learned; both those scant fragments which I’ve intuited myself, and the vast wealth of knowledge I’ve inherited from people far wiser than I. I’m grateful to my creative director, Todd Kenreck, as well as all the guests on his videos and guest writers with whom we’ve worked tirelessly to create a creative community that elevates the manifold voices of our community; fine folks like James Introcaso, Makenzie de Armas, LaTia Jacquise, and truly far more people than I could hope to name in this brief paragraph.
And, most of all, I’m grateful to you. If you’ve read an article on this site, if you’ve left a thoughtful comment, if your thoughts have been sparked by even a single one of the hundreds of thousands of words I’ve written over the past three years—thank you. Your creativity is the beating heart and soul of D&D. And if you’re a new reader who is reading this farewell as their very first article on the site, I’m sorry I must leave before I can welcome you to the site. Hopefully, this archive of the best articles written by both myself and our guest writers will serve as a strong start to your journey into the grand, adventuresome wilderness of imagination that is Dungeons and Dragons.
As for me, my journey continues. I bid you my fondest farewell. I hope that you continue to enjoy using D&D Beyond. And, if you’ve enjoyed the encounters, articles, house rules, or meandering DM advice you’ve read here on D&D Beyond, you’ll keep an eye on where this journey takes me next. My Twitter, @jamesjhaeck, is the best place for that.
The Road goes ever on and on
Down from the door where it began.
Now far ahead the Road has gone,
And I must follow, if I can,
Pursuing it with eager feet,
Until it joins some larger way
Where many paths and errands meet.
And whither then? I cannot say
J.R.R. Tolkien, The Fellowship of the Ring
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James Haeck is now the former lead writer for D&D Beyond, yet he remains the co-author of Waterdeep: Dragon Heist, Baldur's Gate: Descent into Avernus, and the Critical Role Explorer's Guide to Wildemount, and a freelance writer for Wizards of the Coast, the D&D Adventurers League, and other RPG companies. He lives in Seattle, Washington with his fiancée Hannah and their animal companions Mei and Marzipan. You can find him wasting time on Twitter at @jamesjhaeck.
Wow, it's going to be weird not reading your articles here. I'm very much looking forward to what you do next. Best of luck!
You will be missed here but we also want to send you off with the warmest wishes for your future endeavors. Your articles have been super helpful, especially those 101 Class "classes"/articles (they have helped me choose a sub-class more than once). Good luck and Godspeed.
Wow, man. Bittersweet for sure. I hope you're getting to move on to bigger and better things, but what a loss for the community. Can't wait to see what's in store for you, James. GL in your journey!
good luck :)
Good luck! I liked your articles a lot.
You will be missed James all of your articles were creative and a joy to read I wish you luck on your next adventure wherever it takes you.
Around now is when I might start getting worried. Not completely sure though.
Why are the articles after this still written by James and there's a 101 of the base cleric and mage? Are they work he already finished and Beyond is re-uploading old articles (like the 101)? I'm pretty confused and I seem to be the only one confused...
They are re-posts of articles he wrote a while ago.
Thank you so much for all of the posts from Class 101's to EOTW's! I've loved logging on to DND Beyond and reading all this interesting content! You will be missed!
I will miss you. I have only been reading the articles on this page for a short time, yet I have already read a large portion of what you sent. I learned so much from your stuff. my favorite part of RPGs and books have been the bittersweet ending. despite the fact that there shall be no more, it is bitter sweer and I will enjoy what you have made.
Thank you for all the work you have done, you will be missed.
I am terribly confused, everywhere except for here it says James Haeck is the lead writer at D&D Beyond. Additionally there are many more recently published articles by him?
A whole bunch of his got republished for some reason. No idea why, but hopefully someone can claim the torch and continue the series he's started.
From what I've seen lately, though, I expect either COVID 19 needs to be dealt with first or a new lead writer needs to be chosen. Either option could take a while.
Good luck in whatever the future holds , good sir!
I’ll leave you with my own thanks. Thank you for “A Tale Too Far”, a solid one shot I’ve ran more than a few times. Role playing the Copper dragon inspired the voice for a character I’ve been playing for over a year now. Thank you as well for the many more encounters of the week that I will continue to shameless steal for the enjoyment of my zoom sessions then tables for years to come.
wonder if their daily users have gone down to the website now that the articles are all old
Good luck and a heartfelt thank you!
We'll miss you. your articles were the highlights of my day, and you will be abundantly missed.
James i love your work. The dnd beyond articles are wonderful to read, baldurs gate and dragon heist are two of my favorite adventures of all time. I know i will miss you a lot, but good luck on your next adventure!
There are no recently published articles. They are all reposts of old ones. It’s been 25 days since the last real article at the time of this post