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Returning 35 results for 'before before destroys continue rate'.
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Eberron: Rising from the Last War
What’s the price of a life? Well, I’ve got a rate sheet right over here. I’d be happy to discuss it.
—Bessi d’Jorasco, Fairhaven healer
A halfling with the Mark of
prosperity of the house, so they can continue to help future generations.
While the public face of Jorasco is that of the healer, there are rumors that the house engaged in disturbing experiments
Magic Items
Princes of the Apocalypse
of heavy rain, rising 10 feet above its banks and inundating the surrounding area. The flood advances at a rate of 100 feet per round, moving away from the body of water where it began until it
the flood’s path is swept away. The flooding destroys crops and might trigger mudslides, depending on the terrain.
Orc
Legacy
This doesn't reflect the latest rules and lore.
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races
Volo's Guide to Monsters
who study its ebb and flow to expect the stalemate to continue. A different view is put forth by the archmage Tzunk, who notes that Maglubiyet has never faced a foe as ferocious and protective as
diplomacy. They care only for satisfying their insatiable desire for battle, to smash their foes and appease their gods.
Booming Birth Rate
In order to replenish the casualties of their endless warring
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
The dragon destroys every structure in town, including the docks, in 30 minutes. It leaves the Twenty Stones of Thruun untouched. (It was always Xardorok’s intention to study this ancient site to see
possessions and some of their livestock. Dragon Damage. The dragon takes no damage. Target 2: Good Mead The dragon spares the Mead Hall, but it destroys every other structure in town in 1 hour. Casualties
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
The dragon destroys every structure in town, including the docks, in 30 minutes. It leaves the Twenty Stones of Thruun untouched. (It was always Xardorok’s intention to study this ancient site to see
possessions and some of their livestock. Dragon Damage. The dragon takes no damage. Target 2: Good Mead The dragon spares the Mead Hall, but it destroys every other structure in town in 1 hour. Casualties
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
ensuring your characters develop strong personal reasons to continue to adventure, even if they begin their adventuring careers in the pursuit of wealth. Perhaps they want revenge on a despicable
financial needs part of a story. For example, if a dragon destroys the castle of a just ruler and devours the ruler’s family, characters might be expected to hunt down the dragon, but wealthy ones can pay
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
The dragon destroys every structure in town, including the docks, in 30 minutes. It leaves the Twenty Stones of Thruun untouched. (It was always Xardorok’s intention to study this ancient site to see
possessions and some of their livestock. Dragon Damage. The dragon takes no damage. Target 2: Good Mead The dragon spares the Mead Hall, but it destroys every other structure in town in 1 hour. Casualties
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
ensuring your characters develop strong personal reasons to continue to adventure, even if they begin their adventuring careers in the pursuit of wealth. Perhaps they want revenge on a despicable
financial needs part of a story. For example, if a dragon destroys the castle of a just ruler and devours the ruler’s family, characters might be expected to hunt down the dragon, but wealthy ones can pay
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
ensuring your characters develop strong personal reasons to continue to adventure, even if they begin their adventuring careers in the pursuit of wealth. Perhaps they want revenge on a despicable
financial needs part of a story. For example, if a dragon destroys the castle of a just ruler and devours the ruler’s family, characters might be expected to hunt down the dragon, but wealthy ones can pay
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
:
Buy Gems. Lenk can buy gems the characters find in their adventures. Lenk exchanges gems at this location for their value in gold. All the gems in this adventure are worth 100 GP; this rate includes
object with AC 19, 5 HP, Immunity to Poison and Psychic damage, and Vulnerability to Cold damage. A character who reduces a strongbox to 0 Hit Points with a single attack or spell destroys the strongbox
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
:
Buy Gems. Lenk can buy gems the characters find in their adventures. Lenk exchanges gems at this location for their value in gold. All the gems in this adventure are worth 100 GP; this rate includes
object with AC 19, 5 HP, Immunity to Poison and Psychic damage, and Vulnerability to Cold damage. A character who reduces a strongbox to 0 Hit Points with a single attack or spell destroys the strongbox
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
:
Buy Gems. Lenk can buy gems the characters find in their adventures. Lenk exchanges gems at this location for their value in gold. All the gems in this adventure are worth 100 GP; this rate includes
object with AC 19, 5 HP, Immunity to Poison and Psychic damage, and Vulnerability to Cold damage. A character who reduces a strongbox to 0 Hit Points with a single attack or spell destroys the strongbox
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
other denizens of the Caves of Chaos hiring him for mercenary work. His rate is 50 GP per job, but first-time customers get a 50 percent discount (25 GP). Cindertooth gets half of Oggdug’s earnings. If
this cave unless the characters pay him for another bout. The second time the characters hire the ogre and every time afterward, his rate is 50 GP per job. “Oggdug Sad.” If a character asks Oggdug
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
serial murderer Alhasval Drenz, the Whitkeep Whistler, still stalks the city, possessing innocents to continue her unmatched killing spree. This adventure posits a third possibility: that the presence of
inside it (see "Shield of the Hidden Lord"). Were the shield to be taken from the city, the murder rate might drop suddenly. It’s unclear whether the rise of Bhaal’s faith in Baldur’s Gate stems from
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
serial murderer Alhasval Drenz, the Whitkeep Whistler, still stalks the city, possessing innocents to continue her unmatched killing spree. This adventure posits a third possibility: that the presence of
inside it (see "Shield of the Hidden Lord"). Were the shield to be taken from the city, the murder rate might drop suddenly. It’s unclear whether the rise of Bhaal’s faith in Baldur’s Gate stems from
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
other denizens of the Caves of Chaos hiring him for mercenary work. His rate is 50 GP per job, but first-time customers get a 50 percent discount (25 GP). Cindertooth gets half of Oggdug’s earnings. If
this cave unless the characters pay him for another bout. The second time the characters hire the ogre and every time afterward, his rate is 50 GP per job. “Oggdug Sad.” If a character asks Oggdug
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
other denizens of the Caves of Chaos hiring him for mercenary work. His rate is 50 GP per job, but first-time customers get a 50 percent discount (25 GP). Cindertooth gets half of Oggdug’s earnings. If
this cave unless the characters pay him for another bout. The second time the characters hire the ogre and every time afterward, his rate is 50 GP per job. “Oggdug Sad.” If a character asks Oggdug
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
serial murderer Alhasval Drenz, the Whitkeep Whistler, still stalks the city, possessing innocents to continue her unmatched killing spree. This adventure posits a third possibility: that the presence of
inside it (see "Shield of the Hidden Lord"). Were the shield to be taken from the city, the murder rate might drop suddenly. It’s unclear whether the rise of Bhaal’s faith in Baldur’s Gate stems from
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
. The chapel appears dedicated to Vecna, decorated with artwork and symbols in honor of the god of evil secrets. The worshipers, all humanoid, appear exhausted as they continue their chant. As you
make only three claw attacks as part of their multiattack action. Ceremony As long as the worshipers chant, the ceremony fueling the balor’s prison (area 6) remains active. They continue to chant while
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
burrowing speed of 20 feet, and you can tunnel through solid rock at a rate of 1 foot per round. You can use a claw as a melee weapon while wearing it. You have proficiency with it, and it deals 1d8
, rising 10 feet above its banks and inundating the surrounding area. The flood advances at a rate of 100 feet per round, moving away from the body of water where it began until it reaches the edge of
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
.
Rise. The castle ascends at a rate of 10 feet per round.
Sink. The castle descends at a rate of 10 feet per round. If it comes into contact with the ground, it lands.
Spin. The castle rotates gently
, they can pry loose fistfuls of emeralds, turquoise, moonstones, a huge chunk of jade, bits of amber, and large pieces of mithral, worth 10,000 gp total. This destroys the castle’s ability to move under
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
.
Rise. The castle ascends at a rate of 10 feet per round.
Sink. The castle descends at a rate of 10 feet per round. If it comes into contact with the ground, it lands.
Spin. The castle rotates gently
, they can pry loose fistfuls of emeralds, turquoise, moonstones, a huge chunk of jade, bits of amber, and large pieces of mithral, worth 10,000 gp total. This destroys the castle’s ability to move under
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
. The chapel appears dedicated to Vecna, decorated with artwork and symbols in honor of the god of evil secrets. The worshipers, all humanoid, appear exhausted as they continue their chant. As you
make only three claw attacks as part of their multiattack action. Ceremony As long as the worshipers chant, the ceremony fueling the balor’s prison (area 6) remains active. They continue to chant while
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
.
Rise. The castle ascends at a rate of 10 feet per round.
Sink. The castle descends at a rate of 10 feet per round. If it comes into contact with the ground, it lands.
Spin. The castle rotates
loose fistfuls of emeralds, turquoise, moonstones, a huge chunk of jade, bits of amber, and large pieces of mithral, worth 10,000 gp total. This destroys the castle’s ability to move under power
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
burrowing speed of 20 feet, and you can tunnel through solid rock at a rate of 1 foot per round. You can use a claw as a melee weapon while wearing it. You have proficiency with it, and it deals 1d8
, rising 10 feet above its banks and inundating the surrounding area. The flood advances at a rate of 100 feet per round, moving away from the body of water where it began until it reaches the edge of
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
. The chapel appears dedicated to Vecna, decorated with artwork and symbols in honor of the god of evil secrets. The worshipers, all humanoid, appear exhausted as they continue their chant. As you
make only three claw attacks as part of their multiattack action. Ceremony As long as the worshipers chant, the ceremony fueling the balor’s prison (area 6) remains active. They continue to chant while
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
.
Rise. The castle ascends at a rate of 10 feet per round.
Sink. The castle descends at a rate of 10 feet per round. If it comes into contact with the ground, it lands.
Spin. The castle rotates gently
, they can pry loose fistfuls of emeralds, turquoise, moonstones, a huge chunk of jade, bits of amber, and large pieces of mithral, worth 10,000 gp total. This destroys the castle’s ability to move under
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
burrowing speed of 20 feet, and you can tunnel through solid rock at a rate of 1 foot per round. You can use a claw as a melee weapon while wearing it. You have proficiency with it, and it deals 1d8
, rising 10 feet above its banks and inundating the surrounding area. The flood advances at a rate of 100 feet per round, moving away from the body of water where it began until it reaches the edge of
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
.
Rise. The castle ascends at a rate of 10 feet per round.
Sink. The castle descends at a rate of 10 feet per round. If it comes into contact with the ground, it lands.
Spin. The castle rotates
loose fistfuls of emeralds, turquoise, moonstones, a huge chunk of jade, bits of amber, and large pieces of mithral, worth 10,000 gp total. This destroys the castle’s ability to move under power
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
.
Rise. The castle ascends at a rate of 10 feet per round.
Sink. The castle descends at a rate of 10 feet per round. If it comes into contact with the ground, it lands.
Spin. The castle rotates
loose fistfuls of emeralds, turquoise, moonstones, a huge chunk of jade, bits of amber, and large pieces of mithral, worth 10,000 gp total. This destroys the castle’s ability to move under power
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
serial murderer Alhasval Drenz, the Whitkeep Whistler, still stalks the city, possessing innocents to continue her unmatched killing spree. Baldur’s Gate: Descent into Avernus posits a third possibility
Baldur’s Gate: Descent into Avernus) and has a pit fiend trapped inside it (see "Shield of the Hidden Lord"). Were the shield to be taken from the city, the murder rate might drop suddenly. It’s unclear
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
serial murderer Alhasval Drenz, the Whitkeep Whistler, still stalks the city, possessing innocents to continue her unmatched killing spree. Baldur’s Gate: Descent into Avernus posits a third possibility
Baldur’s Gate: Descent into Avernus) and has a pit fiend trapped inside it (see "Shield of the Hidden Lord"). Were the shield to be taken from the city, the murder rate might drop suddenly. It’s unclear
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
serial murderer Alhasval Drenz, the Whitkeep Whistler, still stalks the city, possessing innocents to continue her unmatched killing spree. Baldur’s Gate: Descent into Avernus posits a third possibility
Baldur’s Gate: Descent into Avernus) and has a pit fiend trapped inside it (see "Shield of the Hidden Lord"). Were the shield to be taken from the city, the murder rate might drop suddenly. It’s unclear
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
the room, though they continue to respond to characters engaging them in conversation even during the fight. (If a character attempts to seize the component, see “The Missing Component,” below
creatures do not know why Lottie did this. “It is best not to cross Lottie. She destroys all who dare rise against her.” If the creatures believe the characters’ cause is just (or at least coincidentally
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
in a city, they might deal with the threat by starting a fire that not only destroys the cult but burns through several neighborhoods and kills hundreds of innocents. A demon might unleash a plague
Avernus to maintain the utmost readiness and coordination. Wounded devils retreat, knowing that fresh reinforcements can continue the fight. Hordes of lemures, devils that are permanently destroyed only