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Returning 35 results for 'before both dawn claw returns'.
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Monsters
Monster Manual
least 1 Hit Point.Multiattack. The slaad makes two Chaos Claw attacks.
Chaos Claw. Melee Attack Roll: +8;{"diceNotation":"1d20+8", "rollType":"to hit", "rollAction":"Chaos Claw"}, reach 10 ft. Hit: 9
(1d10 + 4);{"diceNotation":"1d10+4", "rollType":"damage", "rollAction":"Chaos Claw", "rollDamageType":"Slashing"} Slashing damage plus 11 (2d10);{"diceNotation":"2d10", "rollType":"damage", "rollAction
Monsters
Monster Manual
Regeneration. The oni regains 10 Hit Points at the start of each of its turns if it has at least 1 Hit Point.Multiattack. The oni makes two Claw or Nightmare Ray attacks. It can replace one attack
with a use of Spellcasting.
Claw. Melee Attack Roll: +7;{"diceNotation":"1d20+7", "rollType":"to hit", "rollAction":"Claw"}, reach 10 ft. Hit: 10 (1d12 + 4);{"diceNotation":"1d12+4", "rollType":"damage
Monsters
Monster Manual
released. The hag can create a new bag after 7 days.Multiattack. The hag makes two Claw attacks.
Claw. Melee Attack Roll: +7;{"diceNotation":"1d20+7", "rollType":"to hit", "rollAction":"Claw"}, reach
5 ft. Hit: 13 (2d8 + 4);{"diceNotation":"2d8+4", "rollType":"damage", "rollAction":"Claw", "rollDamageType":"Slashing"} Slashing damage.
Nightmare Haunting (1/Day; Requires Soul Bag). While on the
Monsters
Monster Manual
Trident", "rollDamageType":"Force"} Force damage. Hit or Miss: The trident magically returns to the mezzoloth’s claw immediately after a ranged attack.
Spellcasting. The mezzoloth casts one of the
Magic Items
Dungeon Master’s Guide
) for at least 8 hours, the salt is consumed and the creature returns to life as if by Raise Dead at the next dawn. Once used, this property can’t be used again for 7 days.
Magic Items
Lorwyn: First Light
This talisman contains a discarded claw, scale, or fang from Eirdu, which many believe is the incarnation of the sun in Lorwyn. While you wear a Reliquary of Dawn, you are immune to the effects of Eventide.
Monsters
Astarion's Book of Hungers
, and it must reach its resting place within 2 hours or be destroyed. Once in its resting place, it returns to its vampire form and has the Paralyzed condition until it regains any Hit Points, and it
sunlight. While in sunlight, it has Disadvantage on attack rolls and ability checks.Multiattack (Vampire Form Only). The vampire makes two Hellfire Claw attacks and uses Bite.
Hellfire Claw (Vampire
Magic Items
Storm King's Thunder
property can be used three times. The claw regains all expended uses at the next dawn.
Wyrm Shield. While the claw is displayed on your person, you have resistance to the damage caused by the breath
This dragon’s claw has been covered with a coat of molten silver, upon which has been inscribed the wyrm (dragon) rune. The claw has the following properties.
Wyrmslayer. As an action, you can
Monsters
The Wild Beyond the Witchlight
invisible to her. She can’t remember seeing the creature or perceive it using her truesight until the end of her next long rest.Multiattack. Skabatha makes two Claw attacks.
Claw. Melee Weapon
Attack: +7;{"diceNotation":"1d20+7","rollType":"to hit","rollAction":"Claw"} to hit, reach 5 ft., one creature. Hit: 25 (6d6 + 4);{"diceNotation":"6d6+4","rollType":"damage","rollAction":"Claw
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Deep Ethereal. After sunset, it returns to the Border Ethereal at the same spot, whereupon it typically sets out to find its pack or its master. The hound is visible on the Material Plane while it is in
hunting dogs. They race in pursuit of their prey, running it down until it’s too exhausted to fight back. Only the threat of dawn drives the pack back into hiding.
A pack of yeth hounds can be
Monsters
Tomb of Annihilation
, it can’t be used again until the next dawn.
Cast compulsion (save DC 15) from the dagger. The range of the spell increases to 90 feet, but the spell targets only spiders that are beasts. Once
this property is used, it can’t be used again until the next dawn.
Multiattack. Artus makes three attacks with Bookmark or his longbow.
Bookmark (+3 Dagger). Melee Weapon Attack: +8
Monsters
Mordenkainen Presents: Monsters of the Multiverse
silver cord instead of dealing damage.
Unusual Nature. The dreadnought doesn’t require air, food, drink, or sleep.Multiattack. The dreadnought makes one Bite attack and two Claw attacks.
Bite
swallowed target, along with everything it is wearing and carrying, appears in an unoccupied space on the floor of the Demiplanar Donjon.
Claw. Melee Weapon Attack: +16;{"diceNotation":"1d20+16
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Amphibious (Hybrid Form Only). The deep scion can breathe air and water.Multiattack. The deep scion makes two Battleaxe attacks, or it makes one Bite attack and two Claw attacks.
Battleaxe. Melee
":"1d4+4", "rollType":"damage", "rollAction":"Bite", "rollDamageType":"piercing"} piercing damage.
Claw (Hybrid Form Only). Melee Weapon Attack: +6;{"diceNotation":"1d20+6", "rollType":"to hit
Adult Blue Dragon
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Monsters
Basic Rules (2014)
"} lightning damage.
Claw. Melee Weapon Attack: +12;{"diceNotation":"1d20+12","rollType":"to hit","rollAction":"Claw"} to hit, reach 5 ft., one target. Hit: 14 (2d6 + 7);{"diceNotation":"2d6+7","rollType
":"damage","rollAction":"Claw","rollDamageType":"slashing"} slashing damage.
Tail. Melee Weapon Attack: +12;{"diceNotation":"1d20+12","rollType":"to hit","rollAction":"Tail"} to hit, reach 15 ft., one
Monsters
Mordenkainen Presents: Monsters of the Multiverse
sleep.Multiattack. The steel predator makes one Bite attack and two Claw attacks.
Bite. Melee Weapon Attack: +12;{"diceNotation":"1d20+12", "rollType":"to hit", "rollAction":"Bite"} to hit, reach 5 ft., one
target. Hit: 18 (2d10 + 7);{"diceNotation":"2d10+7", "rollType":"damage", "rollAction":"Bite", "rollDamageType":"lightning"} lightning damage.
Claw. Melee Weapon Attack: +12;{"diceNotation":"1d20+12
Monsters
Vecna: Eve of Ruin
ignores movement restrictions caused by webbing.Multiattack. The phisarazu makes one Bite attack and two Claw attacks. It can replace one of these attacks with Scintillating Spray if available.
Bite
poisoned condition until the start of the phisarazu’s next turn.
Claw. Melee Weapon Attack: +9;{"diceNotation":"1d20+9", "rollType":"to hit", "rollAction":"Claw"} to hit, reach 5 ft., one
monsters
Mordenkainen's Fiendish Folio Volume 1
stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned this way.Multiattack. The xill makes four claw attacks.
Claw. Melee weapon attack: +6;{"diceNotation
":"1d20+6","rollType":"to hit","rollAction":"Claw"} to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4);{"diceNotation":"1d4+4","rollType":"damage","rollAction":"Claw","rollDamageType":"piercing
Monsters
Icewind Dale: Rime of the Frostmaiden
","rollType":"damage","rollAction":"Bite","rollDamageType":"slashing"} slashing damage.
Claw. Melee Weapon Attack: +10;{"diceNotation":"1d20+10","rollType":"to hit","rollAction":"Claw"} to hit, reach 10
ft., one target. Hit: 16 (3d6 + 6);{"diceNotation":"3d6+6","rollType":"damage","rollAction":"Claw","rollDamageType":"slashing"} slashing damage.
Sledgehammer. Melee or Ranged Weapon Attack: +10
Ancient Blue Dragon
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Monsters
Basic Rules (2014)
"} lightning damage.
Claw. Melee Weapon Attack: +16;{"diceNotation":"1d20+16","rollType":"to hit","rollAction":"Claw"} to hit, reach 10 ft., one target. Hit: 16 (2d6 + 9);{"diceNotation":"2d6+9","rollType
":"damage","rollAction":"Claw","rollDamageType":"slashing"} slashing damage.
Tail. Melee Weapon Attack: +16;{"diceNotation":"1d20+16","rollType":"to hit","rollAction":"Tail"} to hit, reach 20 ft., one
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Ambusher. The mangler has advantage on initiative rolls.Multiattack. The mangler makes two Claw attacks.
Claw. Melee Weapon Attack: +7;{"diceNotation":"1d20+7", "rollType":"to hit", "rollAction
":"Claw"} to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4);{"diceNotation":"1d8+4", "rollType":"damage", "rollAction":"Claw", "rollDamageType":"slashing"} slashing damage. If the attack roll has advantage
Magic Items
Fizban's Treasury of Dragons
This ornament can be jewelry, a cloak, or another wearable accessory. It appears to be fashioned from a dragon’s scale, tooth, or claw, or it incorporates images in those shapes.
Scaled
. Once this property is used, it can’t be used again until the next dawn.
Scaled Ornament (Ascendant);Ascendant (Legendary). The Ascendant ornament has the Stirring and Wakened properties. In
Magic Items
Tales from the Yawning Portal
activated, the mirror gives its information for 1 minute or less, then returns to normal. It can’t be used again until the next dawn.
Magic Items
The Book of Many Things
you’re wearing or carrying, to that space. The card then vanishes and returns to the deck.
The deck regains 1d6 expended charges daily at dawn.
wearing or carrying, appearing in the closest unoccupied space to the card. After you teleport in this way, or after 8 hours, the card returns to the deck, and the mark on it fades.
Riffling Portal. As an
Monsters
Storm King's Thunder
"} piercing damage plus 11 (2d10);{"diceNotation":"2d10","rollType":"damage","rollAction":"Bite","rollDamageType":"lightning"} lightning damage.
Claw. Melee Weapon Attack: +16;{"diceNotation":"1d20+16
","rollType":"to hit","rollAction":"Claw"} to hit, reach 10 ft., one target. Hit: 16 (2d6 + 9);{"diceNotation":"2d6+9","rollType":"damage","rollAction":"Claw","rollDamageType":"slashing"} slashing damage
Cauldron of Rebirth
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Magic Items
Tasha’s Cauldron of Everything
consumed and the creature returns to life as if by raise dead at the next dawn. Once used, this property can’t be used again for 7 days.
Magic Items
Storm King's Thunder
decisions of the throne’s master.
Properties of the Throne. The throne has 9 charges and regains all expended charges daily at dawn. A creature that sits on the throne while attuned to a
throne. The spectral dragon lasts for 1 minute.
At the end of each of the creature’s turns, the spectral dragon makes one bite attack and two claw attacks against targets of the creature’s
Monsters
Fizban's Treasury of Dragons
Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.Multiattack. The dragon makes one Bite attack and two Claw attacks.
Bite. Melee Weapon Attack: +9
", "rollDamageType":"piercing"} piercing damage plus 4 (1d8);{"diceNotation":"1d8", "rollType":"damage", "rollAction":"Bite", "rollDamageType":"radiant"} radiant damage.
Claw. Melee Weapon Attack: +9
Monsters
Fizban's Treasury of Dragons
Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.Multiattack. The dragon makes one Bite attack and two Claw attacks.
Bite. Melee Weapon Attack: +13
", "rollDamageType":"piercing"} piercing damage plus 9 (2d8);{"diceNotation":"2d8", "rollType":"damage", "rollAction":"Bite", "rollDamageType":"radiant"} radiant damage.
Claw. Melee Weapon Attack: +13
Monsters
Fizban's Treasury of Dragons
Bite attack and two Claw attacks.
Bite. Melee Weapon Attack: +15;{"diceNotation":"1d20+15", "rollType":"to hit", "rollAction":"Bite"} to hit, reach 15 ft., one target. Hit: 19 (2d10 + 8
":"thunder"} thunder damage.
Claw. Melee Weapon Attack: +15;{"diceNotation":"1d20+15", "rollType":"to hit", "rollAction":"Claw"} to hit, reach 10 ft., one target. Hit: 15 (2d6 + 8);{"diceNotation":"2d6
Magic Items
The Book of Many Things
banished creature returns, it reappears in the space it left or the nearest unoccupied space if that space is occupied. Once this property is used, it can’t be used again until the next dawn
Orc
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races
Volo's Guide to Monsters
herself and claw Maglubiyet’s beady eyes from his face to prevent him from taking them from her. The cosmic battle between the two pantheons has raged for eons without resolution, leading those
raid just as another group returns, laden with severed heads, sacks of loot, and armfuls of food. Warriors also serve as scouts, bringing back detailed reports about the surrounding area so that the
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
, Uncommon This talisman contains a discarded claw, scale, or fang from Eirdu, which many believe is the incarnation of the sun in Lorwyn. While you wear a Reliquary of Dawn, you are immune to the
Preventing Transformation Sages in the realm of Lorwyn-Shadowmoor have devised magical talismans called reliquaries to prevent the effects of Eventide and Morningtide. Reliquary of Dawn Wondrous Item
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
, Uncommon This talisman contains a discarded claw, scale, or fang from Eirdu, which many believe is the incarnation of the sun in Lorwyn. While you wear a Reliquary of Dawn, you are immune to the
Preventing Transformation Sages in the realm of Lorwyn-Shadowmoor have devised magical talismans called reliquaries to prevent the effects of Eventide and Morningtide. Reliquary of Dawn Wondrous Item
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
, Uncommon This talisman contains a discarded claw, scale, or fang from Eirdu, which many believe is the incarnation of the sun in Lorwyn. While you wear a Reliquary of Dawn, you are immune to the
Preventing Transformation Sages in the realm of Lorwyn-Shadowmoor have devised magical talismans called reliquaries to prevent the effects of Eventide and Morningtide. Reliquary of Dawn Wondrous Item
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
all damage types until the end of your next turn. This property can be used three times. The claw regains all expended uses at the next dawn. Wyrm Shield. While the claw is displayed on your person
Claw of the Wyrm Rune Wondrous item, rare (requires attunement) This dragon’s claw has been covered with a coat of molten silver, upon which has been inscribed the wyrm (dragon) rune. The claw has