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Returning 35 results for 'being bones down construct remain'.
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Spells
Player’s Handbook
no higher than your level or Challenge Rating. You must have seen the sort of creature before, and it can’t be a Construct or an Undead.
When you cast the spell, you gain a number of Temporary
Hit Points equal to the Hit Points of the first form into which you shape-shift. These Temporary Hit Points vanish if any remain when the spell ends.
Your game statistics are replaced by the stat
Magic Items
Forgotten Realms: Adventures in Faerûn
The Crown of Horns contains the essence and intelligence of Myrkul, one of the Dead Three. This ghastly crown is a pale silver circlet with four curved bones set around its rim. On the crown's brow
the curse to you. Only a Wish spell or the will of Myrkul can remove this curse. As long as you remain cursed, the following properties apply to you:
Bound. You are unwilling to part with the crown
Monsters
Tomb of Annihilation
When reduced to 0 hit points, a skeleton key falls apart, though its skull and bones remain intact.
A skeleton key does not trigger any trap placed in a room or on a door of the tomb.Multiattack. The
Monsters
Vecna: Eve of Ruin
damage plus 10 (3d6);{"diceNotation":"3d6", "rollType":"damage", "rollAction":"Talons", "rollDamageType":"necrotic"} necrotic damage.A bone roc is a birdlike Undead that can incorporate the bones of
bones used and how that affects its stat block.
Bone Roc Sources
d6;{"diceNotation":"1d6","rollType":"roll","rollAction":"Bone Source"}
Bone Source
1
Axe Beak. The bone roc’s
Monsters
Mordenkainen Presents: Monsters of the Multiverse
investigate the bones for valuables becomes the trapper’s next meal.
A trapper needs to eat a halfling-sized meal once per week to remain sated. Given a steady supply of food, trappers are content to
digesting it. Only a scattering of bones, metal, treasure, and other indigestible bits is left behind.
A trapper’s ability to alter the color and texture of its outer side enables it to blend in with
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Life Sense. The mist can sense the location of any creature within 60 feet of it, unless that creature’s type is Construct or Undead.
Forbiddance. The mist can’t enter a residence
undetected to bleed their victims dry.
Vampiric mists, sometimes called crimson mists, are all that remain of vampires who couldn’t return to their burial places after being defeated or suffering
Shapechange
Legacy
This doesn't reflect the latest rules and lore.
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Spells
Basic Rules (2014)
You assume the form of a different creature for the duration. The new form can be of any creature with a challenge rating equal to your level or lower. The creature can't be a construct or an undead
rules for the original form, with one exception: if your new form has more hit points than your current one, your hit points remain at their current value.
Species
Mordenkainen Presents: Monsters of the Multiverse
’s appearance might remind an onlooker of an animal, they remain clearly identifiable as shifters even when at their most feral.
Most shifters resemble a particular kind of lycanthrope. You can
’s creature types in alphabetical order: Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant, Humanoid, Monstrosity, Ooze, Plant, Undead. These types don’t have
Species
Spelljammer: Adventures in Space
it, giff are drawn to the Astral Plane because, on a deep psychic level, they remain connected to their creator gods, who have just enough divine spark left in them to imbue giff with sparks of their
game’s creature types in alphabetical order: Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant, Humanoid, Monstrosity, Ooze, Plant, Undead. These types don’t have
Shifter
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Eberron: Rising from the Last War
heightened senses. Geth’s gift from his lycanthrope ancestors was sheer toughness. Strength seeped into his bones and flooded his flesh. His skin hardened, and his hair became coarse like an
shifter might be a massive brute built like a bear. While a shifter’s appearance might remind an onlooker of an animal, they remain clearly identifiable as shifters even when at their most feral
Species
Mordenkainen Presents: Monsters of the Multiverse
emotions captured in the Feywild in the form of seasons—affinities that affect the eladrin’s mood and appearance. An eladrin’s season can change, though some remain in one season
you what your character’s creature type is.
Here’s a list of the game’s creature types in alphabetical order: Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
stretched tightly over their bones. Others are fresher. A few old shortswords lie on the dusty floor.
Twelve corpses are stored in this chamber. Seven are skeletal, and five are fresher. Three skeletons remain still among the other remains. They attack anyone who touches them or the corpses here.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
automatons. Constructed Nature. An animated object doesn’t require air, food, drink, or sleep. The magic that animates an object is dispelled when the construct drops to 0 hit points. An animated object
reduced to 0 hit points becomes inanimate and is too damaged to be of much use or value to anyone. “Lyin’ next to the chest were the bones of Cap’n Scornblade himself, still clutchin’ his rusty sword
Monsters
Fizban's Treasury of Dragons
take in the breathtaking view.A Crystal Dragon’s Lair
Crystal dragons dwell in cold regions, where they construct ice and snow structures reminiscent of castles but open to the sky. Glittering
a crystal dragon's lair remain clear and free of precipitation unless magically altered. Winds blow lightly, posing little threat to those approaching the lair, and visibility is the best possible
Monsters
Fizban's Treasury of Dragons
central spire—the highest point in the local landscape—to take in the breathtaking view.A Crystal Dragon’s Lair
Crystal dragons dwell in cold regions, where they construct ice and
, creating one or more of the following effects:
Clear Skies. The skies above a crystal dragon's lair remain clear and free of precipitation unless magically altered. Winds blow lightly, posing little threat
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
an artificer to customize the look of their face, limbs, and plating. Warforged Traits Creature Type: Construct
Size: Medium (about 6–8 feet tall) or Small (about 3–4 feet tall), chosen when you
select this species
Speed: 30 feet
As a Warforged, you have these special traits.
Construct Resilience. You have Resistance to Poison damage. You also have Advantage on saving throws to avoid or
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
the sconces illuminate the hall.
Giant Construct. In the middle of the room, lying on its back on the stone-tiled floor, is a 100-foot-tall figure made of molded iron, its feet pointing toward the
double door to the south. The construct is missing its head, and there are gaps in its outer shell through which the construct’s inner supports and mechanisms can be glimpsed.
Emberosa. This female
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
tiny constructs soon grow to be as big as their parents, and they can make kiddywidgets of their own in turn. If the construct population isn’t culled, Candlekeep might one day be overrun by the
, can be controlled using the ring. The Avowed permit skitterwidgets under the characters’ control to remain in Candlekeep, but not in the Inner Ward. Stray skitterwidgets are eventually hunted down and destroyed.
Orc
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
for survival in the material world, but to keep Maglubiyet at bay in the conflict on the planes. Her children will remain in her care, and if need be she wouldn’t hesitate to take to the field
more than a few hundred members, because a larger group would need a prohibitive amount of resources to remain strong. As a rule, a tribe is violently hostile toward any other tribe it meets, seeing the
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Cerulean Citadel The Cerulean Citadel is the palace of the royal family. The jewel in Jadurai’s crown, it derives its name from the sky-blue sandstone used to construct its outer walls. The octagonal
, ponds, and gardens. Bas-reliefs adorn the buildings, depicting the history, heroes, and legends of the kingdom, some of which remain mysteries to the wisest scholars. The central domed court houses the
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
each assemble in turn, with the next appearing when the previous threat is destroyed. However, if all three chests are opened simultaneously, the bones remain inanimate. Treasure Panels meant for the
13. Chamber of Three Chests This treasury holds resources for the construction of the tomb, including precious metals and gemstones stored here for safekeeping. A number of bones from former
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Dragonbone Golem A dragonbone golem is composed of dragon bones linked together with adamantine wire into the form of a dragon, animated by drawing on the bones’ inherent magic. Most dragonbone
golems are created by powerful dragons from the bones of vanquished rivals. Each bone is etched with intricate glyphs that allow animating power to flow through the golem’s form. Dragonbone golems
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
36. Prison The cultists shackled prisoners to the back walls of alcoves here. The prisoners are long gone (their bones litter the floor in area 27), but the rusty shackles remain. Secret Door A
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
and sink into his skull as his corpse deteriorates before you. In a matter of moments, only bones, dust, and noble garb remain. Strahd von Zarovich, the dark lord of Barovia, is dead and gone.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
. Other weapons from the Player’s Handbook can also be animated and use game statistics similar to those here. Animated Flying Sword Small Construct, Unaligned
AC 17 Initiative +4 (14)
HP 14 (4d6
50; PB +2)
Actions
Slash. Melee Attack Roll: +4, reach 5 ft. Hit: 6 (1d8 + 2) Slashing damage.
Lyin’ next to the chest were the bones of Cap’n Scornblade himself, still clutchin’ his rusty sword
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
humanoid, but a successful DC 13 Wisdom (Perception) check reveals that the creature is a mix of humanoid and animal bones. The bones do not animate. When either of the first two pits are sealed, the
skeletons within animate. They remain shackled to the walls, but attack any character in the pit to hinder any attempt to escape from the flooding chamber. True Doorway The third pit contains an
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Bone Roc Brynn Metheney Bone rocs often serve as flying mounts for undead soldiers A bone roc is a birdlike Undead that can incorporate the bones of multiple flying creatures. Despite their name
, bone rocs aren’t always reanimated skeletons of rocs. You may customize a bone roc by rolling on the Bone Roc Sources table to determine the type of bones used and how that affects its stat block. Bone
Magic Items
The Book of Many Things
02
Balance*
03
Beast
04
Book
05
Bridge
06
Campfire
07
Cavern
08
Celestial
09
Comet*
10
Construct
11
Corpse
12
Crossroads
13
unoccupied space within 5 feet of your new form.
You remain transformed in this way for 2d12 days; nothing can alter your form while you’re under the effects of this card, but the Wish spell can end
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
poisonous snake, with these changes: The serpent is a construct that understands and obeys whoever was holding the staff when it transformed. It has immunity to poison damage and the poisoned
and breaks into 1d4 + 1 pieces that must be magically mended before the staff can be used again. 39c. Mornhyld’s Bones Bones. A dwarven skull and twelve rotted bones swirl gently around each other in
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
level or Challenge Rating. You must have seen the sort of creature before, and it can’t be a Construct or an Undead. When you cast the spell, you gain a number of Temporary Hit Points equal to the
Hit Points of the first form into which you shape-shift. These Temporary Hit Points vanish if any remain when the spell ends. Your game statistics are replaced by the stat block of the chosen form, but
Compendium
- Sources->Dungeons & Dragons->Divine Contention
. Ebondeath became a dracolich and was worshiped by the Cult of the Dragon until the death god Myrkul’s influence waned across Faerûn and the dragon’s bones turned to dust. With Myrkul’s return to the
it to the unwilling body of the ancient green dragon Claugiyliamatar. Ularan Mortus hoped to use the dragon to capture the ruinstone, an artifact of great power. While they remain on the Sword Coast
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
Carrion Crawler Carrion crawlers are large subterranean predators and scavengers that scour putrid flesh from carcasses and gobble the slimy bones that remain. They aggressively attack any creature
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
were much larger than the bakunawa that remain. The skybridges are the safest way to travel between many islands, high above the whirlpools that churn in the sea below. However, centuries of conflict
have taken their toll on those structures; the great bakunawa whose bones and magic infuse them are long gone; and the artisan-warriors who maintain the bridges, known as bonesingers, are disappearing
Compendium
- Sources->Dungeons & Dragons->Divine Contention
unnaturally cold. As you step onto the flagstones, a voice from nowhere whispers:
“Who is dead but cannot die, the Lord of Bones, whose embrace is patient but sure?”
A detect magic spell reveals that
the voice is an illusion. Characters who succeed on a DC 20 Intelligence (Religion) check recognize the “Lord of Bones” as one of the ancient titles given to Myrkul, god of the dead. If a character
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
assemble at the Palace of Bones, hoping for kindness from Tsien Chiang as she hurriedly passes them to ascend Ping’On Tower. Tsien Chiang’s daughters are generally good natured, but anxieties prevent
silk or a jiangshi’s slippers. She spends much of her time wandering the Mansions, rooting through the possessions of sleeping city-dwellers. Tsien Man-Yi. Made of pale wood, Tsien Man-Yi must remain






