Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'bless back diffusing currently ranger'.
Other Suggestions:
blast back diffusing current range
blasts back diffusing current range
best back diffusing current range
bleed back diffusing current range
blows back diffusing current range
Lemure
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Basic Rules (2014)
Devil's Sight. Magical darkness doesn't impede the lemure's darkvision.
Hellish Rejuvenation. A lemure that dies in the Nine Hells comes back to life with all its hit points in 1d10;{"diceNotation
":"1d10","rollType":"roll","rollAction":"Hellish Rejuvenation"} days unless it is killed by a good-aligned creature with a bless spell cast on that creature or its remains are sprinkled with Holy Water
Couatl
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Basic Rules (2014)
, detect magic, detect thoughts
3/day each: bless, create food and water, cure wounds, lesser restoration, protection from poison, sanctuary, shield
1/day each: dream, greater restoration, scrying
Magic
equal to or less than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the couatl's choice).
In a
Monsters
Dragon of Icespire Peak
, bless, lightning bolt (8d6;{"diceNotation":"8d6","rollType":"roll"} damage), revivify
3/day: thunderwave (2d8;{"diceNotation":"2d8","rollType":"roll"} damage)
Shapechanger. The anchorite can use its
action to polymorph into a boar or back into its true form, which is humanoid. Its statistics are the same in each form. Any equipment it is wearing or carrying isn’t transformed. It reverts to
Ranger
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
of steel, cutting down one enemy after another. After tumbling away from a cone of freezing air, an elf finds her feet and draws back her bow to loose an arrow at the white dragon. Shrugging off the
whistles to the hawk that circles high above him, calling the bird back to his side. Whispering instructions in Elvish, he points to the owlbear he’s been tracking and sends the hawk to distract
Magic Items
Acquisitions Incorporated
, organic, locally sourced woven fibers
Fighter
A thick, battle-scarred iron lockbox
Paladin
A metal case with fine engraving and scrollwork
Ranger
A fur-lined bindle
Rogue
A
transfer any amount of your franchise funds back to your satchel with a successful DC 15 Dexterity (Sleight of Hand) check.
Secret Satchel
As a rank 3 hoardsperson, your living loot satchel gets an
Tabaxi
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
We had a tabaxi come through once, a few winters back. She kept the taproom packed each night with her stories and spent most days napping in a chair in front of the fireplace. We thought she was
result every few days that pass in the campaign to reflect your ever-changing curiosity.
Tabaxi Obsessions
d8
My curiosity is currently fixed on …
1
A god or planar entity
Magic Items
Tasha’s Cauldron of Everything
within 1 mile of you. Any fiend with a challenge rating of 19 or higher is unaffected. Each banished fiend is sent back to its home plane and can’t return to the plane the Crook of Rao banished it
the years, this curse has spread within the crook, threatening to violently pervert its ancient magic. If this occurs, the Crook of Rao, as it is currently known, is destroyed, its magical matrix
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Ranger Class Features As a Ranger, you gain the following class features when you reach the specified Ranger levels. These features are listed in the Ranger Features table. Ranger Features —Spell
Style 2 3 2 — — — — 3 +2 Ranger Subclass 2 4 3 — — — — 4 +2 Ability Score Improvement 2 5 3 — — — — 5 +3 Extra Attack 3 6 4 2 — — — 6 +3 Roving 3 6 4 2 — — — 7 +3 Subclass feature 3 7 4 3 — — — 8 +3
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Ranger Class Features As a Ranger, you gain the following class features when you reach the specified Ranger levels. These features are listed in the Ranger Features table. Ranger Features —Spell
Style 2 3 2 — — — — 3 +2 Ranger Subclass 2 4 3 — — — — 4 +2 Ability Score Improvement 2 5 3 — — — — 5 +3 Extra Attack 3 6 4 2 — — — 6 +3 Roving 3 6 4 2 — — — 7 +3 Subclass feature 3 7 4 3 — — — 8 +3
Monsters
Fizban's Treasury of Dragons
anger, lying back with fear or suspicion, and rippling in side-to-side waves with amusement or joy.
Visions in Starlight
Many crystal dragons study the stars, recording their observations of the night
future.
2
An ancient crystal dragon is stalked by a villainous ranger who has already claimed a dozen draconic trophies.
3
An ancient crystal dragon follows a pod of whales from one sea to
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
40. Empty Room This room is swept clean but is currently not in use. A secret door in the east wall pushes open to reveal an empty closet with another secret door at the back of it.
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Spells Well, darn. Whatever could have happened to the spells Mordenkainen’s Bountiful Back-Patting, Heward’s Hot Air, and all the rest? I’m sure I submitted the spells they insisted I include herein
Conjuration Yes No Druid, Ranger 2nd Tasha’s Mind Whip Enchantment No No Sorcerer, Wizard 3rd Intellect Fortress Abjuration Yes No Artificer, Bard, Sorcerer, Warlock, Wizard 3rd Spirit Shroud Necromancy
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Ranger I spend a lot of my life away from civilization, keeping to its fringes to protect it. Don’t assume that because I don’t bend the knee to your king that I haven’t done more to protect him than
all his knights put together.
— Soveliss
Rangers are free-minded wanderers and seekers who patrol the edges of civilized territory, turning back the denizens of the wild lands beyond. It is a
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
their work in the Underdark, but shadows are shadows wherever they occur. As a Gloom Stalker ranger, you find solace and refuge in dark alleys, dimly lit back rooms, and the shadowy corners of any
A Wide Range of Talents No matter whether a ranger ranges in the crowded city streets, the trackless wilderness, or the most desolate and confounding planes, all ranger archetypes can find a place in
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
, bless, lightning bolt (8d6 damage), revivify
3/day: thunderwave (2d8 damage)
Shapechanger. The anchorite can use its action to polymorph into a boar or back into its true form, which is humanoid
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
components:
1/day each: augury, bless, lightning bolt (8d6 damage), revivify
3/day: thunderwave (2d8 damage)
Shapechanger. The anchorite can use its action to polymorph into a boar or back into its
Compendium
- Sources->Dungeons & Dragons->Divine Contention
components:
1/day each: augury, bless, lightning bolt (8d6 damage), revivify
3/day: thunderwave (2d8 damage)
Shapechanger. The anchorite can use its action to polymorph into a boar or back into its
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
forests around Windkeep in Kharolis on the world of Krynn. Fizban needs to ask the unicorn to travel back to Windkeep with the characters to help him complete some beneficent magical research
unicorn to live in her stables and bless her court in exchange for a lavish lifestyle. The queen suggests a unicorn may live in the forests around Enstad, the capital.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
.
Hellish Rejuvenation. A lemure that dies in the Nine Hells comes back to life with all its hit points in 1d10 days unless it is killed by a good-aligned creature with a bless spell cast on that creature
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Ranger Rough and wild looking, a human stalks alone through the shadows of trees, hunting the orcs he knows are planning a raid on a nearby farm. Clutching a shortsword in each hand, he becomes a
whirlwind of steel, cutting down one enemy after another. After tumbling away from a cone of freezing air, an elf finds her feet and draws back her bow to loose an arrow at the white dragon. Shrugging
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Ranger Rough and wild looking, a human stalks alone through the shadows of trees, hunting the orcs he knows are planning a raid on a nearby farm. Clutching a shortsword in each hand, he becomes a
whirlwind of steel, cutting down one enemy after another. After tumbling away from a cone of freezing air, an elf finds her feet and draws back her bow to loose an arrow at the white dragon. Shrugging
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
sands of the desert, steals the eggs, and brings them back to her lair. When the eggs hatch, she confines the wormlings here and feeds them a healthy diet of meat so that they grow up big and strong
. Iymrith has converted a 10-foot-deep, T-shaped pit in the middle of the room into a purple wormling “playpen.” The pit currently holds thirty squirming purple wormlings (see appendix C). Although they
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
with Moloch. To remedy this, he has requested more lizardfolk to brave the underwater lake and collect gemstones as tribute. He is preparing to bless the next volunteers. Secret Door A secret door to
gemstone of any value. Either offering is consumed when given, whereupon the fireplace flames magically lower and the secret door in the back of the fireplace opens. Manipulating Time Having a
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
its northeast edges looking out over area 2. Neronvain and Chuth brought a dozen elves back from their raids in the Misty Forest as prisoners — 8 commoners, 3 nobles with whom Neronvain converses on
shrine. Characters who pray for her assistance in fighting the dragon can receive a boon at your discretion, including water breathing, bless, or other useful spells.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
its northeast edges looking out over area 2. Neronvain and Chuth brought a dozen elves back from their raids in the Misty Forest as prisoners—8 commoners, 3 nobles with whom Neronvain converses on
shrine. Characters who pray for her assistance in fighting the dragon can receive a boon at your discretion, including water breathing, bless, or other useful spells.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
initially correct. The characters must reduce Kas to 50 hit points or fewer before they can banish him to Tovag, his Domain of Dread. If the characters banish Kas back to Tovag, a fissure opens in the air
behind him and pulls him through. Visible within the rift is a smoky, red-tinged skyline full of mountains. Kas’s Secret. As Kas is pulled back to Tovag, the characters’ links to Vecna flare. The
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
talkative owl, the ranger had monitored the drow for several days, curious as to why a dark elf had wandered into the valley. At first, Montolio had assumed that the drow was somehow connected to Graul
, the chief orc of the region, but as time went on, the ranger began to suspect differently.
— R.A. Salvatore, Sojourn
Long have rangers walked the wilds of the Sword Coast and the Savage Frontier
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
Points. (This is included above.) Ranger Class Features Level 1: Favored Enemy You always have the Hunter’s Mark spell prepared. You can cast it twice without expending a spell slot, and you regain all
cast with this feature. Choose five level 1 Ranger spells. If another Ranger feature gives you spells that you always have prepared, those spells don’t count against the number of spells you can prepare
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Ranger All that is gold does not glitter. But frankly, if you’ve got the choice, take the glittering gold every time. That nonshiny stuff loses a ton of resale value. Loving nature, exploring the
ranger makes the difference between forlorn failure and fabulous success. Even when a franchise engages in commerce in the cities and towns of the realm, a ranger’s keen senses, sharp blades, and flesh
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
:
Fewer than twenty goblins currently dwell in the lair.
Their leader is a bugbear named Klarg. He answers to King Grol, chief of the Cragmaw tribe, who dwells in Cragmaw Castle. (The goblins
messenger told him that someone named the Black Spider was paying the Cragmaws to watch out for the dwarf Gundren Rockseeker, capture him, and send him and anything he was carrying back to King Grol
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
, guards the cellar. He hides in the northwest storeroom, ready to jump out and scare away anyone who heads for the stairs. Not eager to commit murder, Roscoe allows retreating characters to flee back
into the hostel, which caters to a mostly halfling clientele. With none of the other Shard Shunners currently present, the characters are greeted warmly by staff and patrons, who point them in the direction of the nearest bathhouse.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
moon), which he blamed for his father’s untimely death. Consumed with bitterness, the Dark Ranger, as Vanrak came to be known, secretly embraced Selûne’s sister: Shar, the Lady of Loss. By the Year of
, and murder. The Lords ordered the immediate capture of the Dark Ranger, but by the time the City Watch had breached the gates of his villa, Vanrak and his followers had already fled through a secret
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
stop there, digging and ripping the blade back and forth unrelentingly until he took the head off the dwarf king’s shoulders.
— An account of War Chief Hartusk’s brutality in the aftermath of the
following cleric spells prepared:
Cantrips (at-will): guidance, resistance, thaumaturgy
1st level (4 slots): bless, command
2nd level (2 slots): augury, spiritual weapon (spear)
Actions
Spear
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
path. As the DM, you can decide where the characters encounter each of these groups. These encounters are meant to be run separately, although running two encounters back-to-back with no chance for the
, have some of the foes withdraw or have some NPC survivors assist the characters. Most of the survivors currently in the cathedral are preparing for a last stand in the main crypts (area H16), so that
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
whose ideologies have since entered a period of decline. The following are three examples of minor factions currently in Sigil. Free League Who Prize the Individual Foremost Factol: None Headquarters
have and redistribute the hoards of greedy tycoons to the poor and needy. A common superstition in Sigil holds that any gift to the Ring Givers comes back to the donor tenfold.






