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Returning 35 results for 'both little'.
Little Bag of Sand
Legacy
This doesn't reflect the latest rules and lore.
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Equipment
A small bag of sand, typically found in a scholar's pack
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Little Oak This encounter features a raggedy group of children called the Getaway Gang. Nib can provide directions to the treant that looks after the kids, or the characters can stumble across the
. Nestled in its crown is a ramshackle treehouse.
The tree is a treant named Little Oak. If they see strangers, the children scamper up ladders and take cover in their treehouse. Their leader, Will of
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Little Lockford Overview Due to its strategic location and proximity to valuable resources, Little Lockford has been a consistent target of attack. As a result, the deep gnomes have fortified the town, which is described in greater detail below.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
A Little Light Reading The wealth of knowledge in the great library of the Haven of the Red Quill represents an amazing find for the scholars of Candlekeep. If the characters offer up some or all of
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Little Lockford Locations The following locations are marked on map 5.2. Map 5.2: DM’s map View Player Version
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Kobolds: Little Dragons Kobolds are often dismissed as cowardly, foolish, and weak, but these little reptilian creatures actually have a strong social structure that stresses devotion to the tribe
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
14. Little Box of Horrors Halaster has placed some nasty surprises in this corner of the dungeon. 14a. Sloping Tunnel This room is empty. The north tunnel gradually slopes down 20 feet to area 14b
Magic Items
Dungeon Master’s Guide
When you drink this potion, you can cast the level 3 version of the Animal Friendship spell (save DC 13).
Agitating this potion’s muddy liquid brings little bits into view: a fish scale, a hummingbird feather, a cat claw, or a squirrel hair.
Spells
Player’s Handbook
For the duration, you can comprehend and verbally communicate with Beasts, and you can use any of the Influence action’s skill options with them.
Most Beasts have little to say about topics
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Stage 2: Little Inn of Horrors The Test Market warps reality the moment any character opens a door within the Dran & Courtier. The first time this happens, all the characters find themselves back in
Equipment
Whether you’re hiding from horrifying tundra monsters or you just want a little privacy, this handsome garb can help you keep a low profile in the North.
While you wear Winter Camouflage in an appropriate environment, you have Advantage on Dexterity (Stealth) checks.
Monsters
Stranger Things: Welcome to the Hellfire Club
by Magic
The rats of Elmshire sometimes grow to unusual proportions. Though frightening, these dog-size rodents were little more than a local nuisance until an ex-adventurer’s magic transformed
Monsters
Stranger Things: Welcome to the Hellfire Club
danger they face. Guards are perceptive, but most have little martial training. They might be bouncers, lookouts, members of a city watch, or other keen-eyed warriors.
Monsters
Eberron: Forge of the Artificer
storehouses, and even its infamous prison, Dreadhold. Some also serve as agents of the mysterious Ghorad’din, a secretive group of assassins and spies little known beyond the members of the house. Kundarak wardens are adept at bypassing security measures as well as reinforcing them.
Monsters
Lorwyn: First Light
rest. They are deeply in tune with nature but care little for the smaller denizens around them. At best, this makes a giant aloof and disinterested in the squabbles of boggarts, kithkin, elves, and
Monsters
Lorwyn: First Light
their homeland in search of wondrous things or simply a place to rest. They are deeply in tune with nature but care little for the smaller denizens around them. At best, this makes a giant aloof and
Monsters
Ravenloft: The Horrors Within
":"Piercing"} Piercing damage, and the target’s Speed is halved until the end of its next turn.General of a demoralized occupying army, Vladeska Drakov rules what little of Falkovnia hasn’t been
Monsters
Ravenloft: The Horrors Within
bearing of a former soldier and the impatience of one used to being obeyed. He feels little but occasionally embraces the novelty of toying with amusing strangers or breaking the spirits of his enemies
Scholar's Pack
Legacy
This doesn't reflect the latest rules and lore.
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Equipment
Includes a backpack, a book of lore, a bottle of ink, an ink pen, 10 sheets of parchment, a little bag of sand, and a small knife.
Potion of Animal Friendship
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Magic Items
Basic Rules (2014)
When you drink this potion, you can cast the animal friendship spell (save DC 13) for 1 hour at will. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair.
Magic Items
Strixhaven: A Curriculum of Chaos
This metal bottle carries delicious, warm coffee. The bottle comes with a stopper, which is attached to the bottle by a little chain. Even when open, the bottle won't accept any liquid other than the
Monsters
Baldur’s Gate: Descent into Avernus
target. Hit: 6 (1d4 + 4);{"diceNotation":"1d4+4","rollType":"damage","rollAction":"Dagger","rollDamageType":"piercing"} piercing damage.The Guild kingpin of Little Calimshan. Among Little Calimshan
Monsters
Strixhaven: A Curriculum of Chaos
created after finding a box of teacups in a nearby building’s storage room. The students discovered that pouring hot tea into the cups animates them for 10 minutes and causes them to sprout little arms and legs.Poison
Monsters
Storm King's Thunder
damage.Cloud giants live extravagant lives high above the world, showing little concern for the plights of other races except as amusement. They are muscular with light skin and have hair of silver or blue.
Monsters
Candlekeep Mysteries
water little by little to keep it alive. Over time, the chwingas and Ogruhl developed a symbiotic relationship—it defended them and provided a home for them, and they helped it to survive.Fire
Magic Items
Icewind Dale: Rime of the Frostmaiden
its bulging sides are images of satyrs and nymphs in repose, holding ladles. The cauldron comes with a lid and has side handles. It sits on five little clawed feet that keep it from tipping.
If
Monsters
Waterdeep: Dragon Heist
. Over the years, Waterdavians have built structures around and on top of several of the statues, believing them to be little more than landmarks at this point. In their inanimate state, the statues pose
little danger — but any structures attached to a walking statue are destroyed the first time it animates.
Constructed Nature. A walking statue doesn’t require air, food, drink, or
Equipment
Beasts of burden are common throughout Xhorhas, and often horses and other riding animals are the best or only option. For those who require speed and have a little more coin to spend, the best
Monsters
Candlekeep Mysteries
centuries at Candlekeep. She loves the books, which she cares for as though they were her grandchildren. She has little ambition to rise in the ranks of the Avowed, perfectly content as a senior
Monsters
Waterdeep: Dragon Heist
for the Black Network in Waterdeep, setting up a cover in the Trades Ward in the form of a cramped little shop called Weirdbottle's Concoctions. Most of his potions and elixirs are nonmagical, but he
classes
their eclectic collection of treasures, both magical and mundane. These treasures may be worth very little in the average shop, but to the Astral Griffon, they hold a special place in history or the
Monsters
Dragonlance: Shadow of the Dragon Queen
’s swiftly pulled back if caught beyond its walls without a host.
Personality Trait. “I might be dead, but there’s no reason I can’t live it up a little.”
Ideal. &ldquo
;The safest place to be is behind the toughest warrior in the room.”
Bond. “In life and in death, I’m the only one who matters.”
Flaw. “Who can resist a little drama
Monsters
Quests from the Infinite Staircase
", "rollDamageType":"piercing"} piercing damage.A single gibberling is little more than a nuisance—a babbling, hairy creature that darts about, attacking whatever it can find. Unfortunately, gibberlings are
Monsters
Quests from the Infinite Staircase
puppy
2
Cute little bunnyoid
3
Dapper, smiling frog with a little top hat
4
Fluffy kitten
5
Fox with adorably large ears
6
Spunky, dancing crawfish
Completely
Monsters
Guildmasters’ Guide to Ravnica
the undercity but now increasingly making their buzzing voices heard in the subterranean Golgari guildhall. These six-legged, insectile beings are hard-headed and literal-minded, with little grasp of