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Returning 35 results for 'bridge space'.
Other Suggestions:
brings space
Spells
Player’s Handbook
with another panel. Alternatively, you can create 10-foot-by-20-foot panels that are only 3 inches thick.
If the wall cuts through a creature’s space when it appears, the creature is pushed to
success, it can use its Reaction to move up to its Speed so that it is no longer enclosed by the wall.
The wall can have any shape you desire, though it can’t occupy the same space as a
Equipment
sculpted organic substance, and its enormous, decorative wings are made of shimmering crystal. The vessel is built for space travel, but its design does enable it to float on water or land safely on
the ground. Standard weaponry includes two ballistae nestled in the star moth’s eye holes and a mangonel mounted above the bridge.
Monsters
Fizban's Treasury of Dragons
.
The lair has the following features:
Ice Bridge. The crowning glory of this infrastructural marvel is a wide bridge of ice that spans a chasm between a lesser peak and the lair.
Anterior Spires
. Rising from the far side of the bridge are the lair’s anterior spires. These solid, pointed shafts resemble inverted icicles more than towers and enclose a terraced, open-air amphitheater that
Monsters
Fizban's Treasury of Dragons
that ascends the mountain to encourage travel to and from the lair.
The lair has the following features:
Ice Bridge. The crowning glory of this infrastructural marvel is a wide bridge of ice that
spans a chasm between a lesser peak and the lair.
Anterior Spires. Rising from the far side of the bridge are the lair’s anterior spires. These solid, pointed shafts resemble inverted icicles more
Monsters
Mordenkainen Presents: Monsters of the Multiverse
", "rollAction":"Collapse Distance"}. The seer warps space around one creature it can see within 30 feet of it. That creature must make a DC 19 Wisdom saving throw. On a failed save, the target, along with
any equipment it is wearing or carrying, is teleported up to 60 feet to an unoccupied space the seer can see, and then each creature within 10 feet of the target’s original space takes 39 (6d12
Magic Items
The Book of Many Things
02
Balance*
03
Beast
04
Book
05
Bridge
06
Campfire
07
Cavern
08
Celestial
09
Comet*
10
Construct
11
Corpse
12
Crossroads
13
unoccupied space within 5 feet of your new form.
You remain transformed in this way for 2d12 days; nothing can alter your form while you’re under the effects of this card, but the Wish spell can end
Wall of Stone
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Spells
Basic Rules (2014)
with at least one other panel. Alternatively, you can create 10-foot-by-20-foot panels that are only 3 inches thick.
If the wall cuts through a creature's space when it appears, the creature is
success, it can use its reaction to move up to its speed so that it is no longer enclosed by the wall.
The wall can have any shape you desire, though it can't occupy the same space as a creature or
magic-items
Challenge Rating 10 that you choose, the maximum range is 100 miles, and this property can be used again after 1 minute.
Bridge of Light. You can use a Magic action to cause a pale blue beam to shine
located within Gauntlight is teleported to an unoccupied space you choose within this illumination radius. Once you use this property, Gauntlight can’t teleport a creature again until the next
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
campground for caravans passing over the bridge. Whether going north or south, caravan masters could anticipate a safe rest within the grassy space enclosed by the ruined walls, sharing the duties of
Boareskyr Bridge Boareskyr Bridge stands on the Trade Way and is the only consistently safe crossing over the Winding Water for more than a hundred miles in either direction. This alone makes it
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
campground for caravans passing over the bridge. Whether going north or south, caravan masters could anticipate a safe rest within the grassy space enclosed by the ruined walls, sharing the duties of
Boareskyr Bridge Boareskyr Bridge stands on the Trade Way and is the only consistently safe crossing over the Winding Water for more than a hundred miles in either direction. This alone makes it
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
, a 5-foot-diameter circular portal appears in an unoccupied space within 30 feet of the casting creature. The portal is a glowing ring filled with opaque mist and remains open for 1 minute. When a
portal appears in a random unoccupied space in the exit location. Portal Exit d6 Exit Location 1 Sterncastle deck (stern segment; area Z1a) 2 Companionway (stern segment; area Z5) 3 Starboard top deck
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
, a 5-foot-diameter circular portal appears in an unoccupied space within 30 feet of the casting creature. The portal is a glowing ring filled with opaque mist and remains open for 1 minute. When a
portal appears in a random unoccupied space in the exit location. Portal Exit d6 Exit Location 1 Sterncastle deck (stern segment; area Z1a) 2 Companionway (stern segment; area Z5) 3 Starboard top deck
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
rooftop garden serves as a space for reflection, public events, and meals; vendors at the edge of the Commons offer a wide range of culinary options. A wide bridge connects the Commons to Dalannan Proper
. One side of this bridge holds little shops and vendors catering to students, while the opposite side is the standard place to display notices of interest to students.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
rooftop garden serves as a space for reflection, public events, and meals; vendors at the edge of the Commons offer a wide range of culinary options. A wide bridge connects the Commons to Dalannan Proper
. One side of this bridge holds little shops and vendors catering to students, while the opposite side is the standard place to display notices of interest to students.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
. Alternatively, you can create 10-foot-by-20-foot panels that are only 3 inches thick. If the wall cuts through a creature’s space when it appears, the creature is pushed to one side of the wall (your choice
to its speed so that it is no longer enclosed by the wall. The wall can have any shape you desire, though it can’t occupy the same space as a creature or object. The wall doesn’t need to be vertical
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
. Alternatively, you can create 10-foot-by-20-foot panels that are only 3 inches thick. If the wall cuts through a creature’s space when it appears, the creature is pushed to one side of the wall (your choice
to its speed so that it is no longer enclosed by the wall. The wall can have any shape you desire, though it can’t occupy the same space as a creature or object. The wall doesn’t need to be vertical
Kobold
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
crawl to make progress. In places where a tunnel opens into a chasm and continues on the other side, the kobolds might connect the two passages with a rope bridge or some other rickety structure
rock outcroppings, creating warrens above the water line.
Kobolds reside most commonly in hilly or mountainous terrain. Such locations usually have natural caves suitable for living space, plenty of
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
. Alternatively, you can create 10-foot-by-20-foot panels that are only 3 inches thick. If the wall cuts through a creature’s space when it appears, the creature is pushed to one side of the wall (your choice
to its speed so that it is no longer enclosed by the wall. The wall can have any shape you desire, though it can’t occupy the same space as a creature or object. The wall doesn’t need to be vertical
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
15. Ruined Armory Chasm. The air is hot and dry. A crumbling ledge overlooks a great chasm brightly lit by a bubbling pool of lava 30 feet below. Visible from this location is a spectral bridge that
becomes magical and must be removed to reopen the gate. If a wrong piece is removed from the arch, an adult white dragon magically appears in an unoccupied space within 60 feet of the arch and attacks
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
. Alternatively, you can create 10-foot-by-20-foot panels that are only 3 inches thick. If the wall cuts through a creature’s space when it appears, the creature is pushed to one side of the wall (your choice
to its speed so that it is no longer enclosed by the wall. The wall can have any shape you desire, though it can’t occupy the same space as a creature or object. The wall doesn’t need to be vertical
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
15. Ruined Armory Chasm. The air is hot and dry. A crumbling ledge overlooks a great chasm brightly lit by a bubbling pool of lava 30 feet below. Visible from this location is a spectral bridge that
becomes magical and must be removed to reopen the gate. If a wrong piece is removed from the arch, an adult white dragon magically appears in an unoccupied space within 60 feet of the arch and attacks
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
organic substance, and its enormous, decorative wings are made of shimmering crystal. The vessel is built for space travel, but its design does enable it to float on water or land safely on the ground
. Standard weaponry includes two ballistae nestled in the star moth’s eye holes and a mangonel mounted above the bridge. Star Moth Summary Armor Class: 13 (ceramic) Cargo: 30 tons Hit Points: 400 Crew
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
M9. Floating Bridge The route to the treasury takes characters out across a series of ten magical floating disks — all of which are suspended hundreds of feet in the open air above the valley floor
to cross the empty space between them. Antimagic Field. As a defense against intruders simply flying or teleporting across the gap, the exterior of the treasury is surrounded by a massive antimagic
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
organic substance, and its enormous, decorative wings are made of shimmering crystal. The vessel is built for space travel, but its design does enable it to float on water or land safely on the ground
. Standard weaponry includes two ballistae nestled in the star moth’s eye holes and a mangonel mounted above the bridge. Star Moth Summary Armor Class: 13 (ceramic) Cargo: 30 tons Hit Points: 400 Crew
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
M9. Floating Bridge The route to the treasury takes characters out across a series of ten magical floating disks — all of which are suspended hundreds of feet in the open air above the valley floor
to cross the empty space between them. Antimagic Field. As a defense against intruders simply flying or teleporting across the gap, the exterior of the treasury is surrounded by a massive antimagic
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
panel. Alternatively, you can create 10-foot-by-20-foot panels that are only 3 inches thick. If the wall cuts through a creature’s space when it appears, the creature is pushed to one side of the wall
its Reaction to move up to its Speed so that it is no longer enclosed by the wall. The wall can have any shape you desire, though it can’t occupy the same space as a creature or object. The wall doesn’t
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
panel. Alternatively, you can create 10-foot-by-20-foot panels that are only 3 inches thick. If the wall cuts through a creature’s space when it appears, the creature is pushed to one side of the wall
its Reaction to move up to its Speed so that it is no longer enclosed by the wall. The wall can have any shape you desire, though it can’t occupy the same space as a creature or object. The wall doesn’t
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
expands to assault other creatures. The seer’s goal is to tap the energy sources and master the rites that will enable it to extend a bridge between the vulnerable sanity of the Material Plane and the
warps space around a creature it can see within 30 feet of it. That creature must make a DC 19 Wisdom saving throw. On a failed save, the target, along with any equipment it is wearing or carrying, is
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
panel. Alternatively, you can create 10-foot-by-20-foot panels that are only 3 inches thick. If the wall cuts through a creature’s space when it appears, the creature is pushed to one side of the wall
its Reaction to move up to its Speed so that it is no longer enclosed by the wall. The wall can have any shape you desire, though it can’t occupy the same space as a creature or object. The wall doesn’t
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
expands to assault other creatures. The seer’s goal is to tap the energy sources and master the rites that will enable it to extend a bridge between the vulnerable sanity of the Material Plane and the
warps space around a creature it can see within 30 feet of it. That creature must make a DC 19 Wisdom saving throw. On a failed save, the target, along with any equipment it is wearing or carrying, is
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
often need to fight to protect their dominion. The lair of a silver dragon is always an impressive sight. Young dragons make their homes in icy cliffs, excavating space for themselves within the
the dragon (usually in Humanoid guise) to meet with visitors. Cloud Bridge. From the antechamber, visitors travel upward along a path of clouds. The impressive route is not as dangerous as its lack of
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
often need to fight to protect their dominion. The lair of a silver dragon is always an impressive sight. Young dragons make their homes in icy cliffs, excavating space for themselves within the
the dragon (usually in Humanoid guise) to meet with visitors. Cloud Bridge. From the antechamber, visitors travel upward along a path of clouds. The impressive route is not as dangerous as its lack of
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
the other side of the stream.
Characters using a light source or darkvision can spot the rope bridge at area H5: In the shadows of the ceiling to the north, you can just make out the dim shape of a
rope bridge crossing over the passage ahead of you. Another passage 20 feet above the floor appears to intersect this one.
Any character with a passive Wisdom (Perception) score of 12 or higher and
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
two stone walkways raised atop 20-foot-high marble columns.
Bridge. A stone bridge on the platform spans the river to the east. (See area 10 for more information on the bridge.)
Building. A mossy
space next to the identical gate located there. Treasure. The treasures inside the building are as follows: 3,500 gp, 6,000 sp, and 15,000 cp in loose coinage A 500 gp black pearl with a minor magical
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
the other side of the stream.
Characters using a light source or darkvision can spot the rope bridge at area H5: In the shadows of the ceiling to the north, you can just make out the dim shape of a
rope bridge crossing over the passage ahead of you. Another passage 20 feet above the floor appears to intersect this one.
Any character with a passive Wisdom (Perception) score of 12 or higher and