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Returning 35 results for 'colors fall'.
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Mordenkainen Presents: Monsters of the Multiverse
Tracing their ancestry to dao, the genies of the Elemental Plane of Earth, earth genasi inherit dao’s steadfast strength and control over earth.
An earth genasi’s skin can be the colors
Weight
Player characters, regardless of race, typically fall into the same ranges of height and weight that humans have in our world. If you’d like to determine your character’s height or
races
Mordenkainen Presents: Monsters of the Multiverse
exuberance with them and learning new languages as they went.
Harengons are bipedal, with the characteristic long feet of the rabbits they resemble and fur in a variety of colors. They share the keen senses
for centuries. Fairies and harengons, however, have a life span of about a century.
Height and Weight
Player characters, regardless of race, typically fall into the same ranges of height and weight
races
Sword Coast Adventurer's Guide
around their legs when they get upset or nervous. Their canine teeth are sharply pointed, and their eyes are solid colors—black, red, white, silver, or gold—with no visible sclera or pupil
him or her, the tiefling learns to extend the same trust to them. And once a tiefling gives someone loyalty, the tiefling is a firm friend or ally for life.
Tiefling Names
Tiefling names fall into
Tiefling
Legacy
This doesn't reflect the latest rules and lore.
Learn More
races
Basic Rules (2014)
around their legs when they get upset or nervous. Their canine teeth are sharply pointed, and their eyes are solid colors—black, red, white, silver, or gold—with no visible sclera or pupil
him or her, the tiefling learns to extend the same trust to them. And once a tiefling gives someone loyalty, the tiefling is a firm friend or ally for life.
Tiefling Names
Tiefling names fall into
Halfling
Legacy
This doesn't reflect the latest rules and lore.
Learn More
races
Basic Rules (2014)
colors.
Halfling practicality extends beyond their clothing. They’re concerned with basic needs and simple pleasures and have little use for ostentation. Even the wealthiest of halflings keep their
despite the rise and fall of empires.
Many halflings live among other races, where the halflings’ hard work and loyal outlook offer them abundant rewards and creature comforts. Some halfling
Orc
Legacy
This doesn't reflect the latest rules and lore.
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races
Volo's Guide to Monsters
warriors go on their raids are weaker than their tribe mates or otherwise not suited for a life of battle. Worshipers of Luthic fall into this category, as do some of those that revere Yurtrus or Shargaas
rangers might be familiar with many of these symbols, enabling them to keep their charges from inadvertently stumbling into a tribe’s territory.
Colors of Conquest
Three colors have special meaning
Elf
Legacy
This doesn't reflect the latest rules and lore.
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races
Basic Rules (2014)
, bronze, and almost bluish-white, hair of green or blue, and eyes like pools of liquid gold or silver. Elves have no facial and little body hair. They favor elegant clothing in bright colors, and they
who fall short of their high expectations—which is most non-elves. Still, they can find good in just about anyone.
Dwarves. “Dwarves are dull, clumsy oafs. But what they lack in humor
Compendium
- Sources->Dungeons & Dragons->Mordenkainen Presents: Monsters of the Multiverse
as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray. Unending Breath. You can hold your breath indefinitely while you’re not
incapacitated. Lightning Resistance. You have resistance to lightning damage. Mingle with the Wind. You know the shocking grasp cantrip. Starting at 3rd level, you can cast the feather fall spell with
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
, settlements and settlers must contend with these aggressive humanoids, whose thirst for conquest is never satisfied. They break before our shields,
They fall beneath our blades;
Their home is ours to
, they take exceptional care of their weapons, armor, and personal possessions. They favor the bold colors associated with their tribes, and trim their often-elaborate uniforms with blood-red piping and leather dyed black.
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
. Creatures can still fly within this gravity bubble, but unattended items fall to the ground as normal in the nodule. Illumination Swirling, colored light suffuses the entirety of the Endless Void
. All areas the characters visit in the void are brightly lit. Visibility The void’s swirling colors produce a hazy effect when creatures look into the distance. Visibility in the Endless Void is limited
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
rare among them and mustaches even more so. They like to wear simple, comfortable, and practical clothes, favoring bright colors.
Halfling practicality extends beyond their clothing. They’re
nobility or royalty, instead looking to family elders to guide them. Families preserve their traditional ways despite the rise and fall of empires. Many halflings live among other races, where the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
appears to be mostly empty. A young woman looks up as you enter, gives Trovus a chastising smile, and says, “Did you fall asleep outside again? I’m telling you, Trovus, one day you’re going to have to
the characters ask Cori for details, she explains that the magic lantern that used to decorate the outside of their inn doesn’t do anything useful other than light up the area with different colors
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a7
the center of the cliff face, read: Bright, brilliant colors are to be seen everywhere, the stones and pigments undimmed by the passage of decades. The floor of the corridor is a colorful mosaic of
, the wise will not need sacrifice aught but a loop of magical metal—you’re well along your march.
Two pits along the way will be found to lead to a fortuitous fall, so check the wall.
These keys and
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
is up to you. Should the crown fall into the wrong hands, characters might need to venture into the caverns below the Peaks of Flame to retrieve it before the world ends. Eye of Zaltec (Area 62). The
of the bards (area 48), and Unkh’s robe of scintillating colors (area 55). If, in your estimation, a player did an extraordinary job roleplaying a trickster god’s flaw, the god’s spirit might reward
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
a century lamenting the fall of Vanrak Moonstar, his friend. As the dragon ages and becomes more powerful, his despair causes Vanrakdoom to sink deeper into the Shadowfell. Halaster has made no
natural colors are restored, but the stench of death lingers (see “Into the Shadowfell”). The fog encountered throughout Vanrakdoom is not a byproduct of Umbraxakar’s despair and remains until Keresta is destroyed.
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
consternation. 6 A Village No More. A long-brokered peace between a green dragon and a nearby village is shattered when the village idiot steals a handful of coins from the dragon’s hoard. 7 Blightstraw’s Fall
cast inside it. The flames come in different colors, but they give off no heat. The goblins can swivel these cylinders to focus the lights on different parts of the stage, and they use the shutters
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
cloud of inky poison colors the water around it. Galleons and warships vanish when its tentacles uncoil from the deep, the kraken breaking their masts like kindling before drawing down ships and crew
regurgitate all swallowed creatures, which fall prone in a space within 10 feet of the kraken. If the kraken dies, a swallowed creature is no longer restrained by it and can escape from the corpse
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
to be alive. Eggs. A heap of oblong insect eggs filled with swirling, psychedelic colors fills the center of the room. These eggs are a manifestation of the dream energy the Drought Elder is stealing
a DC 20 Wisdom saving throw or fall unconscious for 1d4 minutes as the creature’s mind is overwhelmed by visions. An unconscious creature begins drifting away from the Drought Elder. Once the stone
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
room, it burns down normally. The floor beneath the dome is magically slick. Any creature that steps onto or starts its turn on the floor must succeed on a DC 10 Dexterity saving throw or fall prone
, imperfect creatures you are.” Treasure The nine alcoves contain the following treasures: 12,000 cp, 5,000 sp, and 2,200 gp A clay chameleon statuette covered in crystal beads that change colors (25 gp
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
secret and will carry that secret to the grave.” Ideal. “Without vigilance, evil runs amok.” Bond. “I love glass. I adore its colors and its polished gleam. Watching glass bend and take different forms
hunters. Personality Trait. “Words fail me often, so I’m happy to let others speak on my behalf.” Ideal. “I would rather eat a snake than fall prey to the trappings of the civilized world.” Bond. “Birds
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
the shelf that warns of the trap. Triggering the trap causes any creature standing next to the shelf to fall 20 feet, landing prone in the north cell of area B11 and taking 7 (2d6) bludgeoning damage
. Lord Viallis has already cast mage armor on himself, and he expended his 5th-level spell slot to fuel the ritual. He wears a robe of scintillating colors and uses his action to activate it if pressed
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
translucent gemstones that come in different colors, including pale green, blue, pink, red, brown, and black. Mining Discoveries d100 Discovery
01–80 Nothing
81–95 Pebble-sized tourmaline
into the Underdark. Such a fall is fatal. M4. Processing Room The floor of the western tunnel from area M1 is 7 feet higher than the floor of the cavern it leads to. The ledge can be easily climbed in
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
of biting, stinging insects that emerge from the demonic faces. The creature takes 5 (2d4) piercing damage and 5 (2d4) poison damage, and must succeed on a DC 15 Dexterity saving throw or fall off the
platform in a random direction. The insects die and fall to the ground immediately after their attack. White Gates. A white gate is located west of this area at the junction of the corridors that
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
. A crystal barrier, its curved surface swirling with light and colors, forms a strange sky overhead.
A single path leads away from this area toward the clearing in area C2. Portal. The portal
surviving Worgs, which howl in terror as they fall. Vanishing Demiplane. It takes 1 minute for Venger’s demiplane to vanish, and creatures still inside the demiplane can use the portal in area C1 to escape
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Dwarves of the Multiverse Like any race, dwarves display a wide array of skin tones, hair colors, and other physical traits. Adding to this diversity, they have a variety of cultural identities from
Bhaerynden did so two millennia before the drow conquered the place. They put the blame for its fall on the complacency that drove their ancestors to leave. “Gold dwarves endure. Shield dwarves adapt
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
character in the cave must succeed on a DC 18 Constitution saving throw or fall unconscious. Characters who are immune to any effect that would put them to sleep succeed on the saving throw
reliefs.
This is Xanthoria’s space for meditation and relaxation. The murals covering the lower chamber’s walls are truly disturbing; their colors, textures, and patterns are nauseating to behold. Any
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
artifacts that could rewind time (see the “Secret of the Obelisks” sidebar). It was damaged during Ythryn’s fall and, despite Iriolarthas’s best efforts, the demilich could not repair it. Characters who
carrying. The obelisk disintegrates, as do other obelisks like it throughout the world, but not before hurling the entire planet into the past, to a time prior to the fall of Ythryn (see “Year of Chilled
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Glittergold When gnome children hear their first stories about the gods, they are introduced to a gold-skinned gnome with a wide grin and glittering gemstone eyes that shift colors like a kaleidoscope. The
when they experience jealousy, greed, petulance, or envy. Individuals are more likely to fall prey to these feelings when they don’t spend enough time in activities with others, and so tales of Urdlen serve as a somber reminder of the importance of participating in society.
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
1 Strength Fall prone whenever hit by an attack 2 Constitution Reduce hit point maximum to three-quarters of normal 3 Dexterity Move at half speed or fall prone at the end of the movement 4
fall prone. Touching any one of an archway’s four glowing stones causes that stone to change color for 1 round. Number the stones from 1 to 4 and make the players specify which stones are touched
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
(Acrobatics) check to move without jarring the flooring; otherwise, the steps collapse and the character takes 1d6 bludgeoning damage from the fall. A Small character has advantage on the check
enclosed garden are like nothing you’ve ever seen. Their shapes are fantastic, and their colors are like gems sparkling in the sun. Enclosed by 5-foot-high walls, this strangely beautiful garden
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
barges decorated in bright colors move up and down the river, bearing merchants crying out to attract customers. Those customers move from the river bank to the nearest barge, then carefully hop from
peel at any character moving across it. The target must succeed on a DC 11 Dexterity saving throw or fall prone.
8 Flowers The florist becomes furious at any character moving across the barge
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
. A bristling crystal formation six feet high occupies the center of the chamber, filling the room with a soft rainbow glow and faint chiming sound. The colors of the gemstone formation constantly
, “Face me alone and prevail, and the path to wisdom opens. Fall, and you fall forever.”
The creature here is an avatar of death as created by the Skull card from a Deck of Many Things (see the Dungeon
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
stalactites, waiting to fall on one of the characters. Tunnel Ledge. A ledge on the north wall of the cave stretches out 30 feet above the floor. A short tunnel leads from the ledge to the river beyond. The
glassy, ebon-hued lake. Drops of water fall from the ceiling high above, rippling the mirrorlike surface of the water.
Two rivers flow out of the northern side of the lake, while a third flows out to
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Climber’s Kit includes boot tips, gloves, pitons, and a harness. As a Utilize action, you can use the Climber’s Kit to anchor yourself; when you do, you can’t fall more than 25 feet from the anchor point
vocational or ceremonial significance. Some events and locations admit only people wearing a Robe bearing certain colors or symbols. Rope (1 GP) As a Utilize action, you can tie a knot with Rope if
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
. Dim light dances in the air, shimmering through the colors of the rainbow, gently lighting the walls of this cavern. A few piles of bones and scraps of gear litter the floor.
Creatures. The
transformed magic item in the victim’s hand temporarily ends the coma. Thereafter, the character must continue to hold the object in hand or fall into a coma again. If the character breaks contact with