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Returning 35 results for 'dagger setting ranger'.
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Grung Wildling
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Monsters
Volo's Guide to Monsters
"} to hit with spell attacks). It knows the following ranger spells:
1st level (4 slots): cure wounds, jump
2nd level (3 slots): barkskin, spike growth
3rd level (2 slots): plant growth
Standing
hit","rollAction":"Dagger"} to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3);{"diceNotation":"1d4+3","rollType":"damage","rollAction":"Dagger","rollDamageType":"piercing"} piercing
Monsters
Waterdeep: Dragon Heist
(3 slots): greater invisibility, ice storm
5th level (1 slot): cone of coldDagger. Melee or Ranged Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Dagger"} to hit, reach
5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2);{"diceNotation":"1d4+2","rollType":"damage","rollAction":"Dagger","rollDamageType":"piercing"} piercing damage.Skeemo became the Master of Magic
Monsters
Mordenkainen's Fiendish Folio Volume 1
;{"diceNotation":"1d20+4","rollType":"to hit","rollAction":"Dagger"} to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2);{"diceNotation":"1d4+2","rollType":"damage","rollAction":"Dagger
that wrap around existing passages and chambers. They use these hiding spots to watch the comings and goings of monsters and adventurers, setting traps to vex and annoy whenever possible. A trip wire
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
attunement to nature. You use your Wisdom whenever a spell refers to your spellcasting ability. In addition, you use your Wisdom modifier when setting the saving throw DC for a ranger spell you cast and when
chapter 11 for the ranger spell list. Spell Slots The Ranger table shows how many spell slots you have to cast your ranger spells of 1st level and higher. To cast one of these spells, you must expend a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Minsc Minsc (MINSK) is a heroic Ranger from the land of Rashemen in the Forgotten Realms setting. Known for his good cheer, his hearty optimism, and his pet miniature giant space hamster, Boo, Minsc is particularly adored in the city of Baldur’s Gate.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
attunement to nature. You use your Wisdom whenever a spell refers to your spellcasting ability. In addition, you use your Wisdom modifier when setting the saving throw DC for a ranger spell you cast and when
chapter 11 for the ranger spell list. Spell Slots The Ranger table shows how many spell slots you have to cast your ranger spells of 1st level and higher. To cast one of these spells, you must expend a
Compendium
- Sources->Dungeons & Dragons->Borderlands Quest: Dagger Danger!
Conclusion If the characters succeed in their mission, they can return to the Keep on the Borderlands with the Zorn family dagger. Quintanna Zorn eventually meets them at the Traveler’s Inn to pay
their reward for the dagger. Now What?!
If the characters complete this adventure successfully, you have many options to continue their adventures. Here are just a few. All of these are available
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
A Wide Range of Talents No matter whether a ranger ranges in the crowded city streets, the trackless wilderness, or the most desolate and confounding planes, all ranger archetypes can find a place in
. Even in an urban setting, a beast companion makes a solid ally, serving as a guard or a scout when you’re skulking around places you shouldn’t be. Gloom Stalker Gloom Stalkers are often best known for
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
ball, the spy in the royal court makes contact with his employer. Political intrigue, espionage, sabotage, and similar cloak-and-dagger activities can provide the basis for an exciting D&D campaign. In
setting, from the backstabbing politics of the Nine Hells to the contested succession of Cormyrean royalty.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Disadvantage The lead pursuer is a ranger or has proficiency in Survival Disadvantage Other factors might help or hinder the quarry’s ability to escape, at your discretion. For example, a quarry with a
urban setting, escape might mean the quarry ducked into a crowd or slipped around a corner, leaving no clue as to where it went.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Volothamp “Volo” Geddarm The bombastic world traveler Volothamp Geddarm has come to Chult to deliver signed copies of his latest book, Volo’s Guide to Monsters. In addition to setting up audiences
Actions
Dagger. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d4 + 1) piercing damage.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
effect on itself on a success.
Standing Leap. The grung’s long jump is up to 25 feet and its high jump is up to 15 feet, with or without a running start.
Actions
Dagger. Melee or Ranged Weapon
start.
Actions
Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage, and the target must succeed on a DC 12 Constitution
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
portfolio and is responsible for advancing that portfolio. In the Greyhawk setting, Heironeous is a god of valor who calls clerics and paladins to his service and encourages them to spread the ideals
, regardless of alignment. In the Forgotten Realms, a person might propitiate Umberlee before setting out to sea, join a communal feast to celebrate Chauntea at harvest time, and pray to Malar before going
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
vibrant circus performances. The sound of music and laughter drifts out through the canvas door.
Customers can enter the Big Top for free. The Big Top is the setting for two main events: the Big Top
3 Casket of costume jewelry 4 Front and rear halves of a two-person unicorn costume 5 Retractable dagger (harmless) 6 Pair of stilts and long, bright purple trousers 7 Enough animated face paint for
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
that they better reflect such a setting. For example, when the characters use spells or special abilities that teleport them short distances, they actually make high-flying acrobatic leaps. Ability
) Dagger bishou, tamo (China); kozuka, tanto (Japan) Dart shuriken (Japan) Flail nunchaku (Japan) Glaive guandao (China); bisento, naginata (Japan) Greatclub tetsubo (Japan) Greatsword changdao (China
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
a success.
Standing Leap. The grung’s long jump is up to 25 feet and its high jump is up to 15 feet, with or without a running start.
Actions
Dagger. Melee or Ranged Weapon Attack: +4 to hit
its turns, ending the effect on itself on a success.
Standing Leap. The grung’s long jump is up to 25 feet and its high jump is up to 15 feet, with or without a running start.
Actions
Dagger
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Using the Tables When a creature’s name appears in bold type, that’s a visual cue pointing you to its stat block. Creatures marked with an asterisk (*) appear in this book. Those marked with a dagger
establish the setting of the adventure, or use them in a nonhostile capacity. For example, if you’re creating encounters for a 6th-level party, a fight against two storm giants would make for a dreadfully
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. But even as she enjoyed the gifts he lavished on her, Vanifer hated the pasha for seeing her as a mere trophy. She left before long, robbing the pasha of a small fortune in jewelry and setting fire to
dreams and visions impelled her to seek out a lost dungeon in the North. On the altar of a forgotten temple she found the dagger Tinderstrike, imbued with the power of Imix, the Prince of Evil Fire
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
and goings of monsters and adventurers, setting traps to vex and annoy whenever possible. A trip wire might be set at the top of a flight of stairs to send creatures crashing down. Locks might be
within 30 feet of a mite that can see it, a non-fey creature has disadvantage on Dexterity checks and Dexterity saving throws.
Actions
Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft. or range 20/60
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
attacks. Tracing the maze with a dagger or other tool counts as nothing; it must be done with a finger. If the golem has the opportunity in combat, it pushes enemies off the bridge. The golem is so heavy
without setting off a panic in the monkeys that consider the vines their home. If the Animal Handling check fails, the character is attacked by 1d4 baboons. The animals fight normally, but the character hanging in the vines has disadvantage on every attack roll and ability check while under attack.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Abbathor, god of greed NE Trickery Jeweled dagger, point-down Berronar Truesilver, goddess of hearth and home LG Life, Light Intertwined silver rings Clangeddin Silverbeard, god of war LG War
, history, and philosophy CG Arcana, Knowledge Setting sun Rillifane Rallathil, god of nature CG Nature Oak Sehanine Moonbow, goddess of divination, dreams, travel, and death CG Knowledge Full moon under a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
, polymorph
5th level (2 slots): dominate person, greater restoration
6th level (1 slot): Otto’s irresistible dance
Actions
Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60
, setting up a cover in the Trades Ward in the form of a cramped little shop called Weirdbottle’s Concoctions. Most of his potions and elixirs are nonmagical, but he crafts magical ones for his Zhent
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
, or boost the morale of franchise hirelings. KELSHI ANNAB
Human Decisionist (Ranger)
There are decisionists of all stripes. Domineering narcissists gravitate toward the role, to be sure, and
to the rest of their team. Do the opposite of whatever they want, even if you want to do that thing too. It’s about setting an example and establishing a pecking order.
— Donaar Blit’zen
Why Be a
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
additional encounter also provides a sense of the wider scope of the setting. Monstrous Uprising A charismatic half-red dragon veteran leads a band of 21 kobolds and 7 lizardfolk, taking advantage of
might kill her rather than leave her in the adventurers’ hands. Fallen Hero The adventurers meet a seriously injured elf ranger—a well-known hero named Cylanestriel. She speaks of her capture by the
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
additional encounter also provides a sense of the wider scope of the setting. Monstrous Uprising A charismatic half-red dragon veteran leads a band of 21 kobolds and 7 lizardfolk, taking advantage of
might kill her rather than leave her in the adventurers’ hands. Fallen Hero The adventurers meet a seriously injured elf ranger—a well-known hero named Cylanestriel. She speaks of her capture by the Cult
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
additional encounter also provides a sense of the wider scope of the setting. Monstrous Uprising A charismatic half-red dragon veteran leads a band of 21 kobolds and 7 lizardfolk, taking advantage of
might kill her rather than leave her in the adventurers’ hands. Fallen Hero The adventurers meet a seriously injured elf ranger—a well-known hero named Cylanestriel. She speaks of her capture by the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
by one until they find Torg’s, or they can try to get a solid lead before setting out. Any character who spends an hour talking to townsfolk can make a DC 17 Charisma (Investigation) check at the end
) slashing damage, or 8 (1d10 + 3) slashing damage if Sephek uses the weapon with two hands, plus 5 (2d4) cold damage.
Ice Dagger. Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 5 (2d4) cold damage.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
blast out of this cramped cell. The walls are scribed with relief carvings showing volcanoes setting cities ablaze. Rows of tiny holes are bored into the floor and the ten-foot-high ceiling. A human
the candle. Aarakocra Bones. The aarakocra skeleton embedded in the wall has hollow bones containing stale yet breathable air — each one essentially a tube sealed with wax. A character with a dagger
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
ranger who knows the forest pretty well and has friends among the wood elves who live there. Weathercote Forest For reasons unknown, no divination spell or scrying sensor can penetrate the dry patch of
; see the “Bargewright Inn” section for more information on this creature. Xantharl’s Keep Xantharl was a well-known ranger and explorer of the North. The fortified village that bears his name stands in
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
a life-size mechanical unicorn ridden by a mechanical drow ranger waving two scimitars (when a lever under the float is pulled, the unicorn farts a 15-foot cone of confetti, which it can do twice
dartboard mounted on one wall has a shiny dagger sticking into it. Attack Mannequins. As a bonus action, Jarlaxle can command the five magic mannequins to animate and attack a single target of his choice
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
reveals a pouch containing 25 gp and a dagger with a laminated whalebone handle and scabbard, worth 50 gp. Ogmund has also stashed a backup high-quality suit of studded leather armor and a pair of
of setting their precious books and scrolls alight. The bedrolls are made of scratchy blankets and hold nothing of interest or value. Bookshelves. The majority of the books and scrolls are merely
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
possible. Treasure. The chests are unlocked and contain personal effects. A thorough search turns up the following items: 100 sp, a dagger in a bone scabbard, a wooden mallet, a crude reed flute, and
25 ep, a dagger in a scabbard, and a leather whip. The officer carries the key to the chest and he wears a silver collar (15 gp). 6. Armory Shields of all sizes hang on the walls here, with javelins
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
of transportation, cutting down on the need of city dwellers to own their own horses. Yet the true gem setting Garynmor Stables apart is its menagerie. A former world traveler, Ubis Garynmor (chaotic
the incapacitated condition.
Actions
Multiattack. Rilsa makes three Shortsword or Dagger attacks.
Shortsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
conducted in the Wide, the city’s most prominent civic space and public market. Every morning sees an influx of vendors setting up their stalls and taking deliveries from a small army of porters. Every
trade vastly outweigh the losses. Statue of Minsc and Boo. For years the Wide hosted one of the city’s most cherished landmarks: the Beloved Ranger, a statue of a powerful warrior in plate mail
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
in the Wide, the city’s most prominent civic space and public market. Every morning sees an influx of vendors setting up their stalls and taking deliveries from a small army of porters. Every sunset
vastly outweigh the losses. Statue of Minsc and Boo. For years the Wide hosted one of the city’s most cherished landmarks: the Beloved Ranger, a statue of a powerful warrior in plate mail wearing a