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Returning 35 results for 'down prefer of like'.
Species
Player’s Handbook
territorial mob of halflings like those in the Dark Sun setting.
Halflings who prefer to live underground are sometimes called strongheart halflings or stouts. Nomadic halflings, as well as those who
).
Halfling communities come in all varieties. For every sequestered shire tucked away in an unspoiled part of the world, there’s a crime syndicate like the Boromar Clan in the Eberron setting or a
Monsters
Forgotten Realms: Adventures in Faerûn
draconic-humanoid hybrids. Most werewyverns possess a draconic greed and ferocity and thus often find work as bandits, mercenaries, or assassins. They are opportunistic warriors and prefer ambushes when
possible. Werewyverns like to keep their wyvern form a secret until they need an upper hand in a fight or an aerial escape.
Werewyverns transmit lycanthropy through their potent venom. The curse&rsquo
Monsters
Icewind Dale: Rime of the Frostmaiden
themselves like brigands, robbing people they come across in the wild. If food is scarce, they kill those same people and eat them. They prefer to dwell in forlorn places, often sharing territory with
a fearsome aspect.
Verbeeg craft their own armor and weapons. They prefer thrown spears above all other weapons, and a verbeeg usually has several spears for that purpose.
Marauders. Verbeeg conduct
Monsters
Spelljammer: Adventures in Space
: detect thoughtsDohwars are short, pudgy, flightless avians that look and move like penguins. Dohwars migrate from the Feywild to Wildspace, where they are typically encountered. They conduct their
the dohwar's life, often in response to the dohwar experiencing an overwhelming emotion. Instead of wings, it has arms and tiny hands.
Dohwars prefer to communicate through a form of telepathy they
Monsters
Quests from the Infinite Staircase
saving throw or have the prone condition.Thorny hunters are bestial vegepygmies derived from the corpses of bears, dogs, and other quadrupedal Beasts. Thorny hunters act like bloodhounds, following
vegepygmies can sustain themselves by absorbing nutrients from soil and other organic matter, they prefer a carnivorous diet achieved through hunting and scavenging. Vegepygmies can live indefinitely so
Monsters
Mordenkainen Presents: Monsters of the Multiverse
damage on a successful one.Frost salamanders are natives of the Plane of Ice, also called the Frostfell, which rests between the Plane of Air and the Plane of Water. Frost salamanders especially like to
weapons and armor.
Although frost salamanders can burrow their way through loose soil, they prefer to dig into ice. They roll around in piles of broken chunks of ice, allowing it to scratch their backs
Monsters
Spelljammer: Adventures in Space
heads. They wear simple garb and like to hurl heavy rocks. A b’rohg can wield a weapon with each of its four arms, but it prefers to pound enemies with its fists and rip smaller creatures apart with
its bare hands.
B’rohgs communicate with one another using grunts and basic hand signals; they have no spoken or written language. They prefer to be left alone and for that reason don’t
Monsters
Mordenkainen's Fiendish Folio Volume 1
only to replicate in others the emotions that created them.
Nettlesome Pranksters. Mites prefer to live underground, seeking out dungeons and cave warrens where they dig a network of hidden burrows
irritable and easily frustrated to the point of violence. For such creatures, every minor failure feels like gross incompetence. Simple tasks become increasingly difficult. Those who undertake those tasks
Monsters
Guildmasters’ Guide to Ravnica
around Ravnica, and at least one medusa is thought to be angling for control of the entire guild at the moment.
Not all gorgons are so ambitious; some prefer to simply stalk the endless shadows of the
undercity like hungry predators.
LUDMILLA, THE TUNNEL VIPER
Ludmilla is the last surviving member of the Sisters of Stone Death, the trio of power-hungry medusas who slew Svogthir, the original
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
. Immediately after taking damage from a melee attack, the witchkite makes one Rend attack against the attacker.While many dragons of Eldraine hoard wealth and material goods, witchkites prefer hoarding
the mostly forgotten adventurer Osval
Dragons of Eldraine
The dragons of Eldraine, are much like those of other D&D worlds. You can use any dragon stat block for a dragon of Eldraine. On
Monsters
Mordenkainen Presents: Monsters of the Multiverse
warrior typically leads a group of grung and other warriors into battle and is often accompanied by a grung wildling.
Grungs
Grungs are frog-like folk found in rain forests and tropical jungles
. These amphibians prefer shade and live in trees, but they maintain hatcheries for their offspring in well-guarded ground-level pools. About three months after hatching, a grung tadpole takes on the shape
Monsters
Mordenkainen Presents: Monsters of the Multiverse
growth
2/day: plant growthGifted with druidic magic, a grung wildling typically serves as an advisor, a healer, and a nurturer of crops.
Grungs
Grungs are frog-like folk found in rain forests and
tropical jungles. These amphibians prefer shade and live in trees, but they maintain hatcheries for their offspring in well-guarded ground-level pools. About three months after hatching, a grung tadpole
Monsters
Fizban's Treasury of Dragons
from legend.
6
I studiously mimic the mannerisms of my guests.
7
I prefer to get others talking, then fade into the background. Sometimes literally.
8
I seek out audiences and like to
I repeat what others have said back to them to make sure I have remembered it correctly.
2
I might not like you, but I will endeavor to treat you with respect, if not kindness.
3
I like
Monsters
Mordenkainen Presents: Monsters of the Multiverse
.
Grungs
Grungs are frog-like folk found in rain forests and tropical jungles. These amphibians prefer shade and live in trees, but they maintain hatcheries for their offspring in well-guarded ground
Monsters
Planescape: Adventures in the Multiverse
portals and paths connected to goodly realms. They have powerfully built, bipedal bodies with the heads of great bears and eyes like pools of silvery light. When warden archons speak, glimmering
safeguard those threatened by wicked forces. Archons are skilled communicators, able to speak all the languages of the multiverse. When pushed into combat, they prefer to subdue foes. However, against Fiends
Shifter
Legacy
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Species
Eberron: Rising from the Last War
heightened senses. Geth’s gift from his lycanthrope ancestors was sheer toughness. Strength seeped into his bones and flooded his flesh. His skin hardened, and his hair became coarse like an
bear or boar: stoic, stubborn, and thick-skinned.
Longtooth shifters typically have lupine traits and prefer to run with a pack.
Swiftstride are often predatory and feline, but a swiftstride could
Monsters
Fizban's Treasury of Dragons
1
I repeat what others have said back to them to make sure I have remembered it correctly.
2
I might not like you, but I will endeavor to treat you with respect, if not kindness.
3
I
like to impress visitors by reciting epic poetry.
4
The only people I’m interested in are those who know history and those who make history.
5
I like to adopt the personas of
backgrounds
Tomb of Annihilation
lost tribe, or the truth about an ancient empire’s downfall.
d6
Personality Trait
1
I prefer the company of those who aren’t like me, including people of other races
;
Suggested Characteristics
Anthropologists leave behind the societies into which they were born to discover what life is like in other parts of the world. They seek to see how other races and civilizations
Firbolg
Legacy
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Species
Volo's Guide to Monsters
Shepherds
As caretakers of the land, firbolgs prefer to remain out of sight and out of mind. They don’t try to dominate nature, but rather seek to ensure that it prospers and survives according to its
firbolgs only when the events affect the forest.
Even in the face of an intrusion, firbolgs prefer a subtle, gentle approach to prevent damage to their territory. They employ their magic to make the forest
Monsters
Fizban's Treasury of Dragons
life, crystal dragons enjoy an innate psionic connection to the Positive Plane that suffuses their bodies as well as their personalities with light. Though they prefer to live in desolate, frigid regions
clarity that bend and refract light, sometimes making them difficult to see clearly.
The radiant energy of the Positive Plane shimmers in crystal dragons’ scales. It glows like starlight between
Backgrounds
Ghosts of Saltmarsh
their hands and often perform feats of carpentry that others might deem miraculous.
D8
PERSONALITY TRAIT
1
I love talking and being heard more than I like to listen.
2
I
’m extremely fond of puzzles.
3
I thrive under pressure.
4
I love sketching and designing objects, especially boats.
5
I’m not afraid of hard work — in fact, I prefer
Changeling
Legacy
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Species
Eberron: Rising from the Last War
knowing another like themselves. Others are part of nomadic changeling clans spread across the Five Nations, families who keep their true nature hidden from the single-skins. Some clans maintain safe
havens in major cities and communities, but most prefer to wander the unpredictable path of the god known as the Traveler.
In creating a changeling adventurer, consider the character’s relationships
Species
One Grung Above
humanoids found in rain forests and tropical jungles. They are fiercely territorial and see themselves as superior to most other creatures.
Tree-Dwelling Amphibians. Grungs live in trees and prefer shade. A
lookout for creatures they can capture and enslave. Grungs use slaves for all manner of menial tasks, but mostly they just like bossing them around. Slaves are fed mildly poisoned food to keep them
Kobold
Legacy
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Species
Volo's Guide to Monsters
sent Kurtulmak to retrieve it. Garl lured his pursuer into a maze-like cavern, then collapsed the exits behind him, trapping Kurtulmak for all eternity. Kurtulmak is a hateful deity, one who despises
network of passages beneath the streets, connecting them to a nearby waterway and greatly improving the town’s sanitation. If the kobolds like the area and aren’t mistreated by the humans
Backgrounds
Ghosts of Saltmarsh
, marines tend to operate best in groups, valuing camaraderie and the companionship of like-minded individuals.
D8
PERSONALITY TRAIT
1
I speak rarely but mean every word I say
.
2
I laugh loudly and see the humor in stressful situations.
3
I prefer to solve problems without violence, but I finish fights decisively.
4
I enjoy being out in nature; poor weather
Monsters
Fizban's Treasury of Dragons
brimming with life, crystal dragons enjoy an innate psionic connection to the Positive Plane that suffuses their bodies as well as their personalities with light. Though they prefer to live in desolate
; scales. It glows like starlight between their bodies and the spines and horns that hover close to their heads and backs. These horns shift with the dragon’s mood: bristling with anger, lying back
Monsters
Fizban's Treasury of Dragons
energy and brimming with life, crystal dragons enjoy an innate psionic connection to the Positive Plane that suffuses their bodies as well as their personalities with light. Though they prefer to live
dragons’ scales. It glows like starlight between their bodies and the spines and horns that hover close to their heads and backs. These horns shift with the dragon’s mood: bristling with
Monsters
Fizban's Treasury of Dragons
, crystal dragons enjoy an innate psionic connection to the Positive Plane that suffuses their bodies as well as their personalities with light. Though they prefer to live in desolate, frigid regions, many
scales of perfect clarity that bend and refract light, sometimes making them difficult to see clearly.
The radiant energy of the Positive Plane shimmers in crystal dragons’ scales. It glows like
Monsters
Fizban's Treasury of Dragons
kindred spirits and like to rub affectionately against their keels.
4
I like to show visitors the vastness of my domain, so they appreciate how insignificant they are.
5
I attack anyone I
, though some dragon turtles prefer coastal lairs with easier access to settlements they can trade with—or prey upon. Particularly reclusive dragon turtles seek lairs in even more remote locales
Tortle
Legacy
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Species
The Tortle Package
prefer simple, non-gender-specific names that are usually no more than two syllables. If a tortle doesn’t like its name for whatever reason, it can change it. A tortle might change its name a dozen
regard these settlements as places worth defending with their lives, and they will abandon a settlement when it no longer serves their needs.
Most tortles like to see how other creatures live and
Monsters
Fizban's Treasury of Dragons
.
6
I studiously mimic the mannerisms of my guests.
7
I prefer to get others talking, then fade into the background. Sometimes literally.
8
I seek out audiences and like to be the
what others have said back to them to make sure I have remembered it correctly.
2
I might not like you, but I will endeavor to treat you with respect, if not kindness.
3
I like to impress
Monsters
Fizban's Treasury of Dragons
studiously mimic the mannerisms of my guests.
7
I prefer to get others talking, then fade into the background. Sometimes literally.
8
I seek out audiences and like to be the center of attention
said back to them to make sure I have remembered it correctly.
2
I might not like you, but I will endeavor to treat you with respect, if not kindness.
3
I like to impress visitors by
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
Lives of Whimsy and Wandering Lorwyn is home to elves, goblin-like boggarts, merfolk-like merrow, halfling-like kithkin, and genasi-like flamekin and rimekin. These peoples live peacefully in
communities spread across the countryside, though old grudges and conflicts occasionally come to a head. (For more about the peoples of Lorwyn, see chapter 1.) Some denizens of Lorwyn prefer a nomadic life
Backgrounds
Guildmasters’ Guide to Ravnica
smear the blood of my enemies over my skin.
7
I was, in fact, raised by maaka.
8
HarrRRAAGGHH! [I rarely form a coherent sentence and prefer to express myself by breaking things
work in a raid, but seems to think that I’m not like other Gruul.
7
I foolishly borrowed money from an Orzhov syndic to indulge a shameful vice.
8
A close friend left our clan and
Backgrounds
Guildmasters’ Guide to Ravnica
voices and actions aligned in common purpose. (Good)
3
Order. Like a well-pruned tree, society thrives when everything is kept in good order. (Lawful)
4
Life. Preserving life and
.
3
I enjoy comfort and quiet, and prefer to avoid extra effort.
4
I have a fierce temper that doesn’t reflect the inner calm I seek.
5
I’m convinced that everyone else in the