Halfling Species Details
Cherished and guided by gods who value life, home, and hearth, halflings gravitate toward bucolic havens where family and community help shape their lives. That said, many halflings possess a brave and adventurous spirit that leads them on journeys of discovery, affording them the chance to explore a bigger world and make new friends along the way. Their size—similar to that of a human child—helps them pass through crowds unnoticed and slip through tight spaces.
Anyone who has spent time around halflings, particularly halfling adventurers, has likely witnessed the storied “luck of the halflings” in action. When a halfling is in mortal danger, an unseen force seems to intervene on the halfling’s behalf. Many halflings believe in the power of luck, and they attribute their unusual gift to one or more of their benevolent gods, including Yondalla, Brandobaris, and Charmalaine. The same gift might contribute to their robust life spans (about 150 years).
Halfling communities come in all varieties. For every sequestered shire tucked away in an unspoiled part of the world, there’s a crime syndicate like the Boromar Clan in the Eberron setting or a territorial mob of halflings like those in the Dark Sun setting.
Halflings who prefer to live underground are sometimes called strongheart halflings or stouts. Nomadic halflings, as well as those who live among humans and other tall folk, are sometimes called lightfoot halflings or tallfellows.
Halfling Traits
Creature Type: Humanoid
Size: Small (about 2–3 feet tall)
Speed: 30 feet
Brave
You have Advantage on saving throws you make to avoid or end the Frightened condition.
Halfling Nimbleness
You can move through the space of any creature that is a size larger than you, but you can’t stop in the same space.
Luck
When you roll a 1 on the d20 of a D20 Test, you can reroll the die, and you must use the new roll.
Naturally Stealthy
You can take the Hide action even when you are obscured only by a creature that is at least one size larger than you.
Comments
Erm... Halfling doesn't give the Halfling language? Is that right?
All characters get 3 languages by default now: Common, plus 2 more that you choose (which one could be halfling)
Thanks. I guess there could be halflings who don't know their native language for some reason. But yes I used one of the language slots. Was hoping I could get it for free!
Why is the art so small?! I know halflings are small but the art doesn't have to be.
I mean... getting it for free is based on your DM. If you want it for free, they have the power to just give you the language. I swear, it's like people seem to think this game is a video game and can't have things dynamically added later or that there's not an admin (aka the DM) who they can approach with these questions.
Also, there are plenty of reasons halflings, or any race, wouldn't know their own language. No different than real life where there are plenty of Hispanics who don't know any Spanish, for example.
Geno was orphaned when her family went to a city to trade. Her parents were killed, her mother and father hid her In an ally and ran away and the purptraders pursued them. They never came back for her.
She wandered the streets alone for days, started asking strangers for food, she was so hungry. After days of being ignored and starving, she had to steal food or die. She stole food 🍱 from open stand merchants. Eventually ran into other orphans who had grouped up and bullied her due to her small size.
One day when she had run into another group of people who saw her steal some food successfully. She did not notice she was being watched. A nice older teenager elf approached her.
“You going to share some of that 🥖 bread?” She said with an eyebrow raised and a sly smile, “names Naomi” Geno was not used to such tall folk noticing her. “Mm m my names Geno”. She broke her bread and gave half to Naomi, half in friendship half because she didn’t want to start a conflict. They talked, and Naomi bid goodby. Geno liked her but was warry. Naomi would continue to approach Geno like a wolf animal. Sometimes bringing food, and sometimes some tools.
One day Naomi brought thieves tools and showed Geno how to pick locks to steal from shops at night, and where to sell those goods so that you could have money. What to ask the dense shops what they needed and how to find it. Eventually Naomi brought Geno to her place of stay, which ended up being a common room of thieves that worked together to make a living. She explained that she too could be apart of their family.
Geno had not had a family in years and yearned to be more to Naomi and her family. She eagerly agreed to join theres.
What's the expected weight range for a halfling? And the expected lifespan?