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Returning 35 results for 'example rose her past could'.
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Speak with Plants
Legacy
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Spells
Basic Rules (2014)
the spell’s area within the past day, gaining information about creatures that have passed, weather, and other circumstances.
You can also turn difficult terrain caused by plant growth (such as
and branches to hinder pursuers, for example.
Plants might be able to perform other tasks on your behalf, at the GM’s discretion. The spell doesn’t enable plants to uproot themselves and
Species
Wayfinder's Guide to Eberron
’drik. Tens of thousands of years ago, the elves rose up against the giants who ruled that land. Ultimately, the elves fled from Xen’drik and settled the island nation of Aerenal. There
to Khorvaire over the years and have integrated with the cultures of the Five Nations.
As a whole, elves are driven by tradition and respect for the past. Where humans value innovation, elves strive
Monsters
The Wild Beyond the Witchlight
Hourglass Coven. Better known as Granny Nightshade, she offers her assistance to those who are haunted by regret. Her deals often result in cruel twists; for example, a petitioner who asks to be reunited
the past, another reflects the present, and the third reflects the future. These hags are utter wickedness distilled into corporeal forms, driven by a lust for secrets that can be used to manipulate
Species
Wayfinder's Guide to Eberron
’drik. Tens of thousands of years ago, the elves rose up against the giants who ruled that land. Ultimately, the elves fled from Xen’drik and settled the island nation of Aerenal. There
to Khorvaire over the years and have integrated with the cultures of the Five Nations.
As a whole, elves are driven by tradition and respect for the past. Where humans value innovation, elves strive
monsters
elven beauty that once captivated him lies ruined, the land burns with the flames of Krynn’s Cataclysm, and the realm’s shadows remind Soth of his past failures. Worse, no worthy foes exist
battle, Caradoc refused to capture her spirit unless Soth bargained with Takhisis to restore Caradoc to life. Enraged, Soth tried to destroy Caradoc as the Mists rose around them.
When the Mists faded
Folk Hero
Legacy
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Backgrounds
Basic Rules (2014)
after I led a symbolic act of protest against it.
9
A celestial, fey, or similar creature gave me a blessing or revealed my secret origin.
10
Recruited into a lord’s army, I rose to
, I love the land, and I will protect the land.
3
A proud noble once gave me a horrible beating, and I will take my revenge on any bully I encounter.
4
My tools are symbols of my past life
Backgrounds
Ghosts of Saltmarsh
, you can automatically find a safe route to land a boat on shore, provided such a route exists.
HARDSHIP ENDURED
Hardship in your past has forged you into an unstoppable living weapon. This
;You enabled the escape of your fellow soldiers, but at great cost to yourself. Some of your past comrades may think you’re dead.
4
Juggernaut. No reasonable explanation can explain
Half-Orc
Legacy
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Species
Basic Rules (2014)
The warchief Mhurren roused himself from his sleeping-furs and his women and pulled a short hauberk of heavy steel rings over his thick, well-muscled torso. He usually rose before most of his
exile. Any half-orc who has lived among or near orcs has scars, whether they are marks of humiliation or of pride, recounting their past exploits and injuries.
The Mark of Gruumsh
The one-eyed god
Backgrounds
Guildmasters’ Guide to Ravnica
you can work your way into a more prominent position.
Regardless of your past and the wealth of your family, your initial status with the guild is near the bottom, until you have proven your value
needs warrant. For example, you can have a message carried across a neighborhood, procure a short carriage ride without paying, or have others clean up a bloody mess you left in an alley. The DM
Satyr
Legacy
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Species
Mythic Odysseys of Theros
to forget the constraints of time, to let go of the future and past, and to be wholly in the present moment. For satyrs, encountering life with all the senses honors the gods, and—most
Xenagos as a satyr who lived life to the fullest and who played tricks that stirred up even the gods. Yet, he’s also an example of how bitterness can turn a great trick nasty and how schemes that
Reborn
Legacy
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Species
Van Richten’s Guide to Ravenloft
sensations or visions of the past to come rushing back.
Rather than sleeping, reborn regularly sit and dwell on the past, hoping for some revelation of what came before. Most of the time, these are dark
fulfill.
Mordent. You emerged from the mysterious device known as the Apparatus, your body a lifeless shell and your past a mystery.
Creating Your Character
At 1st level, you choose whether your
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Quick NPCs An NPC doesn’t need combat statistics unless it poses a threat. Moreover, most NPCs need only one or two qualities to make them memorable. For example, your players will have no trouble
remembering the no-nonsense blacksmith with the tattoo of the black rose on his right shoulder or the badly dressed bard with the broken nose.
Shifter
Legacy
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Species
Mordenkainen Presents: Monsters of the Multiverse
choose the kind of lycanthrope in your past, or you can determine it randomly by rolling on the Lycanthrope Ancestor table. The table also provides a suggestion for the Shifting option you might have
rules themselves, but some rules in the game affect creatures of certain types in different ways. For example, the cure wounds spell doesn’t work on a Construct or an Undead.
Life Span
The
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Silverquill campus. It has a backdrop of roses made of magical ink (tributes left by spectators of past performances), which creates excellent acoustics. Mage-students meet at the Rose Stage to practice
college’s mascots, flit around the high ceiling, and enchanted spotlights automatically focus on any mage who uses powerful magic. The Rose Stage The Rose Stage is a rotating circular platform on the
Backgrounds
Guildmasters’ Guide to Ravnica
, inspired by the example of the angels, moved by the plight of the downtrodden, and devoted to the cause of justice. Or you could be a cynic in the ranks, perhaps because you reluctantly followed in the
are my family.
4
I wield the same Boros weapon my grandparent did, for the honor of our family.
5
I ran with the Rakdos in my youth, and I’m striving to atone for my past misdeeds
Lizardfolk
Legacy
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Species
Volo's Guide to Monsters
. For example, humans confronted by an angry troll experience fear on a basic level. Their limbs shake, their thinking becomes panicked and jumbled, and they react by instinct. The emotion of fear takes
rage against their enemies. They simply observe and react as a situation warrants.
Lizardfolk lack meaningful emotional ties to the past. They assess situations based on their current and future
Backgrounds
Guildmasters’ Guide to Ravnica
tend to be loud, flashy, or explosive, even when the effect is unremarkable. For example, when you open the portal of a rope trick spell, the portal might be outlined by harmless, showy
Ideal
1
Guild. My guild is all that really matters. (Any)
2
Creativity. Half the world’s troubles come from stodgy thinking, stuck in the past. We need innovative
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
thousands of years ago, the elves of the distant continent of Xen’drik rose up against the giants who ruled over them. This rebellion is the defining event in elf history. As the ancient war progressed
past. Where humans value innovation, elves strive to master and perfect the techniques of their ancestors over the course of studies lasting centuries. Elf society has changed little over the last five
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
example, your players will have no trouble remembering the no-nonsense blacksmith with the tattoo of the black rose on her right shoulder or the badly dressed musician with the broken nose. NPCs in your
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
their destiny on Stormwreck Isle. Ideally, the characters will spend time at Dragon’s Rest and then explore both Seagrow Caves (described in chapter 2) and the wreck of Compass Rose (chapter 3). They can
for that character. Some of those goals are concrete—the wizard, for example, is eager to learn the secrets of Clifftop Observatory. Others are more general and might be fulfilled gradually over the
Compendium
- Sources->Dungeons & Dragons->Netheril’s Fall: Tales of Terror, Treasure, and Time Travel
, leads to the flying city of Eileanar exactly 1,839 years in the past. For example, if characters step through the gate on the first day of Tarsakh, 1501 DR, they emerge in Eileanar on that same date
in the year –338 DR (which is 3520 in the Netheril Year calendar). The time gate in the High Ice, called the Forgotten Chamber, leads to the port city of Conch, also 1,839 years in the past. The year
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
example, to recover a component located at the City of Omu’s amphitheater, the characters might need to overcome the King of Feathers at some point in the past (making it a younger, weaker tyrannosaurus rex) or the future (where it has become a deadly dinosaur zombie).
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
thousands of years ago, the elves rose up against the giants who ruled that land. Ultimately, the elves fled from Xen’drik and settled the island nation of Aerenal. There they split into two distinct cultures
have integrated with the cultures of the Five Nations. As a whole, elves are driven by tradition and respect for the past. Where humans value innovation, elves strive to perfect the techniques of their
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
during a once-in-an-era alignment of eclipses. With the magic of the Shadowfell enhanced, the Mists rose and drew in Cthulhu. Raging and grasping, Cthulhu dragged with it remnants of past conquests and
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
.
Heroes and lifelong companions, Kynaios and Tiro founded Meletis and ruled as its first kings
(WILLIAN MURAI) Myth of the First Kings of Meletis
In ages past, the peoples of what would one day become
Tiro—united by their love of freedom and one another—rose to challenge him. The people rallied to their cause, and through strength of arms, magic, and devotion, they defeated Agnomakhos. The polis
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
shadows guard prominent, bonfire-like pillars of these flames. These shadows might use the stat blocks of any monster, but they resemble dragons, knights, and figures from Soth’s past. Whenever
someone defeats one of these guardians, the flame it protected reveals an illusory scene from the Darklord’s past before vanishing. Any character who witnesses such a scene learns something of Soth’s
Human
Legacy
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Species
Basic Rules (2014)
;
Elves. “It’s best not to wander into elven woods. They don’t like intruders, and you’ll as likely be bewitched as peppered with arrows. Still, if an elf can get past that damned
naming traditions of their ancestors.
The material culture and physical characteristics of humans can change wildly from region to region. In the Forgotten Realms, for example, the clothing, architecture
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Returning to Kalaman As the characters near the gates of Kalaman, read the following text: A crowd mills at the gate ahead, dozens of commoners murmuring and excitedly looking past the closed
leading to the city council’s conference rooms are two heavily armored Knights of Solamnia on horseback. One of them holds a banner bearing a prominent rose emblem.
The two knights here are Undead
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
attacks with a reach greater than 5 feet, as noted in their descriptions. Opportunity Attacks Combatants watch for enemies to drop their guard. If you move heedlessly past your foes, you put yourself in
when you teleport or when you are moved without using your movement, action, Bonus Action, or Reaction. For example, you don’t provoke an Opportunity Attack if an explosion hurls you out of a foe’s reach
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
attacks with a reach greater than 5 feet, as noted in their descriptions. Opportunity Attacks Combatants watch for enemies to drop their guard. If you move heedlessly past your foes, you put yourself in
when you teleport or when you are moved without using your movement, action, Bonus Action, or Reaction. For example, you don’t provoke an Opportunity Attack if an explosion hurls you out of a foe’s reach
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
a sense of dread. If your character laughs in the face of every danger, they undermine the adventure’s atmosphere. Consider how past events might haunt your character and contribute to the mood of
horror adventures.
Prepare to Be Scared Knowing what frightens your character provides insight into their past and can motivate their behavior. A character’s fear of cats might stem from a terrible
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Ability Score Increases The Ability Score Increase trait in a race reflects an archetypal bit of excellence in the adventurers of this kind in D&D’s past. For example, if you’re a dwarf, your
it to an ability score of your choice. If you gain more than one increase, you can’t apply those increases to the same ability score, and you can’t increase a score above 20. For example, if the
Compendium
- Sources->Dungeons & Dragons->Netheril’s Fall: Tales of Terror, Treasure, and Time Travel
Netherese city of Eileanar, 1,839 years in the past. Also known as Karsus’s Enclave, Eileanar is detailed in chapter 1. Fool’s Needle is a towering structure made of quartz and granite. It stabs from
encounters with appropriate creatures from the Monster Manual. An example adventure follows later in this chapter.
Compendium
- Sources->Dungeons & Dragons->Netheril’s Fall: Tales of Terror, Treasure, and Time Travel
time gate leads 1,839 years in the past to the ancient Netherese city of Conch, which was once a central river-port city that thrummed with commerce. In Netheril’s waning days, civil unrest against
any level here; simply fill in your encounters with appropriate creatures from the Monster Manual. An example adventure follows later in this chapter.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
understanding the truth of the past might we learn lessons applicable to our magic in the present. Take this, for example.” The professor reveals a translucent orb. Within it a coil of green mist endlessly
following text to describe part of her lecture: “A historian interrogates the stories we tell ourselves about the past, learning how true they are—or otherwise,” lectures Dean Tullus. “Only by