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Returning 23 results for 'exist results'.
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Spells
Player’s Handbook
using magic, or a place you know through someone else’s description, perhaps from a map.
“False destination” is a place that doesn’t exist. Perhaps you tried to scry an enemy
’s sanctum but instead viewed an illusion, or you are attempting to teleport to a location that no longer exists.
Mishap. The spell’s unpredictable magic results in a difficult journey
Monsters
Mythic Odysseys of Theros
the realm of Nyx exist, as unrestrained magical energy often causes more chimeras to appear in a region. As such chaotic magic is inherent to a chimera’s being, these monsters often manage to
. To do so, simply roll once on one or all of the following tables. Results from the Body Composition table adjust the Theran chimera as described, while results on the Breath Weapons, Head Attacks
Teleport
Legacy
This doesn't reflect the latest rules and lore.
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Spells
Basic Rules (2014)
. "Description" is a place whose location and appearance you know through someone else's description, perhaps from a map.
"False destination" is a place that doesn't exist. Perhaps you tried to scry
results in a difficult journey. Each teleporting creature (or the target object) takes 3d10 force damage, and the GM rerolls on the table to see where you wind up (multiple mishaps can occur, dealing damage each time).
Compendium
- Sources->Dungeons & Dragons->Monster Manual
animal lords exist for beasts of all types. Some animal lords even embody creatures that are rare or extinct on Material Plane worlds, like megafauna or dinosaurs. Using their divine might, animal
personality and traits associated with the creature it resembles. Roll on or choose results from the relevant Animal Lord Appearances table to inspire what creature an animal lord resembles.
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Humor. Lesser beings exist to be my playthings, and I excel at finding ways to toy with them. (Evil)
3 Taste. I value my possessions for more than just their beauty and consider gauche displays
Display. One should never take risks or waste resources by using power if one can achieve the same results merely by the threat of power. (Any)
6 Loyalty. I don’t form bonds with those outside my
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
determine the effect. Consider describing these results in unsettling ways that don’t change their effects, as in these examples: Summoned creatures use the proscribed stat blocks but are cosmetically
impress Hazlik by pushing the boundaries of magical innovation. Those who gain Hazlik’s favor are promised arcane secrets known only to the Darklord—secrets that might not exist. This creates a cadre
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Sphinx of Valor Sphinxes of valor guard world-changing or dangerous secrets—evidence of weird truths, deadly Artifacts, and things that shouldn’t exist. They inhabit hidden, magical sites and hold
next turn.
Hazem Ameen Spies Infiltrators and Informants
Habitat: Any; Treasure: Implements, Individual
Spies gather information and disseminate lies, manipulating people to gain the results
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
, possibly using magic. “Description” is a place whose location and appearance you know through someone else’s description, perhaps from a map. “False destination” is a place that doesn’t exist. Perhaps you
results in a difficult journey. Each teleporting creature (or the target object) takes 3d10 force damage, and the DM rerolls on the table to see where you wind up (multiple mishaps can occur, dealing damage each time).
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
, possibly using magic. “Description” is a place whose location and appearance you know through someone else’s description, perhaps from a map. “False destination” is a place that doesn’t exist. Perhaps you
results in a difficult journey. Each teleporting creature (or the target object) takes 3d10 force damage, and the DM rerolls on the table to see where you wind up (multiple mishaps can occur, dealing damage each time).
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
you have seen once, possibly using magic, or a place you know through someone else’s description, perhaps from a map. “False destination” is a place that doesn’t exist. Perhaps you tried to scry an
enemy’s sanctum but instead viewed an illusion, or you are attempting to teleport to a location that no longer exists. Mishap. The spell’s unpredictable magic results in a difficult journey. Each
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
you have seen once, possibly using magic, or a place you know through someone else’s description, perhaps from a map. “False destination” is a place that doesn’t exist. Perhaps you tried to scry an
enemy’s sanctum but instead viewed an illusion, or you are attempting to teleport to a location that no longer exists. Mishap. The spell’s unpredictable magic results in a difficult journey. Each
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
nearly anywhere. This threat grows even more significant in regions where magic runs rampant or where portals to the realm of Nyx exist, as unrestrained magical energy often causes more chimeras to
on one or all of the following tables. Results from the Body Composition table adjust the Theran chimera as described, while results on the Breath Weapons, Head Attacks, and Tail Attacks tables
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
’ lost identities continue to exist, though, becoming eidolons, which scatter throughout the mortal realm, having no connection to their Returned bodies. (See chapter 6 for more information about eidolons
and the Returned.) Escaping Characters. Traveling the Path of Phenax can present an exciting but challenging option for most parties, as it results in affected characters becoming a monster of some
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
taciturn but friendly. F1b: Hotel Access. A staircase near the main entrance ascends to a carpeted hallway of numbered, five-star suites. These accommodations exist in demiplanes accessible by guests and
chip into the machine, roll three d6s. Each number on the die corresponds to a symbol displayed on the slot machine’s reels and its prizes, as shown on the Slot Machine Results table. Prizes are
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
. Perhaps because of each community’s particular outlook or because the gods frequently use illusory guises, several diverse ideas exist about the membership of the pantheon. In some communities, the
gnomes tell of Flandal Steelskin typically feature some perfect item that he crafted or a misadventure that results from following his enormous nose, which can smell ore more easily than a wolf can
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
appropriate payment. Each chamber that exists inside Infernal Rapture is created for a specific purpose. When that purpose ends and the occupants of the chamber leave, that room ceases to exist unless
ichor in a host of magical experiments, none of which seem to have the intended results. Demon Ichor Prices. Elliach sells demon ichor for 100 gp a flask and buys demon ichor for 25 gp a flask. Z’neth’s
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
and initials are inscribed on the walls. Some are the results of dares or tests of bravery; others were left by those marking their visit to the Cavern of Echoes (area C2). Older markings left in ink
through the water as if it were difficult terrain. At the DM’s discretion, other solutions to bypassing the waterfall might exist. C7: Observation Parlor Behind the waterfall is a room carved into
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
. These eyes watch the characters, and creatures within the region can’t be surprised by the characters for as long as the eyes exist. An eye closes and disappears if it takes any damage. Reroll if you’ve
bear echoes of the past and, like ghosts, harass visitors even as they seek respite from age-old traumas. Few places are meaninglessly haunted, and you can easily customize the general results on the
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
know how many pieces of the obelisk exist. The mind flayers direct characters who express interest in worship to the adjacent feeding room (area X11). The mind flayers don’t prolong the discussion, and
crystal, roll 1d20 on the Crystal Images table to determine the image contained within it. The three newer crystals are results 1, 2, and 3; if a character examines the newer crystals, use only those
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
poisoned condition if swallowed) Wisdom (Medicine or Survival)
Guidebook to famous Chultan day spas (none of which exist) Intelligence (History) or Charisma (Deception)
Jim Darkmagic’s feral
elf druid) needs help. A successful DC 14 Wisdom (Animal Handling) check calms the tiger. Failure results in the tiger making one attack against the character through the bars of its cage. Lift the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
already prepared. This results in a certain degree of corruption, naturally, which is compounded by the proxy judge’s near-absolute discretion in deciding whether to accept a conviction or exonerate a
out of the Undercellar exist, although only a few are widely known, and some are deliberately kept secret. Most Baldurians know of the Undercellar as a seedy speakeasy and brothel. The Watch and the
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
already prepared. This results in a certain degree of corruption, naturally, which is compounded by the proxy judge’s near-absolute discretion in deciding whether to accept a conviction or exonerate a
two dozen ways into and out of the Undercellar exist, although only a few are widely known, and some are deliberately kept secret. Most Baldurians know of the Undercellar as a seedy speakeasy. The
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
body is destroyed but the fiend is prevented from reforming in the Abyss, its essence sometimes takes on a vague physical form. These shadow demons exist outside the normal abyssal hierarchy, since
their creation results most often from mortal magic, not from transformation or promotion. Shadow demons all but disappear in the darkness, and they can creep about without making a sound. A shadow