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Returning 35 results for 'exist rolls'.
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exist rules
Spells
Player’s Handbook
you. Your familiarity with the destination determines whether you arrive there successfully. The DM rolls 1d100 and consults the Teleportation Outcome table and the explanations after it
using magic, or a place you know through someone else’s description, perhaps from a map.
“False destination” is a place that doesn’t exist. Perhaps you tried to scry an enemy
Magic Items
Dungeon Master’s Guide (2024)
Roughly marble sized, Ioun Stones are named after Ioun, a god of knowledge and prophecy revered on some worlds. Many types of Ioun Stones exist, each type a distinct combination of shape and color
Initiative rolls and Wisdom (Perception) checks.
Ioun Stone of Fortitude;Fortitude (Very Rare). Your Constitution increases by 2, to a maximum of 20, while this pink rhomboid orbits your head.
Ioun
Monsters
Phandelver and Below: The Shattered Obelisk
the mutate’s next turn. While the copies exist, attack rolls against the mutate are made with disadvantage.
Psychic Moan (Recharge 6);{"diceNotation":"1d6", "rollType":"recharge", "rollAction
the Underdark. However, their efforts always proved fruitless, and eventually the mind flayers gave up their schemes.
Several common types of mutates exist. The individuals with stat blocks presented
Monsters
Strixhaven: A Curriculum of Chaos
merely intellectual concepts, but that they exist physically in all things. Professors of substance teach their students to wield magic practically, creating tangible change in the world around them
options:
Expand. The professor becomes Large if there is sufficient room for it to grow. It has advantage on attack rolls and on ability checks and saving throws that rely on Strength.
Contract. The
Monsters
The Book of Many Things
the first Deck of Many Things. She doesn’t know why this is but surmises her life is tied to that deck; so long as it continues to exist, so will she. She has no way to prove this hypothesis
spectral shield lasts until the start of Asteria’s next turn. While the shield is orbiting the creature, the creature has half cover, is immune to the frightened condition, and makes weapon attack rolls with advantage.
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Aura of Shrieks. Creatures within 20 feet of the grue that aren’t Aberrations have disadvantage on saving throws, as well as on attack rolls against creatures other than a star spawn
", "rollType":"damage", "rollAction":"Confounding Bite", "rollDamageType":"piercing"} piercing damage, and the target must succeed on a DC 10 Wisdom saving throw or attack rolls against it have advantage until
Magic Items
Phandelver and Below: The Shattered Obelisk
These gemstones contain a crystallized bit of spellcasting magic. Different types of mind crystals exist, each with a different single-use effect.
When you cast a spell that has a casting time of 1
roll damage for the spell, you can reroll up to three damage dice. You must use the new rolls.
Mind Crystal (Extended);Extended (Uncommon). If the spell has a duration of 1 minute or longer, double
Sword of Answering
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Dungeon Master’s Guide (2014)
In the world of Greyhawk, only nine of these blades are known to exist. Each is patterned after the legendary sword Fragarach, which is variously translated as “Final Word.” Each of the
Lawful evil
Garnet
Squelcher
Neutral evil
Spinel
You gain a +3 bonus to attack and damage rolls made with this sword. In addition, while you hold the sword, you can use your reaction
Demilich (Variant)
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Monster Manual (2014)
;s body and all the equipment it is carrying cease to exist. On a successful save, the target takes 24 (7d6);{"diceNotation":"7d6", "rollType":"damage", "rollAction":"Trap Soul", "rollDamageType
exist.
If the demilich drops to 0 hit points, it is destroyed and turns to powder, leaving behind its gems. Crushing a gem releases any soul trapped within, at which point the target’s body re
Teleport
Legacy
This doesn't reflect the latest rules and lore.
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Spells
Basic Rules (2014)
on the same plane of existence as you. Your familiarity with the destination determines whether you arrive there successfully. The GM rolls d100 and consults the table.
Familiarity
Mishap
. "Description" is a place whose location and appearance you know through someone else's description, perhaps from a map.
"False destination" is a place that doesn't exist. Perhaps you tried to scry
monsters
its level. When Shub-Niggurath rolls initiative, set this trait’s level to 0. The trait’s level increase by 1 after each of Shub-Niggurath’s turns to a maximum of 3. Use the highest
30 Acid damage if it has the Prone condition, when it ends its turn in the Emanation.
Level 3. Plants have Advantage on all attack rolls made against non-Plants in the Emanation. A creature hit by a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Sword of Answering Weapon (longsword), legendary (requires attunement by a creature with the same alignment as the sword) In the world of Greyhawk, only nine of these blades are known to exist. Each
Peridot Retorter Lawful good Aquamarine Scather Lawful evil Garnet Squelcher Neutral evil Spinel You gain a +3 bonus to attack and damage rolls made with this sword. In addition, while you hold the sword
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Sword of Answering Weapon (longsword), legendary (requires attunement by a creature with the same alignment as the sword) In the world of Greyhawk, only nine of these blades are known to exist. Each
Peridot Retorter Lawful good Aquamarine Scather Lawful evil Garnet Squelcher Neutral evil Spinel You gain a +3 bonus to attack and damage rolls made with this sword. In addition, while you hold the sword
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Bodak A bodak numbers among the numerous undead guardians in Isle of the Abbey. These soulless terrors, each one risen from the remains of someone who revered Orcus, Lord of the Undead, exist only to
. If the creature does so, it has disadvantage on attack rolls against the bodak until the start of its next turn. If the creature looks at the bodak in the meantime, it must immediately make the
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
difficult to ascertain the mutate’s true location and last until the end of the mutate’s next turn. While the copies exist, attack rolls against the mutate are made with disadvantage.
Psychic Moan
the saving throw, and only half damage if it fails.
Light Sensitivity. While in bright light, the mutate has disadvantage on attack rolls.
Actions
Multiattack. The mutate makes one Corpse Swipe
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
difficult to ascertain the mutate’s true location and last until the end of the mutate’s next turn. While the copies exist, attack rolls against the mutate are made with disadvantage.
Psychic Moan
the saving throw, and only half damage if it fails.
Light Sensitivity. While in bright light, the mutate has disadvantage on attack rolls.
Actions
Multiattack. The mutate makes one Corpse Swipe
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Bodak A bodak numbers among the numerous undead guardians in Isle of the Abbey. These soulless terrors, each one risen from the remains of someone who revered Orcus, Lord of the Undead, exist only to
. If the creature does so, it has disadvantage on attack rolls against the bodak until the start of its next turn. If the creature looks at the bodak in the meantime, it must immediately make the
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Mind Crystal Wondrous Item, Rarity Varies These gemstones contain a crystallized bit of spellcasting magic. Different types of mind crystals exist, each with a different single-use effect. When you
three damage dice. You must use the new rolls. Extended (Uncommon). If the spell has a duration of 1 minute or longer, double the spell’s duration, to a maximum duration of 24 hours. Heightened (Rare
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Mind Crystal Wondrous Item, Rarity Varies These gemstones contain a crystallized bit of spellcasting magic. Different types of mind crystals exist, each with a different single-use effect. When you
three damage dice. You must use the new rolls. Extended (Uncommon). If the spell has a duration of 1 minute or longer, double the spell’s duration, to a maximum duration of 24 hours. Heightened (Rare
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
metal panel on the north wall. If fewer than six candles are lit when the words are spoken, the lever appears on the south wall instead. These levers exist only in the mirror’s reflection, not in reality
unseen servant, lasso the lever with a rope, or undertake any suitably clever solution. True Lever. If the north lever is pulled, the hexagon seal on the skeleton gate in area 71 rolls aside, revealing
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
metal panel on the north wall. If fewer than six candles are lit when the words are spoken, the lever appears on the south wall instead. These levers exist only in the mirror’s reflection, not in reality
unseen servant, lasso the lever with a rope, or undertake any suitably clever solution. True Lever. If the north lever is pulled, the hexagon seal on the skeleton gate in area 71 rolls aside, revealing
Compendium
- Sources->Dungeons & Dragons->Monster Manual
with eyes, teeth, and strange organs. These mind-bending terrors sing and scream, laugh and cry with a cacophony of voices ranging from disturbingly unnatural to shockingly familiar. They exist only to
10, any creature that starts its turn within 20 feet of the mouther while it is babbling. Failure: The target rolls 1d8 to determine what it does during the current turn:
1–4. The target does nothing
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
collapses in on itself and ceases to exist the instant before it can shuffle off to some horrible afterlife. When this occurs, the spirit becomes a soulless wraith — a malevolent void trapped on the
wraith has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Actions
Life Drain. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 21 (4d8 + 3
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
of 20 (24,500 XP). Lair Actions On initiative count 20 (losing initiative ties), the demilich rolls a d20. On a result of 11 or higher, the demilich takes a lair action to cause one of the following
target’s soul is magically trapped inside one of the demilich’s gems. While the soul is trapped, the target’s body and all the equipment it is carrying cease to exist. On a successful save, the target takes
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
of 20 (24,500 XP). Lair Actions On initiative count 20 (losing initiative ties), the demilich rolls a d20. On a result of 11 or higher, the demilich takes a lair action to cause one of the following
target’s soul is magically trapped inside one of the demilich’s gems. While the soul is trapped, the target’s body and all the equipment it is carrying cease to exist. On a successful save, the target takes
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
the creature responsible for its creation. Such interest doesn’t indicate a willingness to engage with the world; nightwalkers exist to make life extinct and never to serve living things. Undead Nature
throw or take 14 (4d6) necrotic damage and grant the nightwalker advantage on attack rolls against it until the start of the creature’s next turn. Undead are immune to this aura.
Life Eater. A creature
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
you arrive there successfully. The DM rolls d100 and consults the table. Familiarity Mishap Similar Area Off Target On Target Permanent circle — — — 01–100 Associated object — — — 01–100 Very
, possibly using magic. “Description” is a place whose location and appearance you know through someone else’s description, perhaps from a map. “False destination” is a place that doesn’t exist. Perhaps you
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
the creature responsible for its creation. Such interest doesn’t indicate a willingness to engage with the world; nightwalkers exist to make life extinct and never to serve living things. Undead Nature
throw or take 14 (4d6) necrotic damage and grant the nightwalker advantage on attack rolls against it until the start of the creature’s next turn. Undead are immune to this aura.
Life Eater. A creature
Compendium
- Sources->Dungeons & Dragons->Monster Manual
with eyes, teeth, and strange organs. These mind-bending terrors sing and scream, laugh and cry with a cacophony of voices ranging from disturbingly unnatural to shockingly familiar. They exist only to
10, any creature that starts its turn within 20 feet of the mouther while it is babbling. Failure: The target rolls 1d8 to determine what it does during the current turn:
1–4. The target does nothing
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
there successfully. The DM rolls 1d100 and consults the Teleportation Outcome table and the explanations after it. Teleportation Outcome Familiarity Mishap Similar Area Off Target On Target
you have seen once, possibly using magic, or a place you know through someone else’s description, perhaps from a map. “False destination” is a place that doesn’t exist. Perhaps you tried to scry an
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
there successfully. The DM rolls 1d100 and consults the Teleportation Outcome table and the explanations after it. Teleportation Outcome Familiarity Mishap Similar Area Off Target On Target
you have seen once, possibly using magic, or a place you know through someone else’s description, perhaps from a map. “False destination” is a place that doesn’t exist. Perhaps you tried to scry an
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
dragon rolls a d6. On a 6, it recharges its breath weapon action. Lair Rejuvenation. The dragon regains hit points equal to the number of Hit Dice it has by drawing on the magical energy suffusing its
rating—they exist primarily to help you craft the proper atmosphere around a dragon’s lair. So feel free to have a younger dragon manifest these effects, albeit perhaps in a smaller area than what’s
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
you arrive there successfully. The DM rolls d100 and consults the table. Familiarity Mishap Similar Area Off Target On Target Permanent circle — — — 01–100 Associated object — — — 01–100 Very
, possibly using magic. “Description” is a place whose location and appearance you know through someone else’s description, perhaps from a map. “False destination” is a place that doesn’t exist. Perhaps you
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
collapses in on itself and ceases to exist the instant before it can shuffle off to some horrible afterlife. When this occurs, the spirit becomes a soulless wraith — a malevolent void trapped on the
wraith has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Actions
Life Drain. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 21 (4d8 + 3
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
(see Morte’s Planar Parade) of a plane that doesn’t exist: a Fiend-overrun version of the Outlands (use the planar incarnate’s Fiend form). The planar incarnate is hostile toward non-modrons. The
such information and succeeds on a DC 18 Charisma (Persuasion) check, the planar incarnate has disadvantage on attack rolls and saving throws until the start of the character’s next turn. Lost Data Once