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Returning 35 results for 'have received'.
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Mirror, Steel
Legacy
This doesn't reflect the latest rules and lore.
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Equipment
A steel mirror is handy when you want to look around corners, signal friends with reflected sunlight, keep an eye on a medusa, make sure that you look good enough to present yourself to the queen, or examine wounds that you’ve received on hard-to-see parts of your body.
Monsters
Curse of Strahd
is indistinguishable from a normal painting.Animated objects are crafted with potent magic to follow the commands of their creators. When not commanded, they follow the last order they received to the
Magic Items
Phandelver and Below: The Shattered Obelisk
creature had cast augury. Once a creature has asked its question and received a response, it can never activate the statuette again.
Monsters
Icewind Dale: Rime of the Frostmaiden
have begun to experience dreams and visions. One such person is Mjenir, a fifty-year-old shaman of the Reghed Elk Tribe, who received a vision about the characters' journey to the Reghed Glacier
magic-items
suffers 1 Slashing damage every minute for each level of bleed effect it has, so long as it is not taking a Short or Long Rest.
One level of bleed effect is removed per hit point of healing received
magic-items
taking a Short or Long Rest.
One level of bleed effect is removed per hit point of healing received.
All bleed effects can be simultaneously removed by completing a Short or Long Rest, being restored
magic-items
taking a Short or Long Rest.
One level of bleed effect is removed per hit point of healing received.
All bleed effects can be simultaneously removed by completing a Short or Long Rest, being restored
Monsters
Curse of Strahd
are crafted with potent magic to follow the commands of their creators. When not commanded, they follow the last order they received to the best of their ability, and can act independently to fulfill
magic-items
, you may choose to expend 1 of its charges. If you do, undo your entire turn (all Actions, movement, and damage dealt/received) and re-take your turn. The staff regains 1 charge each day at dawn.
magic-items
suffers 1 Slashing damage every minute for each level of bleed effect it has, so long as it is not taking a Short or Long Rest.
One level of bleed effect is removed per hit point of healing received
backgrounds
Player’s Handbook
) Gaming Set (same as above), Fine Clothes, Perfume, 29 GP; or (B) 50 GP
You were raised in a castle, surrounded by wealth, power, and privilege. Your family of minor aristocrats ensured that you received
Monsters
Curse of Strahd
damage.Animated objects are crafted with potent magic to follow the commands of their creators. When not commanded, they follow the last order they received to the best of their ability, and can act independently
Monsters
Waterdeep: Dragon Heist
Ziraj's prey, or Ziraj might come to their aid to eliminate a common enemy. He's the strong, silent type.
The City Watch has received reports of a figure who haunts the rooftops of Waterdeep — a
Monsters
Candlekeep Mysteries
","rollDamageType":"slashing"} slashing damage.K’Tulah is a gregarious tabaxi, a catlike humanoid. She arrived at Candlekeep six days ago and received permission to use the library to conduct her
magic-items
taking a Short or Long Rest.
One level of bleed effect is removed per hit point of healing received.
All bleed effects can be simultaneously removed by completing a Short or Long Rest, being restored to full health, or by a successful Medicine check (DC 6 + level of bleed effect, to a maximum of 15).
magic-items
suffers 1 Slashing damage every minute for each level of bleed effect it has, so long as it is not taking a Short or Long Rest.
One level of bleed effect is removed per hit point of healing received
magic-items
suffers 1 Slashing damage every minute for each level of bleed effect it has, so long as it is not taking a Short or Long Rest.
One level of bleed effect is removed per hit point of healing received
magic-items
taking a Short or Long Rest.
One level of bleed effect is removed per hit point of healing received.
All bleed effects can be simultaneously removed by completing a Short or Long Rest, being restored
magic-items
taking a Short or Long Rest.
One level of bleed effect is removed per hit point of healing received.
All bleed effects can be simultaneously removed by completing a Short or Long Rest, being restored
magic-items
taking a Short or Long Rest.
One level of bleed effect is removed per hit point of healing received.
All bleed effects can be simultaneously removed by completing a Short or Long Rest, being restored
magic-items
suffers 1 Slashing damage every minute for each level of bleed effect it has, so long as it is not taking a Short or Long Rest.
One level of bleed effect is removed per hit point of healing received
magic-items
taking a Short or Long Rest.
One level of bleed effect is removed per hit point of healing received.
All bleed effects can be simultaneously removed by completing a Short or Long Rest, being restored
magic-items
taking a Short or Long Rest.
One level of bleed effect is removed per hit point of healing received.
All bleed effects can be simultaneously removed by completing a Short or Long Rest, being restored to full health, or by a successful Medicine check (DC 6 + level of bleed effect, to a maximum of 15).
magic-items
taking a Short or Long Rest.
One level of bleed effect is removed per hit point of healing received.
All bleed effects can be simultaneously removed by completing a Short or Long Rest, being restored to full health, or by a successful Medicine check (DC 6 + level of bleed effect, to a maximum of 15).
magic-items
taking a Short or Long Rest.
One level of bleed effect is removed per hit point of healing received.
All bleed effects can be simultaneously removed by completing a Short or Long Rest, being restored
magic-items
taking a Short or Long Rest.
One level of bleed effect is removed per hit point of healing received.
All bleed effects can be simultaneously removed by completing a Short or Long Rest, being restored to full health, or by a successful Medicine check (DC 6 + level of bleed effect, to a maximum of 15).
magic-items
taking a Short or Long Rest.
One level of bleed effect is removed per hit point of healing received.
All bleed effects can be simultaneously removed by completing a Short or Long Rest, being restored to full health, or by a successful Medicine check (DC 6 + level of bleed effect, to a maximum of 15).
magic-items
taking a Short or Long Rest.
One level of bleed effect is removed per hit point of healing received.
All bleed effects can be simultaneously removed by completing a Short or Long Rest, being restored
magic-items
taking a Short or Long Rest.
One level of bleed effect is removed per hit point of healing received.
All bleed effects can be simultaneously removed by completing a Short or Long Rest, being restored
magic-items
taking a Short or Long Rest.
One level of bleed effect is removed per hit point of healing received.
All bleed effects can be simultaneously removed by completing a Short or Long Rest, being restored
magic-items
Long Rest.
One level of bleed effect is removed per hit point of healing received.
All bleed effects can be simultaneously removed by completing a Short or Long Rest, being restored to full health, or by a successful Medicine check (DC 6 + level of bleed effect, to a maximum of 15).
Monsters
Curse of Strahd
damage.Animated objects are crafted with potent magic to follow the commands of their creators. When not commanded, they follow the last order they received to the best of their ability, and can act independently
Monsters
Icewind Dale: Rime of the Frostmaiden
communicate with one another by means of a humming sound created by skin vibrations.
Seekers of Magic. Tomb tappers received their colloquial name from their habit of burrowing into the depths to plunder
Monsters
Vecna: Eve of Ruin
When Zybilna received Alustriel Silverhand’s summons to combat Vecna, the archfey was sorely needed in Prismeer. As a compromise, and to honor Tasha’s friendship with Alustriel, Zybilna
Monsters
Curse of Strahd
received several disturbing reports, Queen Ravenovia was forced to banish the midwife from the kingdom. Lysaga never saw Strahd again, but she has succeeded in staying alive to witness the triumphs of