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Returning 35 results for 'resilience'.
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resilient
Feats
Forgotten Realms: Heroes of Faerûn
General Feat (Prerequisite: Level 4+, Tyro of the Gauntlet Feat)
You gain the following benefits.
Ability Score Increase. Increase your Strength, Wisdom, or Charisma score by 1, to a maximum of 20
Feats
Forgotten Realms: Heroes of Faerûn
Epic Boon Feat (Prerequisite: Level 19+)
You gain the following benefits.
Ability Score Increase. Increase your Strength or Constitution score by 1, to a maximum of 30.
Defense of Body and Mind
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Boon of Resilience You have resistance to bludgeoning, piercing, and slashing damage from nonmagical weapons.
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
Hadozee Resilience (p. 13) The name of this trait has changed to “Hadozee Dodge” to better reflect that hadozee player characters are great at avoiding damage rather than great at absorbing it.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Magic Item Resilience A magic item is at least as durable as a nonmagical item of its kind. Most magic items, other than Potions and Scrolls, have Resistance to all damage. An Artifact can be
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Magic Item Resilience A magic item is at least as durable as a nonmagical item of its kind. Most magic items, other than Potions and Scrolls, have Resistance to all damage. An Artifact can be
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Magic Item Resilience A magic item is at least as durable as a nonmagical item of its kind. Most magic items, other than Potions and Scrolls, have Resistance to all damage. An Artifact can be
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Magic Item Resilience A magic item is at least as durable as a nonmagical item of its kind. Most magic items, other than Potions and Scrolls, have Resistance to all damage. An Artifact can be
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
Hadozee Resilience (p. 13) The name of this trait has changed to “Hadozee Dodge” to better reflect that hadozee player characters are great at avoiding damage rather than great at absorbing it.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Magic Item Resilience A magic item is at least as durable as a nonmagical item of its kind. Most magic items, other than Potions and Scrolls, have Resistance to all damage. An Artifact can be
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Magic Item Resilience Most magic items are objects of extraordinary artisanship, assembled from the finest materials with meticulous attention to detail. Thanks to this combination of careful
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Boon of Resilience You have resistance to bludgeoning, piercing, and slashing damage from nonmagical weapons.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Boon of Resilience You have resistance to bludgeoning, piercing, and slashing damage from nonmagical weapons.
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
Hadozee Resilience (p. 13) The name of this trait has changed to “Hadozee Dodge” to better reflect that hadozee player characters are great at avoiding damage rather than great at absorbing it.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Magic Item Resilience A magic item is at least as durable as a nonmagical item of its kind. Most magic items, other than Potions and Scrolls, have Resistance to all damage. An Artifact can be
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Magic Item Resilience Most magic items are objects of extraordinary artisanship, assembled from the finest materials with meticulous attention to detail. Thanks to this combination of careful
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Magic Item Resilience Most magic items are objects of extraordinary artisanship, assembled from the finest materials with meticulous attention to detail. Thanks to this combination of careful
Magic Items
Dungeon Master’s Guide
range of 60 feet.
Resilience. You have Resistance to Poison damage. You also have Advantage on saving throws you make to avoid or end the Poisoned condition.
Monsters
Waterdeep: Dungeon of the Mad Mage
Stout Resilience. The halfling has advantage on saving throws against poison and against being frightened, and they have resistance to poison damage.
Halfling Nimbleness. The halfling can move
Monsters
Out of the Abyss
Dwarven Resilience. The guard has advantage on saving throws against poison.Halberd. Melee Weapon Attack: +4;{"diceNotation":"1d20+4","rollType":"to hit","rollAction":"Halberd"} to hit, reach 10 ft
Monsters
Tomb of Annihilation
Dwarven Resilience. The dwarf has advantage on saving throws against poison.Handaxe. Melee or Ranged Weapon Attack: +3;{"diceNotation":"1d20+3","rollType":"to hit","rollAction":"Handaxe"} to hit
Monsters
Waterdeep: Dragon Heist
Dwarven Resilience. Ahmaergo has advantage on saving throws against being poisoned.
Indomitable (2/Day). Ahmaergo can reroll a saving throw that he fails. He must use the new roll.
Second Wind
Monsters
Waterdeep: Dragon Heist
Dwarven Resilience. Thorvin has advantage on saving throws against poison.Club. Melee Weapon Attack: +2;{"diceNotation":"1d20+2","rollType":"to hit","rollAction":"Club"} to hit, reach 5 ft., one
Monsters
Icewind Dale: Rime of the Frostmaiden
Keen Hearing and Sight. The dwarf has advantage on Wisdom (Perception) checks that rely on hearing or sight.
Dwarven Resilience. The dwarf has advantage on saving throws against poison and resistance
Monsters
Out of the Abyss
Dwarven Resilience. The scout has advantage on saving throws against poison.
Keen Hearing and Sight. The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight.Multiattack
magic-items
resilience. If socketed on a weapon, that weapon’s damage becomes magical. If socketed on armour, the oil lubricates the joints, removing any disadvantage on Dexterity (Stealth) checks the armour normally imposes.
Monsters
Infernal Machine Rebuild
Dark Devotion. They have advantage on saving throws against being charmed or frightened.
Dwarven Resilience. They have advantage on saving throws against the poisoned condition and resistance to
Hill Dwarf
Legacy
This doesn't reflect the latest rules and lore.
Learn More
races
Basic Rules (2014)
As a hill dwarf, you have keen senses, deep intuition, and remarkable resilience. The gold dwarves of Faerûn in their mighty southern kingdom are hill dwarves, as are the exiled Neidar and the debased Klar of Krynn in the Dragonlance setting.
Monsters
Waterdeep: Dragon Heist
Pack Tactics. Noska has advantage on an attack roll against a creature if at least one of his allies is within 5 feet of the creature and the ally isn't incapacitated.
Dwarven Resilience. Noska has
Monsters
Waterdeep: Dragon Heist
Dark Devotion. Ott has advantage on saving throws against being charmed or frightened.
Dwarven Resilience. Ott has advantage on saving throws against poison.Scimitar. Melee Weapon Attack: +3
Monsters
Tomb of Annihilation
Resilience. Hew has advantage on saving throws against being poisoned.Battleaxe. Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Battleaxe"} to hit, reach 5 ft., one
Monsters
Storm King's Thunder
Dwarven Resilience. They have advantage on saving throws against poison and resistance to poison damage.Spear. Melee or Ranged Weapon Attack: +3;{"diceNotation":"1d20+3","rollType":"to hit
Monsters
Tomb of Annihilation
Dwarven Resilience. The dwarf has advantage on saving throws against poison.
Innate Spellcasting. The dwarf's innate spellcasting ability is Wisdom. It can innately cast the following spells
Monsters
Acquisitions Incorporated
increases by 1d6;{"diceNotation":"1d6","rollType":"roll","rollAction":"Divine Eminence"} for each level above 1st.
Dwarven Resilience. She has advantage on saving throws against poison and resistance
Duergar
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Basic Rules (2014)
Duergar Resilience. The duergar has advantage on saving throws against poison, spells, and illusions, as well as to resist being charmed or paralyzed.
Sunlight Sensitivity. While in sunlight, the