Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'scouts of rather defend verdan'.
Other Suggestions:
scores of rather defend verdan
slots of rather defense verdan
slots of ranger defense verdan
slots of rather defeat verdan
scout of rather defense verdan
Species
Acquisitions Incorporated
The verdan owe their existence to chaos. Descended and transformed from a large clan of goblins and hobgoblins, those who became the verdan were simply living their lives, doing goblinoid things. But
then passing through the shadow of That-Which-Endures changed them forever. Now the newest race to call Faerûn home, the verdan do their best to find their way in an unfamiliar world
Monsters
Spelljammer: Adventures in Space
that of a snail. It has a single watery eye at one end and a spiked tentacle protruding from just below the eye, which it uses to defend itself.
A mated pair of leeches produces 1d6;{"diceNotation
defensive measure. If the crew of a ship becomes aware of leeches that have become attached, it’s customary for them to try to scrape the leeches off the hull rather than attack them with weapons
Monsters
Planescape: Adventures in the Multiverse
farastu minions—rather than fight directly.
Demodands
Demodands, also called gehreleths, are Fiends from the Tarterian Depths of Carceri. Cast into the prison plane long ago for forgotten
transgressions, these bitter, wicked creatures have appointed themselves the jailers of the plane. Demodands viciously defend the few known portals that lead out of Carceri and ruthlessly torment other
Monsters
Candlekeep Mysteries
grasping and climbing. A grippli can move as quickly on all fours as it can on two legs.
Communal Effort. Grippli rely on ambushes and guerrilla warfare to defend themselves and their settlements. They
are raised by the community rather than by a single set of parents, and all of a community’s eggs are kept in freshwater pools until they mature. Protecting their eggs is a major concern for
Urchin
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Backgrounds
Player’s Handbook (2014)
better life.
d6
Bond
1
My town or city is my home, and I’ll fight to defend it.
2
I sponsor an orphanage to keep others from enduring what I was forced to endure
;d rather kill someone in their sleep than fight fair.
5
It’s not stealing if I need it more than someone else.
6
People who can’t take care of themselves get what they deserve.
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
. Reality is a descent into chaos punctuated by brief flashes of order, whence we arose and so imagine it to be the norm rather than a distant outlier. That-Which-Endures held entropy back for a mere instant, and the Verdan emerged. I’m sorry, was that the question?
— K’thriss Drow’b
New Race: Verdan The verdan owe their existence to chaos. Descended and transformed from a large clan of goblins and hobgoblins, those who became the verdan were simply living their lives, doing
Halfling
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Basic Rules (2014)
treasures locked in a cellar rather than on display for all to see. They have a knack for finding the most straightforward solution to a problem, and have little patience for dithering.
Kind and
protecting their own lands, they protect us as well.”
Exploring Opportunities
Halflings usually set out on the adventurer’s path to defend their communities, support their friends, or explore a
Kalashtar
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Eberron: Rising from the Last War
with their quori spirits. Rather, they might experience this relationship as a sense of instinct and inspiration, drawing on the memories of the spirit when they dream. This connection grants kalashtar
manipulate the folk of Khorvaire to eliminate kalashtar whenever possible.
Many kalashtar defend themselves from the Dreaming Dark by focusing on devotion to the Path of Light. Others, though, seek
Backgrounds
Baldur’s Gate: Descent into Avernus
.
d6
Bond
1
My town or city is my home, and I’ll fight to defend it.
2
I sponsor an orphanage to keep others from enduring what I was forced to endure.
3
I
from a fight.
2
Gold seems like a lot of money to me, and I’ll do just about anything for more of it.
3
I will never fully trust anyone other than myself.
4
I’d rather
Kenku
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
were minions of Grazz’t, while others say that they were scouts and explorers for the Wind Dukes of Aaqa. Whatever the truth, according to legend, the kenku betrayed their master. Unable to
a talent for learning and memorizing details. Thus, ambitious kenku can excel as superb spies and scouts. A kenku who learns of clever schemes and plans devised by other creatures can put them to use
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Camp Reconnaissance When the characters or other scouts return to Vogler, they’re directed to report to Mayor Raven, who has been at the Brass Crab with Becklin and other concerned villagers all
night. Raven is shocked by the report about the enemy camp. She wants to know more about the nature and disposition of this force, and she’s aware Vogler can’t defend itself against anything more than a
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
every action the tribe takes, the druids weigh not only the group’s needs, but the effect each action will have on the forest and the rest of the natural world. Firbolg tribes would rather go hungry
’ magical heritage also expresses itself in other ways; those who become bards preserve the clan’s lore, and firbolg sorcerers defend their communities. Firbolg wizards arise when a clan becomes
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Elf Rangers Elf rangers are usually associated with a particular community such as Evereska or the tribes in the Misty Forest. Rather than being wandering explorers, elf rangers typically act as
scouts and guardians of elven realms. Such elves usually devote themselves to Rillifane Rallathil or Solonor Thelandria. Elf rangers driven to roam might instead favor Fenmarel Mestarine, god of lone wanderers, or Shevarash, elven god of vengeance.
Orc
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
raid just as another group returns, laden with severed heads, sacks of loot, and armfuls of food. Warriors also serve as scouts, bringing back detailed reports about the surrounding area so that the
they are more interested in grabbing plunder and food rather than in wanton slaughter. The elderly, children, and any who seem weak or meek enough might escape death. If they leave the population more
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Denizens The erinyes, duergar, and salamanders that defend the hold are united by their loyalty to Vrakir, but each group otherwise disdains the others. The defenders are slow to assist or seek
, the defenders bring their reports to Jarazoun first, allowing him to deal with any trouble himself rather than risk Vrakir’s ire. While on high alert, the hold’s inhabitants can’t be surprised, and
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
, scouts looking for food, or bandits hoping to raid merchant caravans that try to shortcut their way across the desert rather than circumnavigate it. The Bedine nomads can act as guides for lost characters, offer clues for stuck players, and provide food and water for adventurers in desperate need.
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
, Martira Bay, or Nevuchar Springs. They soon make an ally among those who oppose the villains rising to replace Azalin: Alcio Metus, Darcalus Rex, or Talisveri Eris. The characters help defend their
allies and learn of these villains’ methods. Levels 4–15. The characters confront the region’s villain. Rather than fighting the characters, the villain entreats the group to help them establish control
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
in a vicious assault that leaves few survivors. If robbery rather than murder is the goal, a duergar war party might surreptitiously dig for weeks to penetrate a dwarf treasure vault, hoping to seize
time to deal reprisals to duergar camps and fortresses. In addition to these rare offensive thrusts, dwarves sometimes send small squads of explorers or scouts into the Underdark to learn about duergar
Compendium
- Sources->Dungeons & Dragons->Hold Back The Dead
back away while we work.”
“Corlie” is actually a Doppelganger, and the three human squires (Medium, Neutral Evil Scouts) are loyal to the Red Wizards. Characters suspicious of this unexpected change
. It’s immediately clear that they are destroying the siege weapon rather than taking it apart, which should alert the characters that something is wrong. Once the siege weapon is destroyed, or if the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Pursuit Level The closeness of the drow pursuit is measured by a pursuit level. It begins at 4, with the drow not far behind the characters. If the pursuit level reaches 5, the drow forward scouts
level reaches 5, the drow forward scouts spot the party. At this point, the pursuit might become an encounter if the characters spot the drow and engage them. The characters might try to run, at which
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
gingwatzims defend Korvala’s office. Were they guarding something else as well? Characters who choose this violent path might never uncover the pack’s motives, but they can find the real Mazfroth’s Mighty
Digressions and see the book safely back to Candlekeep, if they so desire. NIDALIA
The true leader of the Amberdune Pack, Nidalia is a lamia who delights in hoarding books rather than in corruption and
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
are enchanted to magically rise as skeletons and defend against would-be-thieves. Trench of Love Lost This great undersea trench near Janya resonates with mystery and foreboding. It is named in memory
meadows of feathery creatures known as sea lilies that grow along its edges. Scouts of Janya’s Billowing Patrol have explored only a small fraction of the trench, which contains the wrecks of numerous
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
special facilities in their Bastion on a given Bastion turn. The Maintain order is unusual; it is issued to the whole Bastion rather than to one or more special facilities. If a character isn’t in
hirelings focus on maintaining the Bastion rather than executing orders in special facilities. Issuing this order prohibits other orders from being issued to the Bastion on the current Bastion turn
Kobold
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
other useful items, but if they are at risk of discovery, they run away rather than attack anyone in the house. By fleeing before they can be seen or identified, they avoid getting into a situation
divination (to find raw materials and foresee threats to the tribe).
The main reason why kobolds depend on arcane magic rather than divine is Kurtulmak’s imprisonment, which makes it difficult for
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
the threat of the Lords of Dust, it draws significant numbers of orc barbarians from the Shadow Marches, human scouts from the Eldeen Reaches, and even youths from the Carrion Tribes that live deeper
contain members of races other than elves and perhaps half-elves, but such a band could make an interesting military party. Running Your Own. Rather than join an existing force, you might choose to form
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Jacqueline’s Powers and Dominion Although Jacqueline Renier has statistics similar to those of a wererat, she assumes her hybrid or rat form only when forced to defend herself or when pushed to the
Chateau Delanuit and enforce her quarantines across Richemulot. Rather than the soldiers they appear to be, these troops are animated armor filled with rats that mindlessly and mercilessly enact Jacqueline
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
to become an elder brain. Githyanki want to destroy the illithid colony and any flumphs they encounter. The mind flayers have spawned a neothelid — a worm-like behemoth — to defend their colony and
rely on the illithid colony for sustenance. The flumphs would rather feed on the psionic energy of the mind flayers, who couldn’t care less, than the energy of the githyanki, who abhor the flumphs and attack them on sight.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
members and officers on commercial fishing ships are commoners, but whaling vessels and sport hunters often have scouts among their ranks. Military Military vessels carry soldiers to war and are equipped
for battle on the sea. These vessels hunt pirates, defend and invade territory, carry important government cargo, escort officials, transport prisoners, and do anything else their commanders require
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
’ own characters, and the NPCs help bring the location to life. The players will be far more inclined to defend the location knowing that its inhabitants are more than just faceless figures with hit
encourage players to roleplay these traits accurately, players can portray the NPCs as they choose. Rather than have each player roll initiative for a special NPC, assume that the NPC acts on the same
Compendium
- Sources->Dungeons & Dragons->Monster Manual
by magic. Rather than being unreasoning automatons, these armored shells possess the guile of soldiers and resilience against destructive magic. While their name suggests sinister intentions, these
Commands To... 1 Carry its master’s palanquin through the air. 2 Defend a remarkable treasure or piece of armor by incorporating the item into its being. 3 Imitate a dead or imprisoned hero by using
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
leads from the archer’s post in each tower to the adjacent parapet. Behind the walls, wooden ladders lead from the parapets to the ground 20 feet below. Two archers (male and female human scouts) are
brackets. The bar can be lifted with a successful DC 15 Strength check. The doors require a siege engine to break them open. There aren’t enough people in Krezk to adequately defend its outer wall. Every
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
their land, and they aren’t willing to let a bunch of orcs drive them off. They’ve heard the stories of the rampaging orc war bands and seen the scouts nearby. When the attacks began on the smaller
is nearby and heading in the ranch’s direction. There’s not enough time to flee, and everyone is hunkering down to defend the compound as best as they can. Stowal and Branikan are brothers (male shield
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
(“Our failure would spell an end to all beautiful and honest things.”) Interaction Traits: Honest, friendly Pledged Resources: Harper mages and scouts The elf noble Remallia—“Remi” to her friends—is the
are always dissatisfied if the characters kill important cultists rather than capturing them—or at least trying to extract information from them beforehand.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
(“Our failure would spell an end to all beautiful and honest things.”) Interaction Traits: Honest, friendly Pledged Resources: Harper mages and scouts The elf noble Remallia—“Remi” to her friends—is the
are always dissatisfied if the characters kill important cultists rather than capturing them—or at least trying to extract information from them beforehand.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
close to the temporary lair of a band of bullywugs. Bullywug scouts patrol the area and, unless spotted, return to the larger group after identifying the adventurers to organize an ambush. Bullywug
Transients. The bullywugs are a roving band but they have set up a defensive camp here because they have happened upon a considerable treasure. Rather than risk traveling through the swamp with their