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Returning 35 results for 'scroll of rare dance voice'.
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school of rage dance voice
school of rune dance voice
Magic Items
Dungeon Master’s Guide
(Level 4);4th
Rare
15
+7
Spell Scroll (Level 5);5th
Rare
17
+9
Spell Scroll (Level 6);6th
Very rare
17
+9
Spell Scroll (Level 7);7th
Very rare
18
+10
Spell Scroll (Level
8);8th
Very rare
18
+10
Spell Scroll (Level 9);9th
Legendary
19
+11
Copying a Scroll into a Spellbook. A Wizard spell on a Spell Scroll can be copied into a spellbook. When a spell
Magic Items
Dungeon Master’s Guide
Each Scroll of Protection works against creatures of a specific creature type chosen by the DM or determined by rolling on the following table.
1d100
Creature Type
01-10
Scroll of
Protection (Aberrations);Aberrations
11-15
Scroll of Protection (Beasts);Beasts
16-20
Scroll of Protection (Celestials);Celestials
21-25
Scroll of Protection (Constructs);Constructs
Monsters
Strixhaven: A Curriculum of Chaos
Voice from the Past (1/Day). The professor can cast the contact other plane spell to contact a long-dead spirit, using Intelligence as the spellcasting ability.Multiattack. The professor makes two
Spectral Scroll attacks. It can also use Weight of History, if available.
Spectral Scroll. Melee Spell Attack: +7;{"diceNotation":"1d20+7", "rollType":"to hit", "rollAction":"Spectral Scroll"} to hit
Spell Scroll
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Magic Items
Basic Rules (2014)
Spell Scroll (4th Level);4th
Rare
15
+7
Spell Scroll (5th Level);5th
Rare
17
+9
Spell Scroll (6th Level);6th
Very rare
17
+9
Spell Scroll (7th Level);7th
Very rare
18
+10
Spell Scroll (8th Level);8th
Very rare
18
+10
Spell Scroll (9th Level);9th
Legendary
19
+11
Copying a Scroll into a Spellbook. A Wizard spell on a Spell Scroll can be copied
Monsters
The Wild Beyond the Witchlight
Mimicry. The campestri can mimic any voice or song it has heard, albeit in a nasal falsetto.Head Butt. Melee Weapon Attack: +0;{"diceNotation":"1d20+0","rollType":"to hit","rollAction":"Head Butt
happily sing along, each in an obnoxiously nasal falsetto, as they dance and caper around whoever is making the music.
Campestris can easily imitate lyrics and music. After a campestri has practiced
Magic Items
Acquisitions Incorporated
property of the bag can’t be used again until the next dawn.
Scroll Humidor
At rank 4, your documancy satchel gains additional power and becomes a rare magic item. Within the satchel, a
of holding.
Additionally, you can use an action to draw forth from the documancy satchel a spell scroll of comprehend languages. The scroll vanishes when used, or ten minutes after it appears. This
Monsters
The Wild Beyond the Witchlight
Mimicry. Each campestri in the swarm can mimic any voice or song it has heard, albeit in a nasal falsetto.
Swarm. The swarm can occupy another creature’s space and vice versa, and the
falsetto, as they dance and caper around whoever is making the music.
Campestris can easily imitate lyrics and music. After a campestri has practiced a song or a piece of music three or four times, the
classes
Tasha’s Cauldron of Everything
the Song of Creation. The bards of the College of Creation draw on that primeval song through dance, music, and poetry, and their teachers share this lesson: “Before the sun and the moon, there
was the Song, and its music awoke the first dawn. Its melodies so delighted the stones and trees that some of them gained a voice of their own. And now they sing too. Learn the Song, students, and you
classes
Tasha’s Cauldron of Everything
the Song of Creation. The bards of the College of Creation draw on that primeval song through dance, music, and poetry, and their teachers share this lesson: “Before the sun and the moon, there
was the Song, and its music awoke the first dawn. Its melodies so delighted the stones and trees that some of them gained a voice of their own. And now they sing too. Learn the Song, students, and you
Scroll of Protection
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Magic Items
Dungeon Master’s Guide (2014)
Each scroll of protection works against a specific type of creature chosen by the DM or determined randomly by rolling on the following table.
d100
Creature Type
01-10
Aberrations
11-20
Beasts
21-30
Celestials
31-40
Elementals
41-50
Fey
51-75
Fiends
76-80
Plants
81-00
Undead
Using an action to read the scroll encloses
Backgrounds
Guildmasters’ Guide to Ravnica
silver light dance in the air around you, and phantasmal green leaves might waft through the air. A sensation of gentle warmth and the smell of spring flowers or autumn leaves might accompany your
1
I never raise my voice or lose my temper.
2
I feel the pains and joys of everyone around me, friend or foe.
3
I would rather make a friend than thwart an enemy.
4
I’m
Monsters
The Book of Many Things
claws, glossy black eyes, and a snakelike tail tipped with a poisonous spike. On the rare occasion when her social graces fail to achieve the desired result, Hulgaz turns her natural weapons on her
victims.
Roleplaying Hulgaz
Hulgaz is witty, garrulous, and patient all at once. She speaks calmly in a low voice, and her movements are graceful and purposeful. Each shrug of her shoulders or waggle of
Kenku
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
sound they hear, from a halfling’s voice to the noise of rocks clattering down a hillside. However, kenku cannot create new sounds and can communicate only by using sounds they have heard
adventurers are usually the survivors of a flock that has sustained heavy losses, or a rare kenku who has grown weary of a life of crime. These kenku are more ambitious and daring than their fellows
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
+7 4th Rare 15 +7 5th Rare 17 +9 6th Very rare 17 +9 7th Very rare 18 +10 8th Very rare 18 +10 9th Legendary 19 +11 A wizard spell on a spell scroll can be copied just as spells in spellbooks can be
Spell Scroll Scroll, varies A spell scroll bears the words of a single spell, written in a mystical cipher. If the spell is on your class’s spell list, you can read the scroll and cast its spell
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Uncommon 13 +5 3 Uncommon 15 +7 4 Rare 15 +7 5 Rare 17 +9 6 Very Rare 17 +9 7 Very Rare 18 +10 8 Very Rare 18 +10 9 Legendary 19 +11 Copying a Scroll into a Spellbook. A Wizard spell on a Spell Scroll
Spell Scroll Scroll, Rarity Varies A Spell Scroll bears the words of a single spell, written in a mystical cipher. If the spell is on your spell list, you can read the scroll and cast its spell
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
+7 4th Rare 15 +7 5th Rare 17 +9 6th Very rare 17 +9 7th Very rare 18 +10 8th Very rare 18 +10 9th Legendary 19 +11 A wizard spell on a spell scroll can be copied just as spells in spellbooks can be
Spell Scroll Scroll, varies A spell scroll bears the words of a single spell, written in a mystical cipher. If the spell is on your class’s spell list, you can read the scroll and cast its spell
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Uncommon 13 +5 3 Uncommon 15 +7 4 Rare 15 +7 5 Rare 17 +9 6 Very Rare 17 +9 7 Very Rare 18 +10 8 Very Rare 18 +10 9 Legendary 19 +11 Copying a Scroll into a Spellbook. A Wizard spell on a Spell Scroll
Spell Scroll Scroll, Rarity Varies A Spell Scroll bears the words of a single spell, written in a mystical cipher. If the spell is on your spell list, you can read the scroll and cast its spell
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
scroll. She looks up at you through horn-rimmed glasses. “Can I help you?”
Lavender Shasphene is a studious and impatient pixie merchant who sells Spell Scrolls from this little table. She has five
Spell Scrolls for sale. Lavender’s Spell Scrolls Spell Level Spell Scroll 1st Cure Wounds, Faerie Fire 2nd Moonbeam, Protection from Poison 3rd Antagonize* *This spell appears in chapter 7
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Minor Items, Very Rare Item Type Attune? Ammunition, +3 Weapon No Arrow of slaying Weapon No Bag of devouring Wondrous item No Horseshoes of a zephyr Wondrous item No Nolzur’s marvelous pigments
Potion of healing, supreme Potion No Potion of vitality Potion No Spell scroll (6th level) Scroll No Spell scroll (7th level) Scroll No Spell scroll (8th level) Scroll No
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Magic Item Values by Rarity Common magic items can often be bought in a town or city. Uncommon and Rare magic items are usually found only in cities, and rarer magic items might be sold only in
a weapon or a suit of armor), add that item’s cost to the magic item’s value. For example, +1 Armor (Plate Armor) has a value of 5,500 GP, which is the sum of a Rare magic item’s value (4,000 GP) and
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
brings a 10 percent chance of a complication, examples of which are on the Scribe a Scroll Complications table. Scribe a Scroll Complications d6 Complication 1 You bought up the last of the rare ink
the scroll. 4 Due to a strange error in creating the scroll, it is instead a random spell of the same level. 5 The rare parchment you bought for your scroll has a barely visible map on it. 6 A thief attempts to break into your workroom.* *Might involve a rival
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Minor Items, Rare Item Type Attune? Ammunition, +2 Weapon No Bag of beans Wondrous item No Bead of force Wondrous item No Chime of opening Wondrous item No Elixir of health Potion No Folding boat
No Potion of invulnerability Potion No Potion of mind reading Potion No Potion of stone giant strength Potion No Potion of healing, superior Potion No Quaal’s feather token Wondrous item No Scroll of protection Scroll No Spell scroll (4th level) Scroll No Spell scroll (5th level) Scroll No
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Reveler’s Concertina Wondrous item, rare (requires attunement by a bard) While holding this concertina, you gain a +2 bonus to the saving throw DC of your bard spells. As an action, you can use the
concertina to cast Otto’s irresistible dance from the item. This property of the concertina can’t be used again until the next dawn.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
items can often be bought in a town or city. Uncommon and Rare magic items are usually found only in cities, and rarer magic items might be sold only in wondrous locations, such as the City of Brass
), add that item’s cost to the magic item’s value. For example, +1 Armor (Plate Armor) has a value of 5,500 GP, which is the sum of a Rare magic item’s value (4,000 GP) and the cost of Plate Armor (1,500
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Dancing Monkey Fruit This rare magical fruit produces enough juice to fill a vial. Any humanoid that eats a dancing monkey fruit or drinks its juice must succeed on a DC 14 Constitution saving throw
or begin a comic dance that lasts for 1 minute. Humanoids that can’t be poisoned are immune to this magical effect. The dancer must use all its movement to dance without leaving its space and has
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Scroll of Protection Scroll, Rare Each Scroll of Protection works against creatures of a specific creature type chosen by the DM or determined by rolling on the following table. 1d100 Creature Type
Undead Using a Magic action to read the scroll creates a 5-foot Emanation originating from you. For 5 minutes, creatures of the specified type can’t enter or affect anything in the area. However, if
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
amplifies her voice, carrying it throughout the hall.
“Students, faculty, honored guests of Strixhaven: welcome to the Magister’s Masquerade! I know many of you have been looking forward to this night
wisdom once again, for history lives here at Strixhaven, and nothing is ever truly forgotten.
“Now, you’ve all been promised a starlit night, so one and all, come dance among the stars!”
With Dean
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
legend, known for her icy-white hair, dancing skill, and mezzo-soprano signing voice. As she approaches her seventieth year, she remains one of the domains’ most widely traveled explorers. When danger
threatens her vessel and crew, Captain Snowmane reluctantly uses a magical performance known as the Dance of the Dead, a forbidden song and dance that keeps Undead creatures at bay but slays living
Magic Items
Tasha’s Cauldron of Everything
largest groups of Vistani in the Shadowfell. She hailed from the same world that Count Strahd von Zarovich and Madam Eva came from, and she created a community of kindness and resilience—ever rare to
the mists, leaving behind only the Tarokka of Souls. It is said that if you draw the Mists card from it, you can hear the whispers of her kind voice.
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
Oghma An eye-catching, white marble pavilion in the Upper City known as the Unrolling Scroll serves as Oghma’s shrine. Pilgrims on the road to Candlekeep often stop at the shrine to purchase or trade
rare tomes. Adventurers looking for work sometimes linger nearby, waiting to hire on to missions intent on recovering lost books of magic.
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
of air shimmers with intense heat, and the canyon’s colors seem to dance, undulating under the searing sun.
The eerie silence is broken by a deep, baritone voice. “Hello, can you help me?”
No
other creatures are nearby, so it takes a moment to realize the voice is in your heads. “Please, I’ve been taken by a dragon!”
The telepathic signal originates from the extraplanar creature attached to
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Scroll of Protection Scroll, rare Each scroll of protection works against a specific type of creature chosen by the DM or determined randomly by rolling on the following table. d100 Creature Type
01–10 Aberrations 11–20 Beasts 21–30 Celestials 31–40 Elementals 41–50 Fey 51–75 Fiends 76–80 Plants 81–00 Undead Using an action to read the scroll encloses you in a invisible barrier that extends
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Oghma An eye-catching, white marble pavilion in the Upper City known as the Unrolling Scroll serves as Oghma’s shrine. Pilgrims on the road to Candlekeep often stop at the shrine to purchase or trade
rare tomes. Adventurers looking for work sometimes linger nearby, waiting to hire on to missions intent on recovering lost books of magic.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Ancestors’ Danse House Anyone in the city can provide directions to the Ancestors’ Danse House, and the characters find it easily. The structure is a combination mausoleum and dance hall, a place
sashes. Speaking in a beautifully sonorous voice, the figure greets you. “Welcome! I am Djeneba, and we have much to discuss.”
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
wrapped in oilskin strapped to its belly. It eyes you enigmatically for a few moments, then speaks in a familiar voice. “Leosin Erlanthar sends his heartiest congratulations! Please use the gift this
bird brings to meet me in Waterdeep as soon as possible.”
The bird waits patiently while the leather parcel is removed from its harness. The parcel contains a carefully folded spell scroll of teleport