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Returning 35 results for 'scroll of role danger vermin'.
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Monsters
Mythic Odysseys of Theros
been used as nimble scouts, always on alert for danger.
The first anvilwroughts were created by the god of the forge, Purphoros. He gave the secret of breathing life into these metal creatures to his
few were created to emulate beauty found among the animals of the mortal world. Each exhibits abilities suited to its role, with some behaving like companionable creatures or stoic guardians.
A few
Monsters
Mordenkainen Presents: Monsters of the Multiverse
can excel at and gain rank through a specialized role: the dreadnought.
Dreadnoughts are massively powerful fire giants who wield two huge shields like plow blades. These shields bear spikes on
their exterior and have hollow interiors into which the dreadnought pours hot coals at the first sign of danger. Armed with these two shields, the dreadnought can present a fiery wall to any attacker
Monsters
Curse of Strahd
Special Equipment. In addition to his sword cane, Rictavio wears a hat of disguise and a ring of mind shielding, and he carries a spell scroll of raise dead.
Spellcasting. Rictavio is a 9th-level
, if he thinks he’s in danger of being unmasked, he retreats to his tower (see chapter 11) or some other quiet corner of Strahd’s domain.
Rictavio’s Traits
Ideal. “Evil
classes
Fizban's Treasury of Dragons
dragon personally took an active role in shaping your inner energy.
3
You studied at a monastery that traces its teachings back centuries or more to a single dragon’s instruction, or one
that is devoted to a dragon god.
4
You spent long stretches meditating in the region around an ancient dragon’s lair, absorbing that lair’s ambient magic.
5
You found a scroll
classes
Basic Rules (2014)
sufficient to defeat whatever threats arise.
A Life of Danger
A barbarian plays an important role as a protector of their people and a leader in times of war. Life in the wild places of the world is
fraught with peril: rival tribes, deadly weather, and terrifying monsters. Barbarians charge headlong into that danger so that their people don’t have to.
Their courage in the face of danger makes
classes
Fizban's Treasury of Dragons
dragon personally took an active role in shaping your inner energy.
3
You studied at a monastery that traces its teachings back centuries or more to a single dragon’s instruction, or one
that is devoted to a dragon god.
4
You spent long stretches meditating in the region around an ancient dragon’s lair, absorbing that lair’s ambient magic.
5
You found a scroll
Backgrounds
Guildmasters’ Guide to Ravnica
choice
Equipment: An Azorius insignia, a scroll containing the text of a law important to you, a bottle of blue ink, a pen, a set of fine clothes, and a belt pouch containing 10 gp (Azorius
modeled my career after a highly respected lawmage or arrester, but I fear that my role model might be involved in something illegal.
Flaws
d6
Flaw
1
I’m
Backgrounds
Sword Coast Adventurer's Guide
, PersuasionTool Proficiencies: One type of gaming set or one musical instrumentLanguages: One of your choiceEquipment: A set of fine clothes, a signet ring or brooch, a scroll of pedigree, a skin of fine
family alone, or it could be concerned with another noble house that sides with or opposes your own. Your ideal depends to some extent on how you view your role in the family, and how you intend to
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Virgil’s Mission If a character is able to speak with animals, Virgil is friendly. (The scroll found in area 9 will be useful in that regard if none of the characters have this ability.) The gull
stopped. RESTORING VIRGIL
Any character who can cast find familiar can attempt to restore Virgil to its former role, taking the gull as their own familiar. To accomplish this, the character must earn
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
A Life of Danger Not every member of the tribes deemed “barbarians” by scions of civilized society has the barbarian class. A true barbarian among these people is as uncommon as a skilled fighter in
a town, and he or she plays a similar role as a protector of the people and a leader in times of war. Life in the wild places of the world is fraught with peril: rival tribes, deadly weather, and
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
A Life of Danger A barbarian plays an important role as a protector of their people and a leader in times of war. Life in the wild places of the world is fraught with peril: rival tribes, deadly
weather, and terrifying monsters. Barbarians charge headlong into that danger so that their people don’t have to. Their courage in the face of danger makes barbarians perfectly suited for adventuring
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
A Test Completed Delivering the scroll to Wyhan is part of a test informing her which robed order of the Mages of High Sorcery might be a good fit for the character. After receiving the scroll, Wyhan
magically knows the alignment of the character tasked with delivering it—and whether they opened the scroll. The Scroll Predictions table determines which robed order Wyhan predicts the deliverer
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
stored in special scroll cases. If you tackle this chore for me, I’ll pay you a total of twenty gold pieces. Be warned: the scrolls have a will of their own.”
If the characters agree, Toryn leads them
to a storeroom containing a pile of empty scroll cases and a warded chest that holds the scrolls. She instructs the characters to open the chest when they’re ready, then wishes them good luck and
Compendium
- Sources->Dungeons & Dragons->Borderlands Quest: Dagger Danger!
Borderlands Quest: Dagger Danger! A short adventure for level 1 characters Borderlands Quest: Dagger Danger is a Dungeons & Dragons adventure that introduces four or five new players to the game and
, allowing people who have that set to incorporate those elements, if desired. The Basics
Dungeons & Dragons (D&D) is a collaborative storytelling and roleplaying game. Each player takes on the role of an
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
. On a failed check, the scroll disintegrates. Level 17: Thief’s Reflexes You are adept at laying ambushes and quickly escaping danger. You can take two turns during the first round of any combat. You take your first turn at your normal Initiative and your second turn at your Initiative minus 10.
property without expending the charges. Scrolls. You can use any Spell Scroll, using Intelligence as your spellcasting ability for the spell. If the spell is a cantrip or a level 1 spell, you can cast it
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Yatil Mountains The Yatil Mountains are a rugged mountain range that separates the nations of Ket and Perrenland. The peaks are rife with danger and impassable by unseasoned travelers. The characters
toward it, believing the Lost Caverns must be located near a mountain named for the Witch Queen, but a clue on Bannik’s scroll warns them off this course (see the “Iggwilv’s Verse” section). Map 6.1
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Hat of vermin Wondrous item No Hat of wizardry Wondrous item Yes (wizard) Heward’s handy spice pouch Wondrous item No Horn of silent alarm Wondrous item No Instrument of illusions Wondrous item Yes
No Potion of healing Potion No Rope of mending Wondrous item No Ruby of the war mage Wondrous item Yes (spellcaster) Shield of expression Armor No Smoldering armor Armor No Spell scroll (cantrip
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
attract enemies and draw the foes into greater danger, which can be especially effective if the invaders have made camp, are injured, or are otherwise compromised (such as having to move by climbing
or swimming). Using poison, usually harvested from vermin such as centipedes and spiders. They might extract the poison and use it on their weapons, or leave a chest or a clay pot full of the vermin in
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Cliffside and the docks. Precarious is also filled with warehouses that hold these goods. Because Precarious plays an important role in the economy of the city, it’s the only district in Lower Dura where
boasted manors, temples, and a garrison for the watch. But all of these edifices were abandoned long ago, and now most are home to nothing but squatters and vermin. The district of Callestan is a nexus
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
wants. Strength is a natural prerequisite for the role, but Charisma can also be useful, especially when combined with proficiency in Intimidation to reinforce the danger inherent in the Bruiser’s
presence. Plenty of Bruisers have a criminal past, but former soldiers are often recruited into this role as well. Fighters and rogues make natural Bruisers. Burglar. Agile and nimble, the Burglar relies
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
regions of unspoiled nature. But when a significant danger arises, threatening nature’s balance or the lands they protect, druids take on a more active role in combating the threat, as adventurers.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
of unspoiled nature. But when a significant danger arises, threatening nature’s balance or the lands they protect, druids take on a more active role in combating the threat, as adventurers.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
16–17 Dark Shard Amulet 18–19 Enduring Spellbook 20–21 Ersatz Eye 22–24 Hat of Vermin 25–27 Hat of Wizardry 28–29 Heward’s Handy Spice Pouch 30–31 Horn of Silent Alarm 32–33 Instrument of Illusions
Potion of Comprehension 56–58 Pot of Awakening 59–60 Prosthetic Limb 61–64 Rival Coin 65–66 Rope of Mending 67–68 Ruby of the War Mage 69–82 Spell Scroll (cantrip or level 1 spell) 83–84 Staff of
classes
Player’s Handbook
regions of unspoiled nature, but when a significant danger arises, Druids take a more active role as adventurers who combat the threat.
Becoming a Druid...
As a Level 1 Character
Gain all the
Orc
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
orcs can be dominated by evil creatures of immense power, and they accept this subservient role either because they are forced to or because it offers them a measure of security while they engage in
rarely keep records or write down their thoughts. When orcs need to communicate in writing, they use crude symbols to convey basic information, such as “food stored here,” “danger close
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
the last decade, she has served as castellan of Thornwall Keep in Vogler. This posting is not only an official charge from her superiors but also a quiet retirement for her. Becklin takes her role
seriously, maintaining her skills and equipment as she remains alert for danger. In her considerable free time, she indulges her passion for studying the past by excavating the ruins of Thornwall Keep
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
sustains plant and animal life and with the need for people to live in harmony with nature. Druids often guard sacred sites or watch over regions of unspoiled nature, but when a significant danger
arises, Druids take a more active role as adventurers who combat the threat. Becoming a Druid... As a Level 1 Druid Gain all the traits in the Core Druid Traits table. Gain the Druid’s level 1 features
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
? Do you have a show mentor or partner? Or do you earn your way in the Carnival as a laborer, as a vendor, or in another role?
How did you join the Carnival? Did you run away to join? Were you an outcast who found a home with the Carnival? Did Isolde or a trouper save you from danger?
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
unspoiled nature, but when a significant danger arises, Druids take a more active role as adventurers who combat the threat. Becoming a Druid... As a Level 1 Druid Gain all the traits in the Core
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
something to a collector of oddities, but is otherwise worthless. Droki’s satchel is made of stitched darkmantle hide and contains the following items: 1 gp and 10 sp A spell scroll of see invisibility
Two potions of healing A worthless collection of dead vermin (spiders, centipedes, and the like) in various states of decomposition Pages of lizard-skin parchment held together between two leather
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
when the characters arrive. As time passes, the children can move about the lair, at your discretion. They stay clear of danger and play no role in combat. All of them are chaotic good. Children free of
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
of the fantasy genre revolve around dealing with a dragon who has become too monstrous and putting an end to the danger the dragon poses to peoples and civilizations. Three basic goals can provide the
only solution is to slay the dragon An adventure featuring a dragon in a monster’s role lends itself to a location-based structure. That location is likely the dragon’s lair, since it’s difficult to pin
Compendium
- Sources->Dungeons & Dragons->Mordenkainen Presents: Monsters of the Multiverse
at and gain rank through a specialized role: the dreadnought. Dreadnoughts are massively powerful fire giants who wield two huge shields like plow blades. These shields bear spikes on their exterior
and have hollow interiors into which the dreadnought pours hot coals at the first sign of danger. Armed with these two shields, the dreadnought can present a fiery wall to any attacker. When the
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
organized faith exists in secret in the Styes, and it plays a central role in the adventure — the cult of Tharizdun. Health Disease and infection are real concerns in the Styes. Most residents suffer
it difficult to avoid. Sewer plague (also described in the Dungeon Master’s Guide) is common in the Styes as well, but avoiding contact with the district’s ubiquitous rodents and vermin is usually sufficient protection against it.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
itself to give its fellows time to collapse a nearby tunnel and prevent invaders from getting to the rest of the tribe. All kobolds know that fleeing from danger, especially against bad odds, is the smart
into this role by its peers — is just hoping to slow down the invaders long enough to give the rest of the tribe time to prepare a lethal trap, an ambush, or a quick getaway. The tribe’s leader is