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Returning 35 results for 'serving of remote danger violence'.
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Monsters
Waterdeep: Dragon Heist
inherited from his grandmother. When not serving the Watchful Order, he spends his days reading and writing books in his library.
Barnibus uses spells that help him investigate crimes, pry secrets
from the minds of suspects, and locate missing persons. He finds violence appalling and would never use his magic to inflict harm on others — even those who harm him.
Monsters
Mordenkainen Presents: Monsters of the Multiverse
; armies, serving as foot soldiers in the Abyss’s endless warring.
Bulezaus crave violence. Their eagerness to kill and willingness to die make them common members of many demon lords&rsquo
manifestations of animalistic rage, bulezaus embody the violence of nature. Across the Abyss, these demons lurk in deep canyons and lofty crags, and many find a place in the ranks of demon lords&rsquo
Monsters
Monstrous Compendium Vol. 2: Dragonlance Creatures
engines of carnage. Few commanders have successfully used a traag draconian’s reckless violence to their advantage in battle; for most, a traag draconian is as much of a danger to its allies as it is
to its enemies. Even magic cannot tame a traag draconian’s thirst for violence.
A traag draconian’s vestigial wings lack the strength to support its hulking body in true flight, and they
Species
Eberron: Rising from the Last War
a number of “bound businesses”—franchises run directly by the house. The Gold Dragon Inn is such a business, with Gold Dragon Inns being found in every major city, each serving a
reach of any government or dragonmarked house. Baron Yoren and his daughter Chervina have greatly expanded the house’s presence even in remote areas such as the edge of the Demon Wastes, guided by their study of the Draconic Prophecy.
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Creature.Thought to be as old as the Abyss itself, sibriexes haunt remote parts of that plane, where they use their vile abilities to create new horrors and they seek ancient lore. Rivulets of blood and
their incredible intellects and stores of information that many seek them out, including demon lords. Some sibriexes act as advisors and oracles, manipulating demons into serving their ends, while others
Bugbear
Legacy
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Species
Volo's Guide to Monsters
indolence offers no clue to how vicious the creatures are. Bugbears are capable of bouts of incredible ferocity, using their muscular bodies to exact swift and ruthless violence. At their core
commands to the severed heads to wake Hruggek if any danger threatens him.
Bugbears admire the qualities of both brothers. Because of Hruggek, they consider bravery and physical superiority to be their
Backgrounds
Ghosts of Saltmarsh
.
2
I laugh loudly and see the humor in stressful situations.
3
I prefer to solve problems without violence, but I finish fights decisively.
4
I enjoy being out in nature; poor weather
Perseverance. No injury or obstacle can turn me from my goal. (Any)
D6
BOND
1
I face danger and evil to offset an unredeemable act in my past.
2
I. Will. Finish. The
Genasi
Legacy
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Species
Elemental Evil Player's Companion
Those who think of other planes at all consider them remote, distant realms, but planar influence can be felt throughout the world. It sometimes manifests in beings who, through an accident of birth
violence from people who mistake them for fiends.
Facing a hard life, these genasi seek isolation in the wilds, making their homes in mountains or forests, near lakes, or underground.
Most air and fire
Elf
Legacy
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Species
Basic Rules (2014)
insults with vengeance.
Like the branches of a young tree, elves are flexible in the face of danger. They trust in diplomacy and compromise to resolve differences before they escalate to violence. They
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
14. Detention Hall There’s a 50 percent chance that a red-robed tiefling mage named Violence (see “The Horned Sisters”) is here, serving a detention for threatening a guest lecturer. The area
contains the following: Desk. A plain desk is situated against the west wall. If Violence is here, she’s seated in the chair, facing the wall, reading a scorched spellbook.
Door Plaque. The northeast door
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Myconids dwell in remote Underdark reaches overgrown with molds and mushrooms. These ambulatory fungal creatures tend to their sanctuaries and avoid becoming embroiled in the conflicts of other creatures
. They use specialized spores to communicate, to alert one another to danger, and to defend themselves. When myconids encounter others beings, they use mind-linking spores to allow nearby creatures to telepathically share thoughts. Nevertheless, myconids’ goals remain mysterious to most non-fungal creatures.
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
Upper Tavick’s Landing With its restrictive laws and aristocratic pride, Upper Tavick’s Landing is openly hostile not just to street crime but to any display of violence, loud noise, and even
elite soldiers hone the psionic abilities they learn from their quori masters in the Dreaming Dark. A family of Karrnathi vampires inhabits an ancient manor in the opulent Ocean View district, serving
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Adventure Summary “The Lost Caverns of Tsojcanth” begins with a meeting between the characters and an agent serving the margrave of a nation whose rivals surround the Yatil Mountains, where the Lost
roaming monsters or the patrols of the rival nations, and perhaps encounter friendly faces as they search for the entrance to the Lost Caverns. Danger-filled caverns await the characters in Iggwilv’s former
Compendium
- Sources->Dungeons & Dragons->Mordenkainen Presents: Monsters of the Multiverse
demon lords’ armies, serving as foot soldiers in the Abyss’s endless warring. Bulezaus crave violence. Their eagerness to kill and willingness to die make them common members of many demon lords
Bulezau Diseased manifestations of animalistic rage, bulezaus embody the violence of nature. Across the Abyss, these demons lurk in deep canyons and lofty crags, and many find a place in the ranks of
Compendium
- Sources->Dungeons & Dragons->Hold Back The Dead
the remote fortress where she’s stationed. Corlie asks the characters to come to the stronghold and serve on behalf of the five great Sword Coast cities that are jointly restoring the fortress. The
: Allies in Danger. A character’s family or loved ones in the Western Heartlands send word about how dangerous the area has become and how happy they are to hear that the nearby Ironspine Keep is being
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Serving an Immortal The tasks you perform for your immortal patron can be mysterious, even trivial seeming, but they always have implications within the immortal’s larger plans. Often it’s hard to
out another part of your patron’s plan. 5 Plant a magical seed in a remote location to ensure it grows into a mighty tree and bears fruit that will give power to future heroes. 6 Defeat a dragon-blooded
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
city, each serving a familiar menu and providing similar services. But many Ghallanda heirs take pride in creating their own unique businesses. There are also many independent restaurants, inns, and
government or dragonmarked house. Baron Yoren and his daughter Chervina have greatly expanded the house’s presence even in remote areas such as the edge of the Demon Wastes, guided by their study of the Draconic Prophecy.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Lizardfolk Scaleshield Serving as the elite warriors and officers of a lizardfolk clan, these robust creatures wear thick armor made from crocodile scales and metal. Trained in martial weapons and
advanced combat tactics, they are found protecting lizardfolk lairs such as the one in Danger at Dunwater. Lizardfolk Scaleshield
Medium humanoid (lizardfolk), neutral
Armor Class 16 (scale mail
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
demon lords’ armies, serving as foot soldiers in the Abyss’s endless warring. Bloodlust. Bulezaus crave violence. Their eagerness to kill and willingness to die make them common members of any demon
Bulezau Diseased manifestations of animalistic rage, bulezaus embody the violence of nature. Across the Abyss, bulezaus lurk in deep canyons and lofty crags, and many find a place in the ranks of the
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
, severe governmental buildings, and temples dedicated to dozens of grim deities. Serving the city are the vassal villages of Decimus, Desolatus, and Despondia, where peasants struggle to feed the city’s
resentful of the exploitative upper class. This has resulted in violence and the ransacking of wealthy homes. The city’s elite have rallied behind one of their eldest members, Lady Talisveri Eris. Eris
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
branches of a young tree, elves are flexible in the face of danger. They trust in diplomacy and compromise to resolve differences before they escalate to violence. They have been known to retreat
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
branches of a young tree, elves are flexible in the face of danger. They trust in diplomacy and compromise to resolve differences before they escalate to violence. They have been known to retreat
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
grandmother. When not serving the Watchful Order, he spends his days reading and writing books in his library. Barnibus uses spells that help him investigate crimes, pry secrets from the minds of suspects, and
locate missing persons. He finds violence appalling and would never use his magic to inflict harm on others — even those who harm him. Barnibus Blastwind
Medium humanoid (human), lawful good
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
in a fight. Able-bodied folk in many parts of the Sword Coast and the North learn at least the rudiments of combat as part of a local militia, serving in times of need, while a few go on to become
work affords the opportunity for frequent travel and danger. A good deal of danger comes from fighters who abandon legitimate employment to become bandits — raiding caravans, robbing travelers, and
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
adventure, the characters are guiding Kalaman’s troops toward battle with the Dragon Army. The characters should frequently split from the troops, then meet back up with them, serving as scouts and handling
missions while the army advances. Darrett won’t send his soldiers into uncertain danger, such as caves or ruins. Combat Encounters Avoid involving Kalaman’s troops in encounters meant for the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
peruse the contents within, with an Avowed adjutant (a commoner) serving as their guide. Visitors are required to stay with their guide, since those unfamiliar with the library might become lost in
highest shelves. Continual flame spells light the well-traveled areas, and the Avowed employ driftglobes when visiting remote sections. An intricate arrangement of mounted mirrors lights the upper reaches
Orc
Legacy
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Species
Volo's Guide to Monsters
, injury, or age) often join these cults instead of facing daily humiliation, exile, or death.
Serving as the bridge between the two parts of the tribe are the priestesses of Luthic, the orc goddess who
rarely keep records or write down their thoughts. When orcs need to communicate in writing, they use crude symbols to convey basic information, such as “food stored here,” “danger close
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Dragon, and can be counted on to be present at the Well of Dragons when Tiamat makes her triumphant return from the Nine Hells. Arauthator’s chief lair is beneath a remote peak known as Lonefang
spellcasting power that makes him a particularly dangerous foe. More than a century ago, during one of the cyclical periods of draconic violence known as the Rage of Dragons, Arauthator joined with a
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Dragon, and can be counted on to be present at the Well of Dragons when Tiamat makes her triumphant return from the Nine Hells. Arauthator’s chief lair is beneath a remote peak known as Lonefang
spellcasting power that makes him a particularly dangerous foe. More than a century ago, during one of the cyclical periods of draconic violence known as the Rage of Dragons, Arauthator joined with a
Compendium
- Sources->Dungeons & Dragons->Monster Manual
combine humanlike features with the talons and wings of avian scavengers. Their notorious songs compel listeners to follow them, heedless of danger. Creatures captivated by a harpy’s song frequently meet
their deaths on harpies’ vicious claws or amid natural perils. Harpies dwell in remote, dismal places tainted by tragedy and despair. Some tales claim harpies offended the gods and were transformed as
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
of the fantasy genre revolve around dealing with a dragon who has become too monstrous and putting an end to the danger the dragon poses to peoples and civilizations. Three basic goals can provide the
, perhaps burning farmland and devouring livestock, demanding tribute from a village, or holding captives for ransom. Alternatively, a dragon might have established a new lair in the remote wilderness
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
societies. They’re more interested in remote forests, lonely valleys, high mountains, and other natural places than in cities. Traveling elves want to meet people, but not too many. A small fraction of
some elves take to this life enthusiastically. Elves have a reputation for remaining unruffled in the face of danger, a very good quality to have among folk who regularly find themselves in difficult
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Two
, a traag draconian is as much of a danger to its allies as it is to its enemies. Even magic cannot tame a traag draconian’s thirst for violence. A traag draconian’s vestigial wings lack the strength to
draconian brethren, traag draconians are little more than bloodthirsty engines of carnage. Few commanders have successfully used a traag draconian’s reckless violence to their advantage in battle; for most
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
selfishness threatens the coherence of the group. The greatest danger that Selesnya faces lies in the ambitions of other guilds, which are flourishing in the absence of the Guildpact. Selesnya’s way
of curbing this grasping selfishness has always been to outnumber the other guilds. Its members aren’t naive; they fully realize that the ambitions of other guilds will lead to violence. And they aim
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
never hazard. This passion wanes as an elf ages, but it never disappears entirely. One of the most important responsibilities of elder elves is teaching youngsters the danger of letting their passions
Corellon’s light is a weakling and a fool. To most other elves, every drow is a traitor. Despite the rift between them, drow and other elves can deal with each other when necessary, avoiding violence