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Returning 35 results for 'since of rolls declared very'.
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Monsters
Monster Manual
fails. It can’t use this trait if it has the Incapacitated condition.
Displacement. Attack rolls against the displacer beast have Disadvantage, since it projects an illusion that makes it
Monsters
Forgotten Realms: Adventures in Faerûn
or regret, but to hide the powers she has since gained as an Undead creature.Valindra Shadowmantle’s Lair
Valindra lairs within a sprawling, ruined library in the Shadowfell. After several
and using the same spellcasting ability as her Spellcasting action.
Apathy. Creatures within 1 mile of the lair that aren’t Undead have Disadvantage on Death Saving Throws and Initiative rolls
The Angry
Legacy
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Monsters
Mordenkainen’s Tome of Foes
creature deals damage to the Angry, the Angry's attack rolls have advantage until the end of its next turn, and the first time it hits with a hook attack on its next turn, the attack's target takes an
extra 19 (3d12);{"diceNotation":"3d12","rollType":"damage","rollAction":"Rising Anger","rollDamageType":"psychic"} psychic damage.
On its turn, the Angry has disadvantage on attack rolls if no other
Monsters
Guildmasters’ Guide to Ravnica
Reckless. At the start of its turn, the giant can gain advantage on all melee weapon attack rolls it makes during that turn, but attack rolls against it have advantage until the start of its next
makes two slam attacks. The first of those attacks that hits deals an extra 18 (4d8);{"diceNotation":"4d8","rollType":"roll","rollAction":"Multiattack"} damage if the giant has taken damage since its
Monsters
Mordenkainen Presents: Monsters of the Multiverse
sorrowsworn, the sorrowsworn’s attack rolls have advantage until the end of its next turn, and the first time it hits with a Hook attack on its next turn, the attack’s target takes an
extra 19 (3d12);{"diceNotation":"3d12", "rollType":"damage", "rollAction":"Rising Anger", "rollDamageType":"psychic"} psychic damage.
On its turn, the sorrowsworn has disadvantage on attack rolls if no
Contagion
Legacy
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Spells
Basic Rules (2014)
poisoned, but choose one of the diseases below. The target is subjected to the chosen disease for the spell’s duration.
Since this spell induces a natural disease in its target, any effect that
, and attack rolls that use Strength.
Flesh Rot. The creature’s flesh decays. The creature has disadvantage on Charisma checks and vulnerability to all damage.
Mindfire. The creature’s
Monsters
Mythic Odysseys of Theros
.
Labyrinthine Recall. Antigonos can perfectly recall any path he has traveled.
Reckless. At the start of his turn, Antigonos can gain advantage on all melee weapon attack rolls he makes during that turn
, but attack rolls against him have advantage until the start of his next turn.
Decrepit State. Antigonos has disadvantage on his attack rolls.Greataxe. Melee Weapon Attack: +6;{"diceNotation":"1d20+6
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
of itself. It also has advantage on attack rolls against creatures that have cast a spell since the end of the witchstalker’s last turn.Multiattack. The witchstalker makes two Bite attacks
Monsters
Vecna: Eve of Ruin
Heatsink. When Glaive takes cold damage, her Overdrive immediately recharges.
Pack Tactics. Glaive has advantage on attack rolls if at least one ally is within 5 feet of the creature she’s
", "rollType":"roll", "rollAction":"Self-Preservation"}.Since the Mournland’s earliest days, Glaive has wielded her namesake weapon in service to the Lord of Blades’ bloody conquest of the
Magic Items
The Book of Many Things
. Unless a card states otherwise, as soon as you draw a card from the deck, its magic takes effect. You must draw each card you declared no more than 1 hour after the previous draw. If you fail to draw
.
Champion. You gain a +1 bonus to weapon attack and damage rolls. This bonus lasts for 8 hours.
Chancellor. Within 8 hours of drawing this card, you can cast Augury once as an action, requiring no
Monsters
Mordenkainen Presents: Monsters of the Multiverse
.
Reckless. At the start of its turn, the abishai can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next
do so rarely, since it is never clear whether an abishai follows Tiamat’s orders or Asmodeus’s. There is inherent risk in countermanding an order given by Tiamat, but interfering with
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Hypersensitivity. The mist takes 10 radiant damage whenever it starts its turn in sunlight. While in sunlight, the mist has disadvantage on attack rolls and ability checks.
Unusual Nature. The mist
. In battle, a mist focuses its attacks on injured targets, since open wounds are a more ready source of blood.PoisonAcid, Cold, Lightning, Necrotic, Thunder; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Monsters
The Book of Many Things
her an overflowing font of information. But she also retains her stubborn streak and quickly repudiates anyone who tries to order her around.
Asteria hasn’t aged since Istus drew her future from
spectral shield lasts until the start of Asteria’s next turn. While the shield is orbiting the creature, the creature has half cover, is immune to the frightened condition, and makes weapon attack rolls with advantage.
Monsters
Mordenkainen Presents: Monsters of the Multiverse
":"piercing"} piercing damage. If the leucrotta scores a critical hit, it rolls the damage dice three times, instead of twice.
Hooves. Melee Weapon Attack: +6;{"diceNotation":"1d20+6","rollType":"to
like doing their own killing, since leucrottas are meticulous in their cruelty and able to draw out kills for better and longer sport. And when there are no victims to be had, a leucrotta can mimic the
Monsters
Mordenkainen Presents: Monsters of the Multiverse
up to four other creatures within 60 feet of it that can see it. Until the start of the abishai’s next turn, each of those creatures makes attack rolls with advantage and can’t be
to Tiamat (and Asmodeus, when he chooses to use them). Other archdevils can command abishais to work for them, but most archdevils do so rarely, since it is never clear whether an abishai follows
monsters
being supernaturally smothered. Since Hazlik entered Hazlan, his magic has become unstable. Spells he casts behave erratically and fade swiftly—most lasting no more than an hour—while his
spell using a level 5+ spell slot, it rolls on the Wild Magic Surge table in the Player’s Handbook to create a magical effect.
Magic Nightmares. While in his lair, Veneficus, Hazlik can cast
Magic Items
The Book of Many Things
Over the centuries since the first Deck of Many Things was created, many have sought and failed to replicate it. But some have created new cards. These forty-four additional cards are known
takes effect. You must draw each card you declared no more than 1 hour after the previous draw. Unless a card states otherwise, if you fail to draw the chosen number, the remaining number of cards fly
Teleport
Legacy
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Spells
Basic Rules (2014)
on the same plane of existence as you. Your familiarity with the destination determines whether you arrive there successfully. The GM rolls d100 and consults the table.
Familiarity
Mishap
laboratory. Generally, you appear in the closest similar place, but since the spell has no range limit, you could conceivably wind up anywhere on the plane.
Mishap. The spell's unpredictable magic
Monsters
Princes of the Apocalypse
Sensitivity. While in sunlight, the dragon has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.Multiattack. The dragon can use its Frightful Presence. It then
twice as long as normal to traverse, since the plants grow thick and twisted, and the swamps are thick with reeking mud.
Water sources within 1 mile of the lair are supernaturally fouled. Enemies of the
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
Ramya’s Tale The Vasavadan dynasty has ruled Kalakeri since ancient times. Ramya Vasavadan was handpicked by her father to succeed him, but on the bleak day of his death, Ramya’s brother, Arijani
, declared himself the new maharaja. Ramya refused to yield to her brother, and with her allies, she captured and prepared to execute him. But Ramya’s sister, Reeva, counseled mercy. Instead, Ramya
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Strahd back to health but also delivered him safely home. As a reward for their generosity, Strahd declared that all Vistani had the right to come and go from his land as they please, and this privilege
from his admiration of them. In the centuries since Strahd became a vampire, many Vistani have allowed themselves to be corrupted by Strahd, to the extent that they consider him their king. Vistani who
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Cities and Sites The Voice of
Karrnath
Mror Holds: Birthplace of abomination!
It’s been exactly seventy years since the Iron Council declared the Mror Holds’ independence from Karrnath. King
pacts. Noldrunhold Four hundred years ago, the dwarves of Clan Noldrun vanished. All expeditions that delved into Noldrunhold ended in disaster, and the region was declared to be cursed and shunned. At
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Ramya VasavadanMaharani Ramya Vasavadan The Vasavadan dynasty has ruled over Kalakeri since ancient times. Ramya Vasavadan was hand-picked by her father to succeed him, but on the bleak day of the
maharana’s death, Ramya’s brother, Arijani, declared himself the new maharana. Allied with ranas hungry for unearned power, Arijani tried to force Ramya to relinquish the Sapphire Throne. Ramya refused
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
Ability Checks Are attack rolls and saving throws basically specialized ability checks? They aren’t. It’s easy to mistake the three rolls as three faces of the same thing, because they each involve
success or failure. Despite this common procedure, the three rolls are separate from each other. If something in the game, like the guidance spell, affects one of them, the other two aren’t affected unless
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
of age, the Keepers of the Past read the signs to determine which of these ancestors chose you to be their vessel. Since that day, it has been your duty to emulate your patron ancestor. If you’re a
important is your relationship with the ancestor. Are you proud of your ancestor and excited to live as they did, or is your duty a burden? Since the rise of Valenar, half-elves and even some humans have
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
) psychic damage.
On its turn, the Angry has disadvantage on attack rolls if no other creature has dealt damage to it since the end of its last turn.
Actions
Multiattack. The Angry makes two hook
damage to the Angry, the Angry’s attack rolls have advantage until the end of its next turn, and the first time it hits with a hook attack on its next turn, the attack’s target takes an extra 19 (3d12
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
duration. Since this spell induces a natural disease in its target, any effect that removes a disease or otherwise ameliorates a disease’s effects apply to it. Blinding Sickness. Pain grips the
creature has disadvantage on Strength checks, Strength saving throws, and attack rolls that use Strength. Flesh Rot. The creature’s flesh decays. The creature has disadvantage on Charisma checks and
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
duration. Since this spell induces a natural disease in its target, any effect that removes a disease or otherwise ameliorates a disease’s effects apply to it. Blinding Sickness. Pain grips the
creature has disadvantage on Strength checks, Strength saving throws, and attack rolls that use Strength. Flesh Rot. The creature’s flesh decays. The creature has disadvantage on Charisma checks and
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
to its lawlessness, and declared himself its secret lord. Jarlaxle likes to weave a tangled web of schemes that leave his enemies baffled — the latest of which is a plan to legitimize Luskan by making
. A few have flatly declared that the city will never be welcome in the alliance. Nonetheless, Jarlaxle aims to persuade Laeral Silverhand, the Open Lord of Waterdeep, to champion Luskan’s cause
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
dragon, since it loses its draconic nature when it becomes undead. When a dragon becomes a shadow dragon, it retains its statistics except as described below. The shadow dragon might retain or lose any
light or darkness, the dragon can take the Hide action as a bonus action.
Sunlight Sensitivity. While in sunlight, the dragon has disadvantage on attack rolls, as well as on Wisdom (Perception) checks
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
mangrove that once adorned a temple built in his honor—ever since the Shankha Trials that precipitated the destruction of Manivarsha. Jijibisha trapped him here using her fiendish power and forced
outraged that humans would pervert the sacred trials and unleashed a flood to punish the whole city by sinking it into the swamp. Jijibisha Manivarshi survived, though, and declared herself winner of the
Compendium
- Sources->Dungeons & Dragons->Monster Manual
if it fails. It can’t use this trait if it has the Incapacitated condition.
Displacement. Attack rolls against the displacer beast have Disadvantage, since it projects an illusion that makes it
, reach 10 feet. Hit: 11 (2d6 + 4) Piercing damage.
The murderous fury of a displacer beast is fit only for nightmares, of which I’ve been haunted since narrowly escaping one’s ambush. I’m certain that beast stalks me still.
—Jen-Ahb, naturalist and Displacer Beast survivor
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
protection, for instance, since you can’t attune to more than one copy of an item at a time. Do magic weapons give you a bonus to attack and damage rolls? A magic weapon gives you a bonus to attack rolls
and damage rolls only if its description says it does. Every magic weapon can bypass resistances and immunities to damage from nonmagical attacks, but only certain magic weapons are more accurate and
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
10 (5,900 XP)
Reckless. At the start of its turn, the giant can gain advantage on all melee weapon attack rolls it makes during that turn, but attack rolls against it have advantage until the start
.
Actions
Multiattack. The giant makes two slam attacks. The first of those attacks that hits deals an extra 18 (4d8) damage if the giant has taken damage since its last turn.
Slam. Melee Weapon
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
so, since it is never clear the extent of Tiamat’s influence over the creatures. There are five kinds of abishai, each one reflective of one of Tiamat’s dragon heads (black, blue, green, red, and
attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn.
Actions
Multiattack. The abishai makes two attacks: one with its longsword and one with