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Returning 35 results for 'some of refer don vision'.
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Magic Items
Dungeon Master’s Guide
While wearing this ring, you can take a Magic action to gain X-ray vision with a range of 30 feet for 1 minute. To you, solid objects within that radius appear transparent and don’t prevent
light from passing through them. The vision can penetrate 1 foot of stone, 1 inch of common metal, or up to 3 feet of wood or dirt. Thicker substances or a thin sheet of lead block the vision.
Whenever
Magic Items
Dungeon Master’s Guide
minute. To you, solid objects within that radius appear transparent and don’t prevent light from passing through themselves. The vision can penetrate 1 foot of stone, 1 inch of common metal, or up to
Clairvoyance
2
Crown of Madness
1
Disintegrate
4
Dominate Monster
5
Eyebite
4
X-ray Vision. You can take a Magic action to gain X-ray vision with a range of 30 feet for 1
Species
Player’s Handbook
, including worlds in the Material Plane.
Elves have pointed ears and lack facial and body hair. They live for around 750 years, and they don’t sleep but instead enter a trance when they need
Xen’drik.
High Elves
High elves have been infused with the magic of crossings between the Feywild and the Material Plane. On some worlds, high elves refer to themselves by other names. For
Monsters
Candlekeep Mysteries
that distance appear transparent and don’t prevent light from passing through them. This vision can penetrate 5 feet of stone, 3 inches of common metal, and up to 10 feet of wood or dirt. Thicker
Miirym fails a saving throw, she can choose to succeed instead.
X-Ray Vision. Miirym can see through solid matter out to a range of 60 feet. To her, opaque creatures, objects, and obstacles within
Monsters
Vecna: Eve of Ruin
, and fellow blades don’t dare call her anything else. Mournland adventurers, however, refer to the terrifying commander by another name: Kill Switch.PoisonOverdrive (Recharges after Finishing a
Equipment
bottoms of shoes. Rarer still is bubble gum found un-chewed and still in its foil wrap- per. The chew-it-but-don’t-swallow-it nature of bubble gum is confounding to many on the island, and academics on the island refer to the delightful substance as “masticant.”
Sahuagin Baron
Legacy
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Monsters
Monster Manual (2014)
it. This is the sound of the sahuagin hunting horn — a call to raid and battle. Coastal settlers refer to sahuagin as “sea devils,” for sahuagin have no compassion in them
as allies and don’t prey on them.
Elven Enmity. The sahuagin might control the oceans if not for the presence of their mortal enemies, the aquatic elves. Wars between the two races have raged
Wereraven
Legacy
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monsters
Curse of Strahd
light weapons. They are reluctant to make bite attacks in raven form for fear of spreading their curse to those who don’t deserve it or who would abuse it.
A Kindness of Wereravens. Wereravens
refer to their tightly knit groups as kindnesses. A kindness of wereravens usually numbers between seven and twelve individuals. Not surprisingly, wereravens get along well with ravens and often hide
Monsters
Eberron: Rising from the Last War
received a vision affirming that the bloodline of Vol was no more. To the world, the last survivor of that bloodline is known as Lady Illmarrow. But in truth, she is Erandis Vol, heir to the Mark of
Lady Illmarrow believe that she’s a champion of their faith, but they don’t worship or serve her. And the powers of priests of the Blood of Vol don’t come from Lady Illmarrow.
Necrotic, Poison; Bludgeoning, Piercing, and Slashing from Nonmagical AttacksCold, Lightning
Reborn
Legacy
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Species
Van Richten’s Guide to Ravenloft
, silent stretches. Occasionally, though, in a moment of peace, stress, or excitement, a reborn gains a glimpse of what came before. When you desire to have such a dreamlike vision, roll on the Lost
?
4
A memory brings with it the voice of someone once close to you. How do they advise you?
5
You recall enjoying something that you can’t stand doing now. What is it? Why don’t
Firbolg
Legacy
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Species
Volo's Guide to Monsters
Shepherds
As caretakers of the land, firbolgs prefer to remain out of sight and out of mind. They don’t try to dominate nature, but rather seek to ensure that it prospers and survives according to its
forest’s children by their deeds, habits, and other actions.
By the same token, their tribe names merely refer to their homes. When dealing with other races, firbolgs refer to their lands by
Magic Items
Tomb of Annihilation
the creature carrying or wielding it, and it has hearing and normal vision out to a range of 60 feet. The ring craves destruction, and it likes inflicting indiscriminate harm on others
.
Frozen Time. As long as you wear the ring, you don’t age naturally. This effect is similar to suspended animation, in that your age doesn’t catch up to you once the ring is removed
Backgrounds
Sword Coast Adventurer's Guide
to the folk of the Sword Coast. If you come from Kara-Tur, the people of Faerûn likely refer to you as Shou, even if that isn’t your true ethnicity, because that’s the blanket term
strong code of honor or sense of propriety that others don’t comprehend.
4
I express affection or contempt in ways that are unfamiliar to others.
5
I begin or end my day with small
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
The Maze Engine Deep within the Labyrinth lies the Maze Engine — a mechanical, magically powered device capable of altering reality. Modrons refer to the device as an Orderer because it was designed
characters could experience a vision of a journey to the Labyrinth in the library, or read an account of the device in its archives.
Orc
Legacy
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Species
Volo's Guide to Monsters
infirm. Orcs don’t revere their gods as much as they fear them; every tribe has superstitions about how to avert their wrath or bring their favor. This deep-seated uncertainty and fear comes forth
relieved of their other roles and taken to the lair’s whelping pens, where they are tended to by Luthic’s followers.
Orcs don’t take mates, and no pair-bonding occurs in a tribe
Backgrounds
Sword Coast Adventurer's Guide
use by the faction’s operatives), haven keepers, and message drop minders, to name a few. At the core of every faction are those who don’t merely fulfill a small function for that
Personality Trait
1
I idolize a particular hero of my faith, and constantly refer to that person’s deeds and example.
2
I can find common ground between the fiercest enemies
Yuan-ti Pureblood
Legacy
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Species
Volo's Guide to Monsters
betters. Leaders rely on this zealotry in their plans, and although they don’t needlessly waste the lives of purebloods on futile actions, most strategies include a fallback option in which mobs
they don’t believe they have a reasonable chance of success. This reaction isn’t out of cowardice, but practicality—yuan-ti value their own lives much too highly to risk them when the
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
1, roll on the Bastion Hauntings table and refer to the “Haunting Descriptions” section to see what happens. A Bastion can experience only one haunting per Bastion turn. Bastion Hauntings 1d100
–79 Poltergeist 80–86 Spacial Warp 87–93 Spectral Vision 94–100 Vistani Visitors Haunting Descriptions The hauntings from the Bastion Hauntings table are detailed here in alphabetical order. Cursed
Compendium
- Sources->Dungeons & Dragons->Flee, Mortals! Rule Primer
determined by a particular set of armor they don (like studded leather). Instead, each retainer’s armor class is simplified to one of three armor types: Retainers with light armor have AC 13. Retainers with
survivability depend on the training and expertise of their mentor, a retainer’s proficiency bonus is equal to their mentor’s proficiency bonus. Some of a retainer’s statistics refer to their
Delerium Fragment
Legacy
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Equipment
visible for 1 minute. When a creature within 60 feet is hit by an attack, a faint vision of the creature being killed by that attack appears.
7
Discordant music fills the mind of all creatures
creatures in the area animate and try to kill them. Once destroyed, the creatures don’t cast a shadow for 24 hours.
12
All creatures within 60 feet become invisible for 1 min or until they
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
proximity to the secret continent. Its collections of artifacts and scholarly works about ancient Xen’drik and the Dhakaan Empire are unparalleled. In many ways, it lives up to the shining vision of
of Wynarn, whose administrators have been known to refer to Morgrave as an “institute of learning, relic hunting, and grave robbing.” The University of Wynarn is ancient—the first university
Delerium Chip
Legacy
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Equipment
visible for 1 minute. When a creature within 60 feet is hit by an attack, a faint vision of the creature being killed by that attack appears.
7
Discordant music fills the mind of all creatures
creatures in the area animate and try to kill them. Once destroyed, the creatures don’t cast a shadow for 24 hours.
12
All creatures within 60 feet become invisible for 1 min or until they
Delerium Geode
Legacy
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Equipment
visible for 1 minute. When a creature within 60 feet is hit by an attack, a faint vision of the creature being killed by that attack appears.
7
Discordant music fills the mind of all creatures
creatures in the area animate and try to kill them. Once destroyed, the creatures don’t cast a shadow for 24 hours.
12
All creatures within 60 feet become invisible for 1 min or until they
Delerium Massive Cluster
Legacy
This doesn't reflect the latest rules and lore.
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Equipment
visible for 1 minute. When a creature within 60 feet is hit by an attack, a faint vision of the creature being killed by that attack appears.
7
Discordant music fills the mind of all creatures
creatures in the area animate and try to kill them. Once destroyed, the creatures don’t cast a shadow for 24 hours.
12
All creatures within 60 feet become invisible for 1 min or until they
Delerium Crystal
Legacy
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Equipment
visible for 1 minute. When a creature within 60 feet is hit by an attack, a faint vision of the creature being killed by that attack appears.
7
Discordant music fills the mind of all creatures
creatures in the area animate and try to kill them. Once destroyed, the creatures don’t cast a shadow for 24 hours.
12
All creatures within 60 feet become invisible for 1 min or until they
Delerium Shard
Legacy
This doesn't reflect the latest rules and lore.
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Equipment
visible for 1 minute. When a creature within 60 feet is hit by an attack, a faint vision of the creature being killed by that attack appears.
7
Discordant music fills the mind of all creatures
creatures in the area animate and try to kill them. Once destroyed, the creatures don’t cast a shadow for 24 hours.
12
All creatures within 60 feet become invisible for 1 min or until they
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
tell the characters much more about the cipher, she recognizes the name Orestes. The line of verse, she says, could refer to the Court of Orestes, the legendary tomb of one of Phenax’s earliest
roused many scholars’ interest. Sage Advice Beyond her suggestion about the Court of Orestes, Khea is a font of insights. If any of the characters mention the shared vision they experienced, Khea is
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
in their mind’s eye of a female half-elf in a gossamer cape made of mycelial threads. This brief vision is accompanied by a momentary feeling of intense longing and hunger. This event occurs only once
disturbs the mycelium; roll a d6 and refer to the Mycelium Effects table. Fungus creatures and those that have been infected with saprophytic plague are immune to these effects and are not targeted by
Equipment
faint vision of the creature being killed by that attack appears.
15–16
Discordant music fills the mind of all creatures within 30 feet, who are affected by Otto's Irresistible Dance
area animate and try to kill them while softly whispering “Guilty, guilty, guilty...” Once destroyed, the creatures don’t cast a shadow for 24 hours.
25–26
All creatures
Equipment
, a faint vision of the creature being killed by that attack appears.
15–16
Discordant music fills the mind of all creatures within 30 feet, who are affected by Otto's Irresistible Dance
the area animate and try to kill them while softly whispering “Guilty, guilty, guilty...” Once destroyed, the creatures don’t cast a shadow for 24 hours.
25–26
All
Equipment
, a faint vision of the creature being killed by that attack appears.
15–16
Discordant music fills the mind of all creatures within 30 feet, who are affected by Otto's Irresistible Dance
the area animate and try to kill them while softly whispering “Guilty, guilty, guilty...” Once destroyed, the creatures don’t cast a shadow for 24 hours.
25–26
All
Equipment
faint vision of the creature being killed by that attack appears.
15–16
Discordant music fills the mind of all creatures within 30 feet, who are affected by Otto's Irresistible Dance
area animate and try to kill them while softly whispering “Guilty, guilty, guilty...” Once destroyed, the creatures don’t cast a shadow for 24 hours.
25–26
All creatures
Magic Items
Infernal Machine Rebuild
languages, as if under the effect of a comprehend languages spell.
Whenever you speak, you speak in a random language (possibly including languages you don’t normally know).
16
You have
check or saving throw, you receive a grim vision of the DM’s determination, imposing disadvantage on your next attack roll, ability check, or saving throw.
53
As an action, you can become
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
without his other hand resting threateningly on the dagger in his sash. He keeps a semi-tame deinonychus (see appendix D) as a guard animal, which he controls with his magic ring. The pirates refer to
can be found with a successful DC 12 Wisdom (Perception) check. The compartment holds 58 gp, 140 sp, a potion of water breathing, and three black eye patches. (The pirate captains don the eye patches before trying to remove treasure from area 4.)
Equipment
faint vision of the creature being killed by that attack appears.
15–16
Discordant music fills the mind of all creatures within 30 feet, who are affected by Otto's Irresistible Dance
area animate and try to kill them while softly whispering “Guilty, guilty, guilty...” Once destroyed, the creatures don’t cast a shadow for 24 hours.
25–26
All creatures