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Returning 35 results for 'some of revelation death versions'.
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Sea Hag
Legacy
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Monsters
Basic Rules (2014)
surprised or the revelation of the hag's true form is sudden, the target can avert its eyes and avoid making the initial saving throw. Until the start of its next turn, a creature that averts its eyes
);{"diceNotation":"2d6+3","rollType":"damage","rollAction":"Claws","rollDamageType":"slashing"} slashing damage.
Death Glare. The hag targets one frightened creature she can see within 30 feet of her. If
monsters
ability (spell save DC 18).
At Will: Disguise Self (24-hour duration), Locate Creature1/Day Each: Circle of Death, Plane Shift, Power Word KillAlso called carperi, angels of death are sent to collect
souls incredibly valuable to or desired by divine powers who don’t want to risk the souls getting lost or intercepted.
Angels of death are often dispatched by their masters when those divine
Sea Hag (Coven Variant)
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Monster Manual (2014)
surprised or the revelation of the hag's true form is sudden, the target can avert its eyes and avoid making the initial saving throw. Until the start of its next turn, a creature that averts its eyes
":"damage","rollAction":"Claws","rollDamageType":"slashing"} slashing damage.
Death Glare. The hag targets one frightened creature she can see within 30 feet of her. If the target can see the hag, it must
Monsters
Quests from the Infinite Staircase
can continue to feed on a corpse’s memories for days after its death.
If a memory web is slain, any memories it consumed over the last day are discharged from its body in a telepathic deluge
3
The details of an unfinished quest
4
A revelation about an impending upheaval
FireDrain Memories. The memory web targets one creature grappled by it. The target must make a DC 12
Monsters
Mordenkainen Presents: Monsters of the Multiverse
will: animate dead (as an action), blight, speak with dead
1 charge each: circle of death, finger of death
2 charges: power word killOrcus can take 3 legendary actions, choosing from the options
Tail or Necrotic Bolt attack.
Creeping Death (Costs 2 Actions). Orcus chooses a point on the ground that he can see within 100 feet of him. A cylinder of swirling necrotic energy 60 feet tall and
monsters
;t take this action again until the start of its next turn.
Spin and Slam. The angel moves up to half its Speed, and it makes one Engulfing Slam attack.
Whirlwind of Death. Dexterity Saving Throw: DC
25, each creature in a 10-foot Emanation originating from the angel. Failure: 33 (6d10);{"diceNotation":"6d10", "rollType":"damage", "rollAction":"Whirlwind of Death", "rollDamageType":"Necrotic
Orcus
Legacy
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Monsters
Out of the Abyss
with dead. Alternatively, he can expend 1 or more of the wand’s charges to cast one of the following spells from it: circle of death (1 charge), finger of death (1 charge), or power word kill (2
.
A Taste of Undeath. Orcus casts chill touch (17th level).
Creeping Death (Costs 2 Actions). Orcus chooses a point on the ground that he can see within 100 feet of him. A cylinder of swirling
Reborn
Legacy
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Species
Van Richten’s Guide to Ravenloft
Death isn’t always the end. The reborn exemplify this, being individuals who have died yet, somehow, still live. Some reborn exhibit the scars of fatal ends, their ashen flesh or bloodless
veins making it clear that they’ve been touched by death. Other reborn are marvels of magic or science, being stitched together from disparate beings or bearing mysterious minds in manufactured
Monsters
Icewind Dale: Rime of the Frostmaiden
ghost is unable to cast the find familiar spell in order to get it back.
Spellcasting. As a ghost, Nass can cast the spells she prepared prior to her death—except that the ghost can’t
its 2nd-level spell slots to cast upgraded versions of the thunderwave spell.
Spellbook. The wooden covers of Nass’s spellbook are bound in nothic hide, and silver clasps hold the book shut
Backgrounds
Ghosts of Saltmarsh
died, you had a revelation about your existence.
2
Captured. You spent months enduring thirst, starvation, and torture at the hands of your enemy, but you never broke.
3
Sacrifice.
injured marine for miles to avoid capture and death.
Suggested Characteristics
Marines are looked up to by other soldiers and respected by their superiors. They are veteran warriors
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
Death and the Planes Mortals that die eventually have their souls return as petitioners in far-flung reaches of the Outer Planes. There, they manifest as idealized versions of themselves. These forms
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
impartial judge who ends a conflict between gods. Initiates in Kruphix’s mystery cult know other stories in which he plays a more active role, including special versions of well-known legends, but they
of some omen or in a personal epiphany. Such a revelation isn’t always positive, though, as Kruphix often imparts a glimpse of cosmic truths for which mortals have no possible context.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
guilty that she didn’t defend her charge. Regardless of the characters’ reaction to this revelation, learning it counts as a secret for the purposes of the Power of Secrets rules in this book’s
introduction. Gazaia’s Death If Gazaia dies before she shares information with the party, the characters find the ripe peylon fruit in her possession.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
by rival captains, but death couldn’t keep Pietra. She awoke in the Sea of Sorrows, water in her lungs and sea creatures making their homes in her flesh. Her crew stirred with her, now fish-eaten
. Pietra van Riese Dominia. The asylum of the vampire Dr. Daclaud Heinfroth rises upon this stormy island. The asylum’s patients are all dramatically different versions of Heinfroth inspired by who he
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
embodying a concept. Their final work was the Material Plane, where all ideas would become manifest: a realm that could know war and peace, life and death, order and chaos. But cruel Khyber sought ultimate
archfiends known as the Overlords and their armies of rakshasa and lesser fiends dominated Eberron. Forces of light—some versions of the story say the nine gods of the Sovereign Host, others say an
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Resolving the Mystery The characters’ interactions with the Amberdune Pack affect the resolution of this section, but they can discover what happened to the real books and find the original versions
the real books back to Candlekeep without offering a compromise, the jackalweres put up a fight, though they’ll surrender rather than fight to the death. Losing the books is a great setback to the
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
characters as they explore. Characters in the keep have disadvantage on death saving throws, and all forms of healing (including finishing short and long rests) restore only half as many hit points as
attracted a mate to its nest. Alternatively, you can supplement the behir with its spawn: less powerful versions of the creature that are Large instead of Huge. More Actions for Gremorly. Give
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
the Relentless, but death couldn’t keep Pietra. She awoke in the Sea of Sorrows, water in her lungs and sea creatures making their homes in her flesh. Her crew stirred with her, now fish-eaten corpses
. The asylum of the vampire Dr. Daclaud Heinfroth rises up from the stormy island of Dominia. The asylum’s patients are all dramatically different versions of Heinfroth, inspired by who he was at various
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
the influence of Labelas Enoreth. Or it is called the Revelation, and Araleth Letheranil is honored for its occurrence. Regardless of its label, this event marks the start of a new phase in an elf’s
extremely active and dangerous lives, such as adventurers, seem to be affected earlier than those who pursue more sedate occupations. Notably, elves who have been revived from death by magical means seem
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
the creatures herein: Extended Family. This chapter introduces death giants, fensirs from the Outer Planes, and the monstrous gargantuas, as well as primordial scions of the giant gods. Magic-Using
, and storm giant tempest caller all wield the traditional rune magic of their kind. They are joined by the death giant shrouded one and the fomorian warlock of the dark, giants outside the ordning
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Meetings with Sarusanda The characters occasionally reunite with Sarusanda as they explore Death House. Each time you roll this result on the Death House Encounters table, run one of the following
Death House. Séance Robson Michel Sarusanda interrogates a deceased cult member to learn more about the activities in Death House Pungent sticks of incense burn around this room’s perimeter. Sarusanda
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
death.
If a memory web is slain, any memories it consumed over the last day are discharged from its body in a telepathic deluge. Some of these memories lodge themselves in the minds of nearby
Memories d4 Memory
1 The location of a powerful magic item
2 A secret betrayal by a beloved public figure
3 The details of an unfinished quest
4 A revelation about an impending
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
.
Unless the target is surprised or the revelation of the hag’s true form is sudden, the target can avert its eyes and avoid making the initial saving throw. Until the start of its next turn, a
creature that averts its eyes has disadvantage on attack rolls against the hag.
Actions
Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.
Death Glare
Compendium
- Sources->Dungeons & Dragons->Mordenkainen Presents: Monsters of the Multiverse
see all life quenched and the multiverse transformed into a vast necropolis populated solely by Undead creatures under his command. Orcus rewards those who spread death in his name by granting them a
), blight, speak with dead
1 charge each: circle of death, finger of death
2 charges: power word kill
Legendary Actions
Orcus can take 3 legendary actions, choosing from the options below. Only
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Death House Hauntings Martin Mottet If the characters fall in Death House, Strahd will happily claim the piece of the Rod of Seven Parts therein The characters enter the following haunted zones in
side of you. At the parlor’s far end, a pale man at a harpsichord slowly plinks out a haunting elegy. The ghostly figures listen to the song with rapt attention.
This zone resembles Death House’s
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
a lie Prevent the inevitable Recover a lost treasure Relieve their boredom Seek a revelation Suppress a secret Darklord’s Tale A Darklord’s villainy informs their goals and the torments they suffer
Darklord, consider the following types of allies: Advisers. Advisers grant the villain insights or control they wouldn’t otherwise possess. Copies. Some servants are lesser versions of the Darklord. They
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
, faith, family, or teacher to continue a vaunted legacy.
9 Promise. My life is no longer my own. I must fulfill the dream of someone who’s gone.
10 Revelation. I need to know what lies
beyond the mysteries of death, the world, or the Mists.
11 Sanctuary. I know the forces at work in the world and strive to create islands apart from them.
12 Truth. I care about the truth
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
. You hid underwater to avoid detection by enemies and held your breath for an extremely long time. Just before you would have died, you had a revelation about your existence. 2 Captured. You spent
over the ship on your own. 6 Leave None Behind. You carried an injured marine for miles to avoid capture and death. Suggested Characteristics Marines are looked up to by other soldiers and respected
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
area D2, they have been replaced by even cruder versions created in a hurry.) Read the following text: Streams of colored light swirl through the air around the golden statue in the ruined rotunda. Each
action to recharge before he can use it on the characters this time. He fights to the death—he has too much riding on the success of this ritual to abandon it now. Dragon Spirits. At the end of each round
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
mission. The information can be a discreet revelation, a vague hint, or even a riddle. Once you use this feature, you cannot use it again until you finish a long rest.
TRAVEL ALCHEMICAL KIT
Travel
Alchemical Kit Also at rank 3, Head Office provides you with a travel alchemical kit — an uncommon magic item containing miniaturized versions of both alchemist’s supplies and a poisoner’s kit (glass
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
show during which Endelyn revealed a “likely future” in which Skylla is fatally betrayed by the other members of the League of Malevolence. This revelation prompted Skylla to defect from the group
certain death, she can cause the animated props to revert to their inanimate forms by uttering the word “alfarian.” Skylla feels no loyalty to the League of Malevolence. If characters mention the league
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
its path. Aphelion ends its monologue with a chilling revelation: once its shipboard mission is satisfied, the supercomputer plans to rebuild its robot army and set the robots loose on the world to
. If the characters fill in the details, Nova is dismayed to hear about the death of her crewmates, fellow scientists, and the passengers. Nova thanks the characters for their heroism but insists on
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
attempt to ambush any non-Returned who enter the catacombs. These Returned are fanatics and fight to the death. The stone slab on the east wall can be moved aside to allow access to area 5, but any
black were destined to one day follow the Path of Phenax, coming back from death as Returned. After Orestes’s death, his tomb was consecrated as a holy site by Phenax’s followers, in part due to
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
, characters in the maze can see giant, distorted versions of any creatures standing within 10 feet of the wall carving, but they can’t hear anything outside the maze. The configuration of the maze
Nothing 71–75 Skeletal remains of an Omuan child 76–84 Minotaur that fights to the death 85–87 Blue crystal key 88–90 Gold crystal key 91–93 Purple crystal key 94–96 Green crystal key 97–99 Red crystal
Equipment
creatures within 60 feet of the triggering creature begin to transform into plantlike versions of themselves. Their skin becomes bark, they grow leaves and buds from their flesh, and creak as they move
DC 18, +10 to hit) appears in the area and assaults the triggering creature, trying to rip them apart, fling them from high places, or squeeze them to death.
81–82
The triggering creature