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Returning 35 results for 'some of rewards dark value'.
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some of regards dark valor
some of reward dark valor
some of regards dark value
some of reward dark value
Species
Player’s Handbook
Cherished and guided by gods who value life, home, and hearth, halflings gravitate toward bucolic havens where family and community help shape their lives. That said, many halflings possess a brave
territorial mob of halflings like those in the Dark Sun setting.
Halflings who prefer to live underground are sometimes called strongheart halflings or stouts. Nomadic halflings, as well as those who
Yuan-ti Pureblood
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
; Elminster
The serpent creatures known as yuan-ti are all that remains of an ancient, decadent human empire. Ages ago their dark gods taught them profane, cannibalistic rituals to mix their flesh
primordial world heeded the prayers of these people and hissed dark demands into their ears. The people tainted their souls by performing human sacrifices in the name of the gods, debased their flesh by
Backgrounds
Guildmasters’ Guide to Ravnica
;Disguise kit
Languages: One of your choice
Equipment: A Dimir insignia, three small knives, a set of dark-colored common clothes, and the starting equipment of the background described in this
reveal them. (Any)
4
Knowledge. I want to know as much as I can about this city and how it works. (Any)
5
Independence. I value the freedom to pursue my own goals without interference
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Awarding XP Each monster has an XP value based on its Challenge Rating. When adventurers overcome one or more monsters—typically by killing, routing, capturing, or cleverly avoiding them—they divide
the total XP value of the monsters evenly among themselves. If the party received substantial assistance from one or more NPCs, count those NPCs as party members when dividing up the XP, since the
Orc
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
to be invincible. They see the principles that define them and their deities at work every day in the world around them — nature rewards the strong and mercilessly eliminates the weak and the
who serve Yurtrus and Shargaas. Some are sent forth into the cities dominated by humans, on dark missions. Beware them.
— Elminster
Search, Destroy, Repeat
When a tribe is on the move, orc
Compendium
- Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
Iggwilv is long gone, her lair is anything but empty. Demons, giants, and other formidable creatures haunt the perilous caverns, and the archmage’s magical defenses remain intact. The rewards for braving
these threats defy imagination. Iggwilv is rumored to have amassed a magical hoard of unsurpassed value, a trove of such fame that scores of adventurers have perished in search of it. This supplement
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Rewards” in chapter 7 of the Dungeon Master’s Guide). Additionally, the thirteen timmask mushrooms on the list of required components that Vizeran needs to create his dark heart talisman (see chapter
goristro in chapter 14, any successful weapon attack against Juiblex in this chapter leaves traces of the Faceless Lord’s blood on a character’s weapon. Collecting this blood for Vizeran DeVir provides another component he needs to craft his dark heart talisman.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
was harmed, how the Dark Powers encouraged them, and the price the Darklord paid. Describe why they chose to commit these evil acts, including their ideals, flaws, and bonds. Consider these questions
their evil? Did that reaction encourage greater crimes? Were these rewards earned or justified? Did the Darklord repeat or escalate their wickedness to obtain something they selfishly desired? Did the
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
10. Guest Chamber This room is dark and cold. Furnishings include a bed covered with blankets and furs, a small desk with an unlit oil lamp atop it, a washstand, a chamberpot, and a brazier of coals. The window is shuttered. This room is ready for guests, but unoccupied. There is nothing of value here
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
10. Guest Chamber This room is dark and cold. Furnishings include a bed covered with blankets and furs, a small desk with an unlit oil lamp atop it, a washstand, a chamberpot, and a brazier of coals
. The window is shuttered.
This room is ready for guests, but unoccupied. There is nothing of value here.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
horrifying elements inform a fantasy tale. Evil dominates a dark fantasy setting, with depravity being commonplace and life holding little value. How dark you want to make your fantasy is up to you, but
Dark Fantasy Dark fantasy is as much a genre of fantasy as it is a genre of horror. Generally, any tale featuring both supernatural elements and horror themes might be considered dark fantasy
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Gemstones Gemstones are small, lightweight, and easily secured compared to their same value in coins. If a treasure hoard includes gemstones, you can use the following tables to randomly determine
the kind of gemstones found, based on their value. You can roll once and assume all the gems are the same or roll multiple times to create mixed collections. 10 GP Gemstones 1d12 Stone 1 Azurite
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Storehouse Level 5 Bastion Facility Prerequisite: None
Space: Roomy
Hirelings: 1
Order: Trade
A Storehouse is a cool, dark space meant to contain trade goods objects from the Trade Goods
total value of 500 GP or less and stores them in the Storehouse, or the hireling uses those 7 days to sell goods in the Storehouse. You bear the total cost of any purchases, and the maximum value of the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
interests or priorities while they pursue the same goals. Adventurer organizations are also a great source of special rewards beyond experience points and treasure. Increased standing in an organization has
value in and of itself, and might also come with concrete benefits such as access to an organization’s information, equipment, magic, and other resources.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
K71. Kingsmen Quarters This dark passage runs for twenty feet, connecting an archway to the west with an ascending stone staircase to the east. To the north and south are four ten-foot-square alcoves
goes up along the east wall leads to area K20. Treasure Three of the alcoves contain nothing of value. A loose flagstone in the southeast alcove covers a hidden cubbyhole in the floor, in which is
Compendium
- Sources->Dungeons & Dragons->Stranger Things
Gifts from Sir Tristan Sir Tristan offers them huge rewards to go on this dangerous mission. Begin by offering 100 gold pieces each and let them negotiate if they want more. If the group gets too
healing. Finally, he has two weapons — a wand of magic missiles and this greatsword: Winter’s Dark Bite. This greatsword is made of an unknown black metal. In most cases, it works as a +1 greatsword
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
things that Dungeons & Dragons adventures are made of. Your character in the game might explore forgotten ruins and uncharted lands, uncover dark secrets and sinister plots, and slay foul monsters. And
if all goes well, your character will survive to claim rich rewards before embarking on a new adventure. This section covers the basics of the adventuring life, from the mechanics of movement to the
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
single gold piece has considerable value. Maintaining a comfortable lifestyle can be a challenge, and an uncommon magic item is a significant treasure. The material rewards of adventure should be
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
things that Dungeons & Dragons adventures are made of. Your character in the game might explore forgotten ruins and uncharted lands, uncover dark secrets and sinister plots, and slay foul monsters. And if
all goes well, your character will survive to claim rich rewards before embarking on a new adventure. This chapter covers the basics of the adventuring life, from the mechanics of movement to the
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
their lives, humiliate their rivals, and figure out what to wear to the Crystalfall dance. You can play up the humor in this scenario, but it can be just as dark as Callestan if you choose. A Morgrave
campaign isn’t driven by material wealth. Even when you go on expeditions, the University will lay claim to most of the treasures you find. Instead, the rewards of Morgrave adventures are measured in
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Gemstones If a treasure hoard includes gemstones, you can use the following tables to randomly determine the kind of gemstones found, based on their value. You can roll once and assume all the gems
, blue, white, or red) 3 Blue quartz (transparent pale blue) 4 Eye agate (translucent circles of gray, white, brown, blue, or green) 5 Hematite (opaque gray-black) 6 Lapis lazuli (opaque light and dark
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
called to you from the balcony of the tower. His dark robes are charred and torn, and a blue dragon maskis clutched in his red-stained hands.
In addition to his mastery of spatial magic, Xonthal dabbled
. Sifting through the pile reveals 1d4 + 2 tiny diamonds amid the grains of sand. Each diamond has an apparent value of 100 gp, and a character in possession of a diamond can use a bonus action to
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Demon Lords The chaotic power of the Abyss rewards demons of particular ruthlessness and ingenuity with a dark blessing, transforming them into unique fiends whose power can rival the gods. These
uncountable mobs of demons rampaging across the Abyss, the plane also rewards outsiders that conquer any of its infinite layers. The elven goddess Lolth became a demon lord after Corellon Larethian cast her
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
the Council of Waterdeep, the message could be a hastily scribbled note, an eloquent appeal delivered by bonded messenger, or a whispered plea in a dark corridor. “You don’t know me, but we can help
, and if I’m discovered, I’ll surely be killed. Please hurry, for the sake of everyone and everything you value.”
The adventurers are likely to be suspicious of Iskander, intuiting that his offer is
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
the Council of Waterdeep, the message could be a hastily scribbled note, an eloquent appeal delivered by bonded messenger, or a whispered plea in a dark corridor. “You don’t know me, but we can help
, and if I’m discovered, I’ll surely be killed. Please hurry, for the sake of everyone and everything you value.”
The adventurers are likely to be suspicious of Iskander, intuiting that his offer is
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Rival Princes When the characters arrive at the square, read or paraphrase the following: Locals crowd a shaded square, listening to a fervent argument between two well-dressed human men wearing dark
are my people!” Kirina interrupts. “I value the friendship of the Aurum Guild, and I stand with my friends in their time of need. But don’t worry, Prince Simbon. We can find something safe for you to
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
called to you from the balcony of the tower. His dark robes are charred and torn, and a blue dragon mask is clutched in his red-stained hands.
In addition to his mastery of spatial magic, Xonthal dabbled
. Sifting through the pile reveals 1d4 + 2 tiny diamonds amid the grains of sand. Each diamond has an apparent value of 100 gp, and a character in possession of a diamond can use a bonus action to
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
maintaining the bounds of that position. A continual drive for self-improvement reflects the self-sufficiency of the race as a whole. Dragonborn value skill and excellence in all endeavors. They hate
followers of the evil goddess Takhisis learned a dark ritual that let them corrupt the eggs of metallic dragons, producing evil dragonborn called draconians. Five types of draconians, corresponding to
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
be hiding in dark places to avoid danger. As a cleric in an Acquisitions Incorporated campaign, you’ll carefully choose your deity so that the domains of your divine patron synergize seamlessly with
stock to sell. As such, even though you have your own personal favorite, you’ve also learned the value of diversifying your divine portfolio, keeping an array of holy symbols and icons on hand for any
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
filters through the arrow slits around the castle. During the day, this provides dim light in most areas. At night, all areas are dark. Walls. Exterior walls and load-bearing interior walls are 5 feet
cloaks of the Redbrands and claim to be emissaries sent by Iarno “Glasstaff” Albrek, the Redbrand leader, to meet with King Grol. A good DM rewards this kind of clever thinking by giving the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Nocturnal Raiders If the drow kept to themselves in their subterranean cities and fortresses, few other creatures would care. The dark elves could indulge their evil practices until their caverns
, other elves. To the dark elves, raiding the surface for captives and treasure isn’t just a cultural and military tradition, but also an economic necessity. Some raids are major operations that involve
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, but she occasionally sends adventurers to lend aid to rakshasas—often lesser fiends working to free the ancient overlords. Wise adventurers carefully weigh the rewards of working with such fiends
that follow dare oppose Sora Kell: The Dreaming Dark. In Sora Kell’s estimation, the greatest threat to her are the quori of Dal Quor, and their minions, the Dreaming Dark. Fortunately for the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
involves guarding the beholder’s lair. Sometimes it uses gifts as rewards and incentives for exceptional minions; although it prefers to rule by coercion and fear, it understands that better results can
that has intrinsic value, but isn’t immediately useful to the beholder or its minions. This category includes currency, gems, jewelry, and magic items that nobody in the lair can use or use well
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
is tempting to many giants, particularly those frost and hill giants who value size and strength above all. For these giants, demon worship paradoxically offers both freedom from the strictures of
the ordning (and from the notion of a cosmic order more generally), and exactly the kind of power their ordning rewards. Of the countless rulers of the infinite Abyss, four have particular influence
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
The Dark Dominion The rock surrounding the city is honeycombed with tunnels and passageways forming the Dark Dominion, a territory claimed by the drow but not part of the city proper. Home to all
manner of Underdark denizens, this maze forms part of Menzoberranzan’s defenses as well as its underworld — a dangerous place for dark dealings and clandestine meetings. The Dark Dominion is a great